using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace YiChuan
{
public class YiChuanTest
{
#region 权重
/// <summary>
/// 知识点分布权重
/// </summary>
public static double kpcoverage = 0.10;
/// <summary>
/// 试卷难度系数权重
/// </summary>
public static double difficulty = 0.90;
#endregion
#region 调用示例
public void Show()
{
DB db = new DB();
Paper paper = new Paper()
{
ID = 1,
TotalScore = 100,
Difficulty = 0.72,
Points = new List<int>() { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81},
EachTypeCount = new[] { 20, 5, 10, 7, 5 },
EachTypeSumScore = new[] { 20, 10, 20, 20, 30 }
};
List<Unit> unitList = CSZQ(20, paper, db.ProblemDB);
int count = 0;
ShowUnit(unitList);
Console.WriteLine("-----------------------------------------------");
double expand = 0.98;
int runCount = 500;
while (!IsEnd(unitList, expand))
{
count++;
if (count > runCount)
{
Console.WriteLine("计算 " + runCount + " 代仍没有结果,请重新设计条件!");
break;
}
unitList = Select(unitList, 10);
unitList = Cross(unitList, 20, paper);
if (IsEnd(unitList, expand))
{
break;
}
unitList = Change(unitList, db.ProblemDB, paper);
if (IsEnd(unitList, expand))
{
break;
}
Console.WriteLine("在第 " + count + " 代未得到结果");
}
if (count <= runCount)
{
Console.WriteLine("在第 " + count + " 代得到结果,结果为:");
Console.WriteLine("试卷难度:" + paper.Difficulty);
ShowResult(unitList, expand);
}
}
#endregion
#region 初始种群
public List<Unit> CSZQ(int count, Paper paper, List<Problem> problemList)
{
List<Unit> unitList = new List<Unit>();
int[] eachTypeCount = paper.EachTypeCount;
Unit unit;
Random rand = new Random();
for (int i = 0; i < count; i++)
{
unit = new Unit();
unit.ID = i + 1;
unit.AdaptationDegree = 0.00;
while (paper.TotalScore != unit.SumScore)
{
unit.ProblemList.Clear();
for (int j = 0; j < eachTypeCount.Length; j++)
{
List<Problem> oneTypeProblem = problemList
.Where(o => o.Type == (j + 1))
.Where(p => IsContain(paper, p))
.ToList();
Problem temp = new Problem();
for (int k = 0; k < eachTypeCount[j]; k++)
{
int index = rand.Next(0, oneTypeProblem.Count - k);
unit.ProblemList.Add(oneTypeProblem[index]);
temp = oneTypeProblem[oneTypeProblem.Count - 1 - k];
oneTypeProblem[oneTypeProblem.Count - 1 - k] = oneTypeProblem[index];
oneTypeProblem[index] = temp;
}
}
}
unitList.Add(unit);
}
unitList = GetKPCoverage(unitList, paper);
unitList = GetAdaptationDegree(unitList, paper, kpcoverage, difficulty);
return unitList;
}
#endregion
#region 选择算子
public List<Unit> Select(List<Unit> unitList, int count)
{
List<Unit> selectedUnitList = new List<Unit>();
double AllAdaptationDegree = 0;
unitList.ForEach(delegate(Unit u)
{
AllAdaptationDegree += u.AdaptationDegree;
});
Random rand = new Random();
while (selectedUnitList.Count != count)
{
double degree = 0.00;
double randDegree = rand.Next(1, 100) * 0.01 * AllAdaptationDegree;
for (int j = 0; j < unitList.Count; j++)
{
degree += unitList[j].AdaptationDegree;
if (degree >= randDegree)
{
if (!selectedUnitList.Contains(unitList[j]))
{
selectedUnitList.Add(unitList[j]);
}
break;
}
}
}
return selectedUnitList;
}
#endregion
#region 交叉算子
public List<Unit> Cross(List<Unit> unitList, int count, Paper paper)
{
List<Unit> crossedUnitList = new List<Unit>();
Random rand = new Random();
while (crossedUnitList.Count != count)
{
int indexOne = rand.Next(0, unitList.Count);
int indexTwo = rand.Next(0, unitList.Count);
Unit unitOne;
Unit unitTwo;
if (indexOne != indexTwo)
{
unitOne = unitList[indexOne];
unitTwo = unitList[indexTwo];
int crossPosition = rand.Next(0, unitOne.ProblemCount - 2);
double scoreOne = unitOne.ProblemList[crossPosition].Score + unitOne.ProblemList[crossPosition + 1].Score;
double scoreTwo = unitTwo.ProblemList[crossPosition].Score + unitTwo.ProblemList[crossPosition + 1].Score;
if (scoreOne == scoreTwo)
{
Unit unitNewOne = new Unit();
unitNewOne.ProblemList = new List<Problem>();
unitNewOne.ProblemList.AddRange(unitOne.ProblemList);
Unit unitNewTwo = new Unit();
unitNewTwo.ProblemList = new List<Problem>();
unitNewTwo.ProblemList.AddRange(unitTwo.ProblemList);
for (int i = crossPosition; i < crossPosition + 2; i++)
{
unitNewOne.ProblemList[i] = new Problem(unitTwo.ProblemList[i]);
unitNewTwo.ProblemList[i] = new Problem(unitOne.ProblemList[i]);
}
unitNewOne.ID = crossedUnitList.Count;
unitNewTwo.ID = unitNewOne.ID + 1;
if (crossedUnitList.Count < count)
{
crossedUnitList.Add(unitNewOne);
}
if (crossedUnitList.Count < count)
{
crossedUnitList.Add(unitNewTwo);
}
}
}
crossedUnitList = crossedUnitList.Distinct(new ProblemComparer()).ToList();
}
crossedUnitList = GetKPCoverage(crossedUnitList, paper);
crossedUnitList = GetAdaptationDegree(crossedUnitList, paper, kpcoverage, difficulty);
return crossedUnitList;
}
#endregion
#region 变异算子
public List<Unit> Change(List<Unit> unitList, List<Problem> problemList, Paper paper)
{
Random rand = new Random();
int index = 0;
unitList.ForEach(delegate(Unit u)
{
index = rand.Next(0, u.ProblemList.Count);
Problem temp = u.ProblemList[index];
Problem problem = new Problem();
for (int i = 0; i < temp.Points.Count; i++)
{
if (paper.Points.Contains(temp.Points[i]))
{
problem.Points.Add(temp.Points[i]);
}
}
var otherDB = from a in problemList
where a.Points.Intersect(problem.Points).Count() > 0
select a;
List<Problem> smallDB = otherDB.Where(p => IsContain(paper, p)).Where(o => o.Score == temp.Score && o.Type == temp.Type && o.ID != temp.ID).ToList();
if (smallDB.Count > 0)
{
int changeIndex = rand.Next(0, smallDB.Count);
u.ProblemList[index] = smallDB[changeIndex];
}
});
unitList = GetKPCoverage(unitList, paper);
unitList = GetAdaptationDegree(unitList, paper, kpcoverage, difficulty);
return unitList;
}
#endregion
#region 是否达到目标
public bool IsEnd(List<Unit> unitList, double endcondition)
{
if (unitList.Count > 0)
{
for (int i = 0; i < unitList.Count; i++)
{
if (unitList[i].AdaptationDegree >= endcondition)
{
return true;
}
}
}
return false;
}
#endregion
#region 题目知识点是否符合试卷要求
private bool IsContain(Paper paper, Problem problem)
{
for (int i = 0; i < problem.Points.Count; i++)
{
if (paper.Points.Contains(problem.Points[i]))
{
return true;
}
}
return false;
}
#endregion
#region 计算知识点分布
public List<Unit> GetKPCoverage(List<Unit> unitList, Paper paper)
{
List<int> kp;
for (int i = 0; i < unitList.Count; i++)
{
kp = new List<int>();
unitList[i].ProblemList.ForEach(delegate(Problem p)
{
kp.AddRange(p.Points);
});
var common = kp.Intersect(paper.Points);
unitList[i].KPCoverage = common.Count() * 1.00 / paper.Points.Count;
}
return unitList;
}
#endregion
#region 计算试卷适应度
public List<Unit> GetAdaptationDegree(List<Unit> unitList, Paper paper, double KPCoverage, double Difficulty)
{
unitList = GetKPCoverage(unitList, paper);
for (int i = 0; i < unitList.Count; i++)
{
unitList[i].AdaptationDegree = 1 - (1 - unitList[i].KPCoverage) * KPCoverage - Math.Abs(unitList[i].Difficulty - paper.Difficulty) * Difficulty;
}
return unitList;
}
#endregion
#region 显示群体
public void ShowUnit(List<Unit> unitList)
{
unitList.OrderBy(o => o.ID).ToList().ForEach(delegate(Unit u)
{
Console.WriteLine("第" + u.ID + "套:");
Console.WriteLine("题目数量\t知识点分布\t难度系数\t适应度");
Console.WriteLine(u.ProblemCount + "\t\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2") + "\t\t" + u.AdaptationDegree.ToString("f2"));
//Console.WriteLine("编号\t分数\t题型\t难度系数");
//u.ProblemList.ForEach(delegate(Problem p)
//{
// Console.WriteLine(p.ID + "\t" + p.Score + "\t" + p.Type + "\t" + p.Difficulty.ToString("f2"));
//});
Console.WriteLine();
Console.WriteLine();
});
}
#endregion
#region 显示结果
public void ShowResult(List<Unit> unitList, double expand)
{
unitList.OrderBy(o => o.ID).ToList().ForEach(delegate(Unit u)
{
if (u.AdaptationDegree >= expand)
{
Console.WriteLine("第" + u.ID + "套:");
Console.WriteLine("题目数量\t知识点分布\t难度系数\t适应度");
Console.WriteLine(u.ProblemCount + "\t\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2") + "\t\t" + u.AdaptationDegree.ToString("f2"));
//Console.WriteLine("编号\t分数\t题型\t难度系数");
//u.ProblemList.ForEach(delegate(Problem p)
//{
// Console.WriteLine(p.ID + "\t" + p.Score + "\t" + p.Type + "\t" + p.Difficulty.ToString("f2"));
//});
Console.WriteLine();
Console.WriteLine();
}
});
}
#endregion
#region 显示一个群体题目编号
public void ShowUnit(Unit u)
{
Console.WriteLine("编号\t知识点分布\t难度系数");
Console.WriteLine(u.ID + "\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2"));
u.ProblemList.ForEach(delegate(Problem p)
{
Console.Write(p.ID + "\t");
});
Console.WriteLine();
}
#endregion
}
#region 检查是否有重得试题
public class ProblemComparer : IEqualityComparer<Unit>
{
public bool Equals(Unit x, Unit y)
{
bool result = true;
for (int i = 0; i < x.ProblemList.Count; i++)
{
if (x.ProblemList[i].ID != y.ProblemList[i].ID)
{
result = false;
break;
}
}
return result;
}
public int GetHashCode(Unit obj)
{
return obj.ToString().GetHashCode();
}
}
#endregion
#region 种群个体
public class Unit
{
public Unit()
{
ID = 0;
AdaptationDegree = 0.00;
KPCoverage = 0.00;
ProblemList = new List<Problem>();
}
/// <summary>
/// 编号
/// </summary>
public int ID { get; set; }
/// <summary>
/// 适应度
/// </summary>
public double AdaptationDegree { get; set; }
/// <summary>
/// 难度系数
/// </summary>
public double Difficulty
{
get
{
double diff = 0.00;
ProblemList.ForEach(delegate(Problem p)
{
diff += p.Difficulty * p.Score;
});
return diff / SumScore;
}
}
/// <summary>
/// 题目数量
/// </summary>
public int ProblemCount
{
get
{
return ProblemList.Count;
}
}
/// <summary>
/// 总分
/// </summary>
public int SumScore
{
get
{
int sum = 0;
ProblemList.ForEach(delegate(Problem p)
{
sum += p.Score;
});
return sum;
}
}
/// <summary>
/// 知识点分布
/// </summary>
public double KPCoverage { get; set; }
/// <summary>
/// 题目
/// </summary>
public List<Problem> ProblemList { get; set; }
}
#endregion
#region 题目实体
public class Problem
{
public Problem()
{
ID = 0;
Type = 0;
Score = 0;
Difficulty = 0.00;
Points = new List<int>();
}
public Problem(Problem p)
{
this.ID = p.ID;
this.Type = p.Type;
this.Score = p.Score;
this.Difficulty = p.Difficulty;
this.Points = p.Points;
}
public int ID { get; set; }
/// <summary>
/// 1、2、3、4、5对应单选,多选,判断,填空,问答
/// </summary>
public int Type { get; set; }
public int Score { get; set; }
public double Difficulty { get; set; }
public List<int> Points { get; set; }
}
#endregion
#region 试卷
public class Paper
{
public int ID { get; set; }
public int TotalScore { get; set; }
public double Difficulty { get; set; }
public List<int> Points { get; set; }
public int[] EachTypeCount { get; set; }
public int[] EachTypeSumScore { get; set; }
}
#endregion
#region 试题库
public class DB
{
public List<Problem> ProblemDB;
public DB()
{
ProblemDB = new List<Problem>();
Problem model;
Random rand = new Random();
List<int> Points;
for (int i = 1; i <= 5000; i++)
{
model = new Problem();
model.ID = i;
model.Difficulty = rand.Next(30, 100) * 0.01;
if (i < 1001)
{
model.Type = 1;
model.Score = 1;
}
if (i > 1000 && i < 2001)
{
model.Type = 2;
model.Score = 2;
}
if (i > 2000 && i < 3001)
{
model.Type = 3;
model.Score = 2;
}
if (i > 3000 && i < 4001)
{
model.Type = 4;
model.Score = rand.Next(1, 5);
}
if (i > 4000 && i < 5001)
{
model.Type = 5;
model.Score = model.Difficulty > 0.3 ? (int)(double.Parse(model.Difficulty.ToString("f1")) * 10) : 3;
}
Points = new List<int>();
int count = rand.Next(1, 5);
for (int j = 0; j < count; j++)
{
Points.Add(rand.Next(1, 100));
}
model.Points = Points;
ProblemDB.Add(model);
}
}
public void ShowDB()
{
ProblemDB.ForEach(
delegate(Problem p)
{
Console.Write(p.ID + "\t" + p.Type + "\t" + p.Score + "\t" + p.Difficulty + "\t");
p.Points.ForEach(
delegate(int o)
{
Console.Write(o + "\t");
}
);
Console.WriteLine();
});
}
}
#endregion
}
转载于:https://my.oschina.net/darkness/blog/359688