没有什么好说的,直接上代码吧:
#
-------------------------------------------------------------------------------
# Name: pygame版hello world
# Purpose:
#
# Author: garfield
#
# Created: 22-12-2011
# Copyright: (c) garfield 2011
# Licence: no
# -------------------------------------------------------------------------------
# !/usr/bin/env python
# -*- coding: utf-8 -*-
import pygame
def main():
# 初始化
pygame.init()
# 设置屏幕大小
SCREEN_SIZE=(300,150)
# 设置屏幕
screen=pygame.display.set_mode(SCREEN_SIZE,0,32)
# 来个个性的红色底色吧,好的,我知道不怎么好看
screen.fill((255,0,0))
# 设置字体
font=pygame.font.SysFont( ' arial ',32)
# 在鲜红的背景上写上码农们熟悉地想吐的hello world
screen.blit( font.render( ' Hello,world ! ', True, (0, 0, 0)), (50, 50))
# 记住,一定要刷新显示
pygame.display.update()
# 怎么退出程序?随你的便吧,这里就不加了
if __name__ == ' __main__ ':
main()
# Name: pygame版hello world
# Purpose:
#
# Author: garfield
#
# Created: 22-12-2011
# Copyright: (c) garfield 2011
# Licence: no
# -------------------------------------------------------------------------------
# !/usr/bin/env python
# -*- coding: utf-8 -*-
import pygame
def main():
# 初始化
pygame.init()
# 设置屏幕大小
SCREEN_SIZE=(300,150)
# 设置屏幕
screen=pygame.display.set_mode(SCREEN_SIZE,0,32)
# 来个个性的红色底色吧,好的,我知道不怎么好看
screen.fill((255,0,0))
# 设置字体
font=pygame.font.SysFont( ' arial ',32)
# 在鲜红的背景上写上码农们熟悉地想吐的hello world
screen.blit( font.render( ' Hello,world ! ', True, (0, 0, 0)), (50, 50))
# 记住,一定要刷新显示
pygame.display.update()
# 怎么退出程序?随你的便吧,这里就不加了
if __name__ == ' __main__ ':
main()
效果: