Android Bitmap图像效果处理

Android中图像的效果的处理无非是Matrix和ColorMatrix,以及PortialXformed,其中Matrix使用在旋转,镜像方面,而ColorMatrix用于跳转色相,最后一种用于合成


1色相涉及难度较高,这里主要讲解ColorMatrix色相
Bitmap bitmap = Bitmap.createBitmap(srcBmp.getWith(),srcBmp.getHeight(),Bitmap.Config.ARGB_8888);
Canvas  canvas = new Bitmap(bitmap);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);


//设置色相
ColorMatrix hueMatrix = new ColorMatrix();
hueMatrix.setRotation(0,20);//0表示 红色,参数二 表示色度
hueMatrix.setRotation(1,20);//1表示 绿色,参数二 表示色度
hueMatrix.setRotation(2,20);//2表示 蓝色,参数二 表示色度

//饱和度
ColorMatrix saturationMatrix = new ColorMatrix();
saturationMatrix .setSaturation(40f);

//亮度
ColorMatrix lumMatrix = new ColorMatrix();
lumMatrix.setScale(50,50,50,1);//参数:红,绿,蓝,透明度

//融合以上三种
ColorMatrix imgMatrix = new ColorMatrix();
imgMatrix.postConcat(hueMatrix);
imgMatrix.postConcat(saturationMatrix );
imgMatrix.postConcat(lumMatrix);

//设置到画笔
paint.setColorFilter(new ColorMatrixColorFilter(imgMatrix));

canvas.drawBitmap(bitmap ,0,0,paint);
2对于ColorMatrix也可以使用矩阵进行处理
{1,0,0,0,0}   //红     {R}   
{0,1,0,0,0}   //绿   乘 {G}  
{0,0,1,0,0}   //蓝      {B}
{0,0,0,1,0}   //alpha   {A}

其实是矩阵的乘法

ColorMatrix imgMatrix = new ColorMatrix();
imgMatrix.set(int[4][5] cm);
3使用像素点,获取特定像素点所占面积
int[] pixelSize = new int[bmp.getWidth()*bmp.getHeight()];
bmp.getPixels(pixelSize,0, bmp.getWidth(),0,0,bmp.getWidth(),bmp.getHeight());

//对于刮刮卡计算刮开涂层的面积可以使用 
int alphaSize = 0;
int totalSize  = bmp.getWidth()*bmp.getHeight();

 for(int i=0;i<bmp.getHeight();i++)
 { 
 for(int j<0;j<bmp.getWidth();j++)
  { 
     int h = i*width+j; 
     if(pixelSize[h]==0 ) //色素值为0,表示透明
     {
        alphaSize++;
      }
  } 
 }
 //计算刮开区域比例
int rota =  (float)alphaSize/(float)totalSize *100;
if(rota>60)
{
}
4.获取像素点三元素数据,修改像素数据

(实际开发中某些Bitmap不能修改像素点,不能调用setPixels,请参考5解决)

//定义目标像素点
int[] pixelSize = new int[bmp.getWidth()*bmp.getHeight()];
bmp.getPixels(pixelSize,0, bmp.getWidth(),0,0,bmp.getWidth(),bmp.getHeight());
int[] dstPixelSize = new int[bmp.getWidth()*bmp.getHeight()];

 for(int i=0;i<bmp.getWidth()*bmp.getHeight();i++)
 {
   int color = pixelSize[i];
   
   int r= Color.red(color);
   int g= Color.green(color);
   int b= Color.blue(color);
   int alpha = Color.alpha(color);
   
   r = 255-r;
   g = 255-g;
   b = 255-b;

   int r = Math.min(255,Math.max(0,r));//保证范围在0-255
   int g = Math.min(255,Math.max(0,g));
   int b = Math.min(255,Math.max(0,b));
   
    dstPixelSize[i] = Color.argb(alpha,r,g,b);
 }
 
 bmp.setPixels(dstPixelSize,0, bmp.getWidth(),0,0,bmp.getWidth(),bmp.getHeight());
5.将immutable Bitmap转为mutable Bitmap

实际开发中,有些Bitmap不能修改像素点,因此需要转化

mBitmap = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(), Config.ARGB_8888);
	Canvas canvas = new Canvas(mBitmap);
	canvas.drawBitmap(bmp, 0, 0, new Paint(Paint.ANTI_ALIAS_FLAG)); //转为可修改
		
	int[] pixelSize = new int[mBitmap.getWidth()*mBitmap.getHeight()];
	int[] dstPixelSize = new int[mBitmap.getWidth()*mBitmap.getHeight()];
		 
	mBitmap.getPixels(pixelSize,0, mBitmap.getWidth(),0,0,mBitmap.getWidth(),mBitmap.getHeight());
		
	for(int i=0;i<mBitmap.getWidth()*mBitmap.getHeight();i++)
	{
		   int color = pixelSize[i];
		    
		   int r= Color.red(color);
		   int g= Color.green(color);
		   int b= Color.blue(color);
		   int alpha = Color.alpha(color);
		    if(b>=225)
			{
			    	alpha = 255;
			    	dstPixelSize[i] = Color.TRANSPARENT;
			}else{
			        r = 255-r;
				g = 255-g;
				b = 255-b;
				r = Math.min(255,Math.max(0,r));//保证范围在0-255
				g = Math.min(255,Math.max(0,g));
				b = Math.min(255,Math.max(0,b));
			    dstPixelSize[i] = Color.argb(alpha,r,g,b);
			}
    }
		 mBitmap.setPixels(dstPixelSize,0, mBitmap.getWidth(),0,0,mBitmap.getWidth(),mBitmap.getHeight());
		 setImageBitmap(mBitmap);
		 
		 bmp.recycle();
		 

113711_pIq8_2256215.jpg113731_UMvx_2256215.jpg

转载于:https://my.oschina.net/ososchina/blog/386881

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
android Bitmap用法总结 Bitmap用法总结 1、Drawable → Bitmap public static Bitmap drawableToBitmap(Drawable drawable) { Bitmap bitmap = Bitmap .createBitmap( drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); // canvas.setBitmap(bitmap); drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight()); drawable.draw(canvas); return bitmap; } 2、从资源中获取Bitmap Resources res=getResources(); Bitmap bmp=BitmapFactory.decodeResource(res, R.drawable.pic); 3、Bitmap → byte[] private byte[] Bitmap2Bytes(Bitmap bm){ ByteArrayOutputStream baos = new ByteArrayOutputStream(); bm.compress(Bitmap.CompressFormat.PNG, 100, baos); return baos.toByteArray(); } 4、byte[] → Bitmap private Bitmap Bytes2Bimap(byte[] b){ if(b.length!=0){ return BitmapFactory.decodeByteArray(b, 0, b.length); } else { return null; } } 5、保存bitmap static boolean saveBitmap2file(Bitmap bmp,String filename){ CompressFormat format= Bitmap.CompressFormat.JPEG; int quality = 100; OutputStream stream = null; try { stream = new FileOutputStream("/sdcard/" + filename); } catch (FileNotFoundException e) { // TODO Auto-generated catch block Generated by Foxit PDF Creator © Foxit Software http://www.foxitsoftware.com For evaluation only. e.printStackTrace(); } return bmp.compress(format, quality, stream); } 6、将图片按自己的要求缩放 // 图片源 Bitmap bm = BitmapFactory.decodeStream(getResources() .openRawResource(R.drawable.dog)); // 获得图片的宽高 int width = bm.getWidth(); int height = bm.getHeight(); // 设置想要的大小 int newWidth = 320; int newHeight = 480; // 计算缩放比例 float scaleWidth = ((float) newWidth) / width; float scaleHeight = ((float) newHeight) / height; // 取得想要缩放的matrix参数 Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); // 得到新的图片 Bitmap newbm = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, true); // 放在画布上 canvas.drawBitmap(newbm, 0, 0, paint); 相关知识链接:http://www.eoeandroid.com/thread-3162-1-1.html 7、bitmap的用法小结 BitmapFactory.Options option = new BitmapFactory.Options(); option.inSampleSize = 2; //将图片设为原来宽高的1/2,防止内存溢出 Bitmap bm = BitmapFactory.decodeFile("",option);//文件流 URL url = new URL(""); InputStream is = url.openStream(); Bitmap bm = BitmapFactory.decodeStream(is); android:scaleType: android:scaleType是控制图片如何resized/moved来匹对ImageView的size。ImageView.ScaleType / android:scaleType值的意义区别: CENTER /center 按图片的原来size居中显示,当图片长/宽超过View的长/宽,则截取图片的居中部分 显示 CENTER_CROP / centerCrop 按比例扩大图片的size居中显示,使得图片长(宽)等于或大于View的长 (宽) CENTER_INSIDE / centerInside 将图片的内容完整居中显示,通过按比例缩小或原来的size使得图片 长/宽等于或小于View的长/宽 Generated by Foxit PDF Creator © Foxit Software http://www.foxitsoftware.com For evaluation only. FIT_CENTER / fitCenter 把图片按比例扩大/缩小到View的宽度,居中显示 FIT_END / fitEnd 把图片按比例扩大/缩小到View的宽度,显示在View的下部分位置 FIT_START / fitStart 把图片按比例扩大/缩小到View的宽度,显示在View的上部分位置 FIT_XY / fitXY 把图片 不按比例 扩大/缩小到View的大小显示 MATRIX / matrix 用矩阵来绘制,动态缩小放大图片来显示。 //放大缩小图片 public static Bitmap zoomBitmap(Bitmap bitmap,int w,int h){ int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); float scaleWidht = ((float)w / width); float scaleHeight = ((float)h / height); matrix.postScale(scaleWidht, scaleHeight); Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix, true); return newbmp; } //将Drawable转化为Bitmap public static Bitmap drawableToBitmap(Drawable drawable){ int width = drawable.getIntrinsicWidth(); int height = drawable.getIntrinsicHeight(); Bitmap bitmap = Bitmap.createBitmap(width, height, drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); drawable.setBounds(0,0,width,height); drawable.draw(canvas); return bitmap; Generated by Foxit PDF Creator © Foxit Software http://www.foxitsoftware.com For evaluation only. } //获得圆角图片的方法 public static Bitmap getRoundedCornerBitmap(Bitmap bitmap,float roundPx){ Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap .getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } //获得带倒影的图片方法 public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap){ final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1); Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height/2, width, height/2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height/2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); Generated by Foxit PDF Creator © Foxit Software http://www.foxitsoftware.com For evaluation only. canvas.drawRect(0, height,width,height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; } }
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值