生成扭曲验证码

None.gif protected   void  Page_Load( object  sender, EventArgs e)
ExpandedBlockStart.gifContractedBlock.gif    
dot.gif {
InBlock.gif        
this.CreateCheckCodeImage(GenerateCheckCode());
ExpandedBlockEnd.gif    }

None.gif    
private   string  GenerateCheckCode()
ExpandedBlockStart.gifContractedBlock.gif    
dot.gif {
InBlock.gif        
int number;
InBlock.gif        
char code;
InBlock.gif        
string checkCode = String.Empty;
InBlock.gif
InBlock.gif        System.Random random 
= new Random();
InBlock.gif
InBlock.gif        
for (int i = 0; i < 4; i++)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            number 
= random.Next();
InBlock.gif
InBlock.gif            
if (number % 2 == 0)
InBlock.gif                code 
= (char)('0' + (char)(number % 10));
InBlock.gif            
else
InBlock.gif                code 
= (char)('A' + (char)(number % 26));
InBlock.gif
InBlock.gif            checkCode 
+= code.ToString();
ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
//  Response.Cookies.Add(new HttpCookie("CheckCode", checkCode));
InBlock.gif
        Session["ValidCode"= checkCode;
InBlock.gif
InBlock.gif
InBlock.gif        
return checkCode;
ExpandedBlockEnd.gif    }

None.gif
ContractedBlock.gifExpandedBlockStart.gif    
产生波形滤镜效果 #region 产生波形滤镜效果
InBlock.gif    
private const double PI = 3.1415926535897932384626433832795;
InBlock.gif    
private const double PI2 = 6.283185307179586476925286766559;
InBlock.gif    
private System.Drawing.Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase)
ExpandedSubBlockStart.gifContractedSubBlock.gif    
dot.gif{
InBlock.gif        System.Drawing.Bitmap destBmp 
= new Bitmap(srcBmp.Width, srcBmp.Height);
InBlock.gif
InBlock.gif        
// 将位图背景填充为白色
InBlock.gif
        System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(destBmp);
InBlock.gif        graph.FillRectangle(
new SolidBrush(System.Drawing.Color.White), 00, destBmp.Width, destBmp.Height);
InBlock.gif        graph.Dispose();
InBlock.gif
InBlock.gif        
double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width;
InBlock.gif
InBlock.gif        
for (int i = 0; i < destBmp.Width; i++)
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
for (int j = 0; j < destBmp.Height; j++)
ExpandedSubBlockStart.gifContractedSubBlock.gif            
dot.gif{
InBlock.gif                
double dx = 0;
InBlock.gif                dx 
= bXDir ? (PI2 * (double)j) / dBaseAxisLen : (PI2 * (double)i) / dBaseAxisLen;
InBlock.gif                dx 
+= dPhase;
InBlock.gif                
double dy = Math.Sin(dx);
InBlock.gif
InBlock.gif                
// 取得当前点的颜色
InBlock.gif
                int nOldX = 0, nOldY = 0;
InBlock.gif                nOldX 
= bXDir ? i + (int)(dy * dMultValue) : i;
InBlock.gif                nOldY 
= bXDir ? j : j + (int)(dy * dMultValue);
InBlock.gif
InBlock.gif                System.Drawing.Color color 
= srcBmp.GetPixel(i, j);
InBlock.gif                
if (nOldX >= 0 && nOldX < destBmp.Width
InBlock.gif                 
&& nOldY >= 0 && nOldY < destBmp.Height)
ExpandedSubBlockStart.gifContractedSubBlock.gif                
dot.gif{
InBlock.gif                    destBmp.SetPixel(nOldX, nOldY, color);
ExpandedSubBlockEnd.gif                }

ExpandedSubBlockEnd.gif            }

ExpandedSubBlockEnd.gif        }

InBlock.gif
InBlock.gif        
return destBmp;
ExpandedSubBlockEnd.gif    }

ExpandedBlockEnd.gif    
#endregion

None.gif
None.gif    
private   void  CreateCheckCodeImage( string  checkCode)
ExpandedBlockStart.gifContractedBlock.gif    
dot.gif {
InBlock.gif        
if (checkCode == null || checkCode.Trim() == String.Empty)
InBlock.gif            
return;
InBlock.gif
InBlock.gif        System.Drawing.Bitmap image 
= new System.Drawing.Bitmap((int)Math.Ceiling((checkCode.Length * 15.0)), 25);
InBlock.gif        Graphics g 
= Graphics.FromImage(image);
InBlock.gif
InBlock.gif        
try
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            
//生成随机生成器
InBlock.gif
            Random random = new Random();
InBlock.gif
InBlock.gif            
//清空图片背景色
InBlock.gif
            g.Clear(Color.White);
InBlock.gif
InBlock.gif            
//画图片的背景噪音线
InBlock.gif
            for (int i = 0; i < 12; i++)
ExpandedSubBlockStart.gifContractedSubBlock.gif            
dot.gif{
InBlock.gif                
int x1 = random.Next(image.Width);
InBlock.gif                
int x2 = random.Next(image.Width);
InBlock.gif                
int y1 = random.Next(image.Height);
InBlock.gif                
int y2 = random.Next(image.Height);
InBlock.gif
InBlock.gif                g.DrawLine(
new Pen(Color.Silver), x1, y1, x2, y2);
ExpandedSubBlockEnd.gif            }

InBlock.gif
InBlock.gif            Font font 
= new System.Drawing.Font("Arial"16, (System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic));
InBlock.gif            System.Drawing.Drawing2D.LinearGradientBrush brush 
= new System.Drawing.Drawing2D.LinearGradientBrush(new Rectangle(00, image.Width, image.Height), Color.Blue, Color.DarkRed, 1.2ftrue);
InBlock.gif            g.DrawString(checkCode, font, brush, 
22);
InBlock.gif
InBlock.gif            
//画图片的前景噪音点
InBlock.gif
            for (int i = 0; i < 100; i++)
ExpandedSubBlockStart.gifContractedSubBlock.gif            
dot.gif{
InBlock.gif                
int x = random.Next(image.Width);
InBlock.gif                
int y = random.Next(image.Height);
InBlock.gif
InBlock.gif                image.SetPixel(x, y, Color.FromArgb(random.Next()));
ExpandedSubBlockEnd.gif            }

InBlock.gif
InBlock.gif            image 
= TwistImage(image, true31);//画图片的波形滤镜效果
InBlock.gif            
//画图片的边框线
InBlock.gif
            g.DrawRectangle(new Pen(Color.Silver), 00, image.Width - 1, image.Height - 1);
InBlock.gif
InBlock.gif            System.IO.MemoryStream ms 
= new System.IO.MemoryStream();
InBlock.gif            image.Save(ms, System.Drawing.Imaging.ImageFormat.Gif);
InBlock.gif            Response.ClearContent();
InBlock.gif            Response.ContentType 
= "image/Gif";
InBlock.gif            Response.BinaryWrite(ms.ToArray());
ExpandedSubBlockEnd.gif        }

InBlock.gif        
finally
ExpandedSubBlockStart.gifContractedSubBlock.gif        
dot.gif{
InBlock.gif            g.Dispose();
InBlock.gif            image.Dispose();
ExpandedSubBlockEnd.gif        }

ExpandedBlockEnd.gif    }

转载于:https://www.cnblogs.com/jianphu/archive/2007/05/11/742903.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值