android 摇动传感器,摇动传感器不工作

喜在这里,我补充示例源代码抖动传感器。请尝试这个例子。希望它对你有帮助。请让我知道你是否有任何问题。谢谢。

main.xml中

android:layout_width="match_parent"

android:layout_height="match_parent"

android:layout_above="@+id/footer"

android:padding="10dp"

android:background="#eaeae8" >

android:id="@+id/txtSettings"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:padding="10dp"

android:text="Enable and Disable the Sensor">

android:id="@+id/label"

android:layout_width="fill_parent"

android:layout_height="fill_parent"

android:padding="10dip"

android:textSize="16sp"

android:textStyle="bold" >

android:id="@+id/sensorSettings"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignLeft="@+id/txtSettings"

android:layout_below="@+id/txtSettings"

android:layout_marginTop="18dp" >

android:id="@+id/enable"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:text="Sensor Enable" />

android:id="@+id/disable"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:text="Sensor Disable" />

SensorTestActivity.java

import android.app.Activity;

import android.graphics.Color;

import android.hardware.Sensor;

import android.hardware.SensorEvent;

import android.hardware.SensorEventListener;

import android.hardware.SensorManager;

import android.os.Bundle;

import android.view.View;

import android.view.Window;

import android.view.WindowManager;

import android.widget.RadioGroup;

import android.widget.RadioGroup.OnCheckedChangeListener;

import android.widget.Toast;

public class SensorTestActivity extends Activity implements SensorEventListener {

private SensorManager sensorManager;

private boolean color = false;

private View view;

private long lastUpdate;

static boolean enableSensor = true;

/** Called when the activity is first created. */

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

requestWindowFeature(Window.FEATURE_NO_TITLE);

getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,

WindowManager.LayoutParams.FLAG_FULLSCREEN);

setContentView(R.layout.main);

view = findViewById(R.id.label);

view.setBackgroundColor(Color.GREEN);

sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);

sensorManager.registerListener(this,

sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),

SensorManager.SENSOR_DELAY_NORMAL);

lastUpdate = System.currentTimeMillis();

RadioGroup sensorSettings =(RadioGroup)findViewById(R.id.sensorSettings);

sensorSettings.setOnCheckedChangeListener(new OnCheckedChangeListener(){

@Override

public void onCheckedChanged(RadioGroup group, int checkedId) {

// checkedId is the RadioButton selected

switch(checkedId) {

case R.id.enable:

enableSensor = true;

break;

case R.id.disable:

enableSensor = false;

break;

}

}

});

}

@Override

public void onSensorChanged(SensorEvent event) {

if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {

if(enableSensor){

getAccelerometer(event);

}

}

}

private void getAccelerometer(SensorEvent event) {

float[] values = event.values;

// Movement

float x = values[0];

float y = values[1];

float z = values[2];

float accelationSquareRoot = (x * x + y * y + z * z)

/(SensorManager.GRAVITY_EARTH * SensorManager.GRAVITY_EARTH);

long actualTime = System.currentTimeMillis();

if (accelationSquareRoot >= 2) //

{

if (actualTime - lastUpdate < 200) {

return;

}

lastUpdate = actualTime;

Toast.makeText(this, "Device has shaken", Toast.LENGTH_SHORT)

.show();

if (color) {

view.setBackgroundColor(Color.GREEN);

} else {

view.setBackgroundColor(Color.RED);

}

color = !color;

}

}

@Override

public void onAccuracyChanged(Sensor sensor, int accuracy) {

}

@Override

protected void onResume() {

super.onResume();

// register this class as a listener for the orientation and

// accelerometer sensors

sensorManager.registerListener(this,

sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),

SensorManager.SENSOR_DELAY_NORMAL);

}

@Override

protected void onPause() {

// unregister listener

super.onPause();

sensorManager.unregisterListener(this);

}

}

请添加AndroidManifest权限。

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以下是一个简单的Android应用程序,使用加速度传感器来模拟摇动骰子的过程: 1. 创建一个新的Android项目,命名为“ShakeDice”。 2. 在MainActivity.java中添加以下代码: ```java public class MainActivity extends AppCompatActivity implements SensorEventListener { private SensorManager sensorManager; private Sensor accelerometer; private static final int SHAKE_THRESHOLD = 1500; private long lastShakeTime = 0; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); sensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); accelerometer = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } @Override protected void onResume() { super.onResume(); sensorManager.registerListener(this, accelerometer, SensorManager.SENSOR_DELAY_UI); } @Override protected void onPause() { super.onPause(); sensorManager.unregisterListener(this); } @Override public void onSensorChanged(SensorEvent event) { if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { long currentTime = System.currentTimeMillis(); if ((currentTime - lastShakeTime) > 1000) { float x = event.values[0]; float y = event.values[1]; float z = event.values[2]; float acceleration = (float) Math.sqrt(x * x + y * y + z * z) - SensorManager.GRAVITY_EARTH; if (acceleration > SHAKE_THRESHOLD) { rollDice(); lastShakeTime = currentTime; } } } } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { } private void rollDice() { // 模拟骰子摇动的过程 Toast.makeText(this, "骰子摇动了!", Toast.LENGTH_SHORT).show(); } } ``` 3. 在layout文件夹中创建一个新的布局文件,命名为“activity_main.xml”,并添加一个TextView控件用于显示骰子的结果。 ```xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center" android:orientation="vertical"> <TextView android:id="@+id/dice_result" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="24sp" /> </LinearLayout> ``` 4. 在MainActivity.java的rollDice()方法中生成随机数模拟骰子的结果,并将结果显示在TextView控件中。 ```java private void rollDice() { Random rand = new Random(); int result = rand.nextInt(6) + 1; Toast.makeText(this, "骰子摇动了:" + result, Toast.LENGTH_SHORT).show(); TextView diceResult = findViewById(R.id.dice_result); diceResult.setText("骰子结果:" + result); } ``` 5. 运行应用程序并摇动设备,可以看到骰子的结果在TextView中显示出来了。 注意:为了使加速度传感器正常工作,需要在AndroidManifest.xml文件中添加以下权限: ```xml <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.sensor.accelerometer" android:required="true" /> ```
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