链接:https://answers.unrealengine.com/questions/343297/xcode-clean-project-causes-shared-ue4editorapp-bin.html
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-Core.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-CoreUObject.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-Engine.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-InputCore.dylib'
ERROR: UBT ERROR: Failed to produce item: /Users/saim/Projects/Unreal/Travelers/Binaries/Mac/UE4Editor-${PROJECT_NAME}.dylib
If you check the file system, you can find that the file is actually missing.
You can reinstall the missing UE4Editor.app via Epic Launcher > Select the engine > Verify.
After "Verify", build works again.
I think Xcode clean is removing the shared binary mistakenly.