先看一下官方介绍:
/**
* Runnable接口 被任意class实现的实例,都是由thread去执行的。
* 该类必须要实现一个无参的run方法。
* 当runnable被激活时将要执行的代码。
* 例如实现了Runnable接口的Thread类。
* 激活简单来说就是thread已经开始执行并且没有被停止。
* 此外,Runnable提供给class的是接口方法来激活,而不是Thread去继承。
* 在没有继承Thread类的情形下可以通过实例化的线程去执行实现了Runnable的类。
* 在大多数情况下,如果你计划重写run方法并且没有其他线程方法,那么runnable接口就应该被使用。
* 这样做是重要的,因为类不能被继承,除非开发人员打算修改或是增强类的功能。
*/
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下面是原文:
/**
* The <code>Runnable</code> interface should be implemented by any
* class whose instances are intended to be executed by a thread. The
* class must define a method of no arguments called <code>run</code>.
* <p>
* This interface is designed to provide a common protocol for objects that
* wish to execute code while they are active. For example,
* <code>Runnable</code> is implemented by class <code>Thread</code>.
* Being active simply means that a thread has been started and has not
* yet been stopped.
* <p>
* In addition, <code>Runnable</code> provides the means for a class to be
* active while not subclassing <code>Thread</code>. A class that implements
* <code>Runnable</code> can run without subclassing <code>Thread</code>
* by instantiating a <code>Thread</code> instance and passing itself in
* as the target. In most cases, the <code>Runnable</code> interface should
* be used if you are only planning to override the <code>run()</code>
* method and no other <code>Thread</code> methods.
* This is important because classes should not be subclassed
* unless the programmer intends on modifying or enhancing the fundamental
* behavior of the class.
*
* @author Arthur van Hoff
* @see java.lang.Thread
* @see java.util.concurrent.Callable
* @since JDK1.0
*/
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/**
* When an object implementing interface <code>Runnable</code> is used
* to create a thread, starting the thread causes the object's
* <code>run</code> method to be called in that separately executing
* thread.
* <p>
* The general contract of the method <code>run</code> is that it may
* take any action whatsoever.
*
* @see java.lang.Thread#run()
*/
/**
* 当一个对象实现了Runnable接口用来创建一个线程,启动线程会引起对象的run方法在制定的线程中执行。
* run方法可以执行任何action.
* run方法没有返回值。
*/
public abstract void run();
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再看一下Callable的官方介绍:
/**
* task会返回一个结果并且可能抛出异常。
* 定义了一个单一的无参的方法叫做call。
* Callable接口类似于Runnable, 都是设计成为由另一个线程执行。
* Runnable无论如何都不能返回结果并且也不能抛出异常。
*
* Executors类包含了实用的方法来转换从其他常见形式转换为Callable类。
*/
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下面是原文:
/**
* A task that returns a result and may throw an exception.
* Implementors define a single method with no arguments called
* {@code call}.
*
* <p>The {@code Callable} interface is similar to {@link
* java.lang.Runnable}, in that both are designed for classes whose
* instances are potentially executed by another thread. A
* {@code Runnable}, however, does not return a result and cannot
* throw a checked exception.
*
* <p>The {@link Executors} class contains utility methods to
* convert from other common forms to {@code Callable} classes.
*
* @see Executor
* @since 1.5
* @author Doug Lea
* @param <V> the result type of method {@code call}
*/
@FunctionalInterface
public interface Callable<V> {
/**
* Computes a result, or throws an exception if unable to do so.
*
* @return computed result
* @throws Exception if unable to compute a result
*/
/**
* call方法会返回结果,如果不能计算出结果的话会抛出异常。
*/
V call() throws Exception;
}
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通过官方解释可以看出: 共同点:
- Runnable和Callable都是用Thread去执行
区别:
- Runnable没有返回值,不会抛出异常
- Callable有返回值,会抛出异常
Future 官方介绍:
/**
* Future代表着一个异步计算的结果。方法可以去检测计算是否完成,可以等待计算结果,并且可以取回计算结果。
* 提供方法有:检测计算是否完成,如果如果没有计算完成会一直等待计算结果。
* 当计算完成后,仅可以使用get方法或得结果,如果没有完成会等待知道完成计算。
* 可以通过cancel进行取消计算。
* 还提供了方法来检查任务正常结束,还是被取消了。
* 一旦计算完成,任务就不可被取消。
* 如果使用Future不是为了拿到一个可用的结果,你可以通过Future<?>定义类型,并且返回null作为task的结果。
*
*/
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原文:
/**
* A {@code Future} represents the result of an asynchronous
* computation. Methods are provided to check if the computation is
* complete, to wait for its completion, and to retrieve the result of
* the computation. The result can only be retrieved using method
* {@code get} when the computation has completed, blocking if
* necessary until it is ready. Cancellation is performed by the
* {@code cancel} method. Additional methods are provided to
* determine if the task completed normally or was cancelled. Once a
* computation has completed, the computation cannot be cancelled.
* If you would like to use a {@code Future} for the sake
* of cancellability but not provide a usable result, you can
* declare types of the form {@code Future<?>} and
* return {@code null} as a result of the underlying task.
*
* <p>
* <b>Sample Usage</b> (Note that the following classes are all
* made-up.)
*
* <pre> {@code
* interface ArchiveSearcher { String search(String target); }
* class App {
* ExecutorService executor = ...
* ArchiveSearcher searcher = ...
* void showSearch(final String target)
* throws InterruptedException {
* Future<String> future
* = executor.submit(new Callable<String>() {
* public String call() {
* return searcher.search(target);
* }});
* displayOtherThings(); // do other things while searching
* try {
* displayText(future.get()); // use future
* } catch (ExecutionException ex) { cleanup(); return; }
* }
* }}</pre>
*
* The {@link FutureTask} class is an implementation of {@code Future} that
* implements {@code Runnable}, and so may be executed by an {@code Executor}.
* For example, the above construction with {@code submit} could be replaced by:
* <pre> {@code
* FutureTask<String> future =
* new FutureTask<>(new Callable<String>() {
* public String call() {
* return searcher.search(target);
* }});
* executor.execute(future);}</pre>
*
* <p>Memory consistency effects: Actions taken by the asynchronous computation
* <a href="package-summary.html#MemoryVisibility"> <i>happen-before</i></a>
* actions following the corresponding {@code Future.get()} in another thread.
*
* @see FutureTask
* @see Executor
* @since 1.5
* @author Doug Lea
* @param <V> The result type returned by this Future's {@code get} method
*/
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介绍接口定义:
public interface Future<V> {
/**
* Attempts to cancel execution of this task. This attempt will
* fail if the task has already completed, has already been cancelled,
* or could not be cancelled for some other reason. If successful,
* and this task has not started when {@code cancel} is called,
* this task should never run. If the task has already started,
* then the {@code mayInterruptIfRunning} parameter determines
* whether the thread executing this task should be interrupted in
* an attempt to stop the task.
*
* <p>After this method returns, subsequent calls to {@link #isDone} will
* always return {@code true}. Subsequent calls to {@link #isCancelled}
* will always return {@code true} if this method returned {@code true}.
*
* @param mayInterruptIfRunning {@code true} if the thread executing this
* task should be interrupted; otherwise, in-progress tasks are allowed
* to complete
* @return {@code false} if the task could not be cancelled,
* typically because it has already completed normally;
* {@code true} otherwise
*/
/**
* 该方法为取消在执行的task,
* 如果计算已经完成或者已经取消再或者因为其他原因不能取消,则取消失败。
* 如果成功,并且在调用cancel取消时,还没有开始,task就不会在执行了。
* 如果task已经开始了,那么mayInterruptIfRunning这个参数就会决定,执行任务的线程是否尝试中断task.
* 当该方法cancel返回结果后,后来在调用isDone将一直返回true。
* 之后在调用isCancelled会一直返回true,如果cancel之前返回true。正在进行的task仍会继续计算。
*
* 如果结果返回false 也就是取消失败,通常是因为他已经正常结束了。
*
* mayInterruptIfRunning 参数如果为true, 则执行task的线程会中断;否则
*/
boolean cancel(boolean mayInterruptIfRunning);
/**
* Returns {@code true} if this task was cancelled before it completed
* normally.
*
* @return {@code true} if this task was cancelled before it completed
* 如果在任务正常结束之前调用了cancel 那么会返回true。
*/
boolean isCancelled();
/**
* Returns {@code true} if this task completed.
*
* Completion may be due to normal termination, an exception, or
* cancellation -- in all of these cases, this method will return
* {@code true}.
*
* 如果过task计算完成则返回true。
* 计算也许是正常结束,也许异常结束,或许被取消, 这些情况该方法都会返回true。
*
* @return {@code true} if this task completed
*/
boolean isDone();
/**
* Waits if necessary for the computation to complete, and then
* retrieves its result.
*
* 必要时就会等待计算完成,并且返回计算结果。
*
* @return the computed result
* @throws CancellationException if the computation was cancelled
* 如果计算被取消
* @throws ExecutionException if the computation threw an
* exception
* 如果计算抛出异常
* @throws InterruptedException if the current thread was interrupted
* while waiting
* 如果在等待时线程呗中断则会跑异常
*/
V get() throws InterruptedException, ExecutionException;
/**
* Waits if necessary for at most the given time for the computation
* to complete, and then retrieves its result, if available.
*
* 需要等待时,会最多等待给定的时长,并返回结果。
*
* @param timeout the maximum time to wait
* @param unit the time unit of the timeout argument
* @return the computed result
* @throws CancellationException if the computation was cancelled
* @throws ExecutionException if the computation threw an
* exception
* @throws InterruptedException if the current thread was interrupted
* while waiting
* @throws TimeoutException if the wait timed out
*/
V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException;
}
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RunnableFuture
/**
* A {@link Future} that is {@link Runnable}. Successful execution of
* the {@code run} method causes completion of the {@code Future}
* and allows access to its results.
* @see FutureTask
* @see Executor
* @since 1.6
* @author Doug Lea
* @param <V> The result type returned by this Future's {@code get} method
*/
//Futrue即为Runnable。因为继承Future所以可以执行run方法。
//并且可以接受返回的结果。
public interface RunnableFuture<V> extends Runnable, Future<V> {
/**
* Sets this Future to the result of its computation
* unless it has been cancelled.
*/
void run();
}
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FutureTask FutureTask 实现了RunnableFutrue接口 官方介绍:
FutureTask提供可以取消的异步计算任务。
这个类实现了Future接口方法,铜鼓这些方法可以开始和取消计算,还可以查询计算是否完成和接受计算返回的结果。
结果只能在计算完成后接收。如果计算还没有完成get方法会阻塞。
如果计算完成,计算就不能再次重新开始或者取消(除非使用runAndReset再次调起)。
FutureTask可以用来包装Callable或者Runnable。
因为FutureTask实现了Runnable,FutrueTask可以提交给Executor来执行。
除了作为独立类之外,这个类还提供了protected方法,这些方法是对创建自定义task时是有帮助的。
/**
* A cancellable asynchronous computation. This class provides a base
* implementation of {@link Future}, with methods to start and cancel
* a computation, query to see if the computation is complete, and
* retrieve the result of the computation. The result can only be
* retrieved when the computation has completed; the {@code get}
* methods will block if the computation has not yet completed. Once
* the computation has completed, the computation cannot be restarted
* or cancelled (unless the computation is invoked using
* {@link #runAndReset}).
*
* <p>A {@code FutureTask} can be used to wrap a {@link Callable} or
* {@link Runnable} object. Because {@code FutureTask} implements
* {@code Runnable}, a {@code FutureTask} can be submitted to an
* {@link Executor} for execution.
*
* <p>In addition to serving as a standalone class, this class provides
* {@code protected} functionality that may be useful when creating
* customized task classes.
*
* @since 1.5
* @author Doug Lea
* @param <V> The result type returned by this FutureTask's {@code get} methods
*/
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解析FutureTask
public class FutureTask<V> implements RunnableFuture<V> {
/*
* Revision notes: This differs from previous versions of this
* class that relied on AbstractQueuedSynchronizer, mainly to
* avoid surprising users about retaining interrupt status during
* cancellation races. Sync control in the current design relies
* on a "state" field updated via CAS to track completion, along
* with a simple Treiber stack to hold waiting threads.
*
* Style note: As usual, we bypass overhead of using
* AtomicXFieldUpdaters and instead directly use Unsafe intrinsics.
*/
/**
* 版本标注:不同于之前的版本,当前类依靠AbstractQueuedSynchronizer,
* 主要是为了避免用户关于始终保持中断状态在取消的时候。在当前设计中同步控制
* 依赖于state字段,该字段通过CAS更新,并和Treiber栈去持有等待线程。
*/
/**
* The run state of this task, initially NEW. The run state
* transitions to a terminal state only in methods set,
* setException, and cancel. During completion, state may take on
* transient values of COMPLETING (while outcome is being set) or
* INTERRUPTING (only while interrupting the runner to satisfy a
* cancel(true)). Transitions from these intermediate to final
* states use cheaper ordered/lazy writes because values are unique
* and cannot be further modified.
*
* Possible state transitions:
* NEW -> COMPLETING -> NORMAL
* NEW -> COMPLETING -> EXCEPTIONAL
* NEW -> CANCELLED
* NEW -> INTERRUPTING -> INTERRUPTED
*/
/**
* 这个task的运行状态,初始化为NEW。
* 仅能通过set,setException和cancel将运行状态转变为中断状态。
* 在计算时候,state可以呈现出COMPLETING的值(虽然结果正在设定)或者INTERRUPTING的值
* (仅当使用中断来取消的时候)
* 使用廉价的命令和懒写入从中间状态过度到最终状态,因为值是唯一的并且不能进一步修改。
* 可能存在的状态转化情况:
* NEW -> COMPLETING -> NORMAL
* NEW -> COMPLETING -> EXCEPTIONAL
* NEW -> CANCELLED
* NEW -> INTERRUPTING -> INTERRUPTED
*/
private volatile int state;
private static final int NEW = 0;
private static final int COMPLETING = 1;
private static final int NORMAL = 2;
private static final int EXCEPTIONAL = 3;
private static final int CANCELLED = 4;
private static final int INTERRUPTING = 5;
private static final int INTERRUPTED = 6;
/** The underlying callable; nulled out after running */
// 底层调用callable;清零后调用
private Callable<V> callable;
/** The result to return or exception to throw from get() */
//返回额结果或者是get()抛出的异常 非volatile ,通过reads/writes状态来保护安全性
private Object outcome; // non-volatile, protected by state reads/writes
/** The thread running the callable; CASed during run() */
private volatile Thread runner;
/** Treiber stack of waiting threads */
private volatile WaitNode waiters;
/**
* Returns result or throws exception for completed task.
*
* @param s completed state value
*/
@SuppressWarnings("unchecked")
private V report(int s) throws ExecutionException {
Object x = outcome;
if (s == NORMAL)
return (V)x;
if (s >= CANCELLED)
throw new CancellationException();
throw new ExecutionException((Throwable)x);
}
/**
* Creates a {@code FutureTask} that will, upon running, execute the
* given {@code Callable}.
*
* @param callable the callable task
* @throws NullPointerException if the callable is null
*/
public FutureTask(Callable<V> callable) {
if (callable == null)
throw new NullPointerException();
this.callable = callable;
this.state = NEW; // ensure visibility of callable
}
/**
* Creates a {@code FutureTask} that will, upon running, execute the
* given {@code Runnable}, and arrange that {@code get} will return the
* given result on successful completion.
*
* @param runnable the runnable task
* @param result the result to return on successful completion. If
* you don't need a particular result, consider using
* constructions of the form:
* {@code Future<?> f = new FutureTask<Void>(runnable, null)}
* @throws NullPointerException if the runnable is null
*/
public FutureTask(Runnable runnable, V result) {
this.callable = Executors.callable(runnable, result);
this.state = NEW; // ensure visibility of callable
}
public boolean isCancelled() {
return state >= CANCELLED;
}
public boolean isDone() {
return state != NEW;
}
public boolean cancel(boolean mayInterruptIfRunning) {
if (!(state == NEW &&
U.compareAndSwapInt(this, STATE, NEW,
mayInterruptIfRunning ? INTERRUPTING : CANCELLED)))
return false;
try { // in case call to interrupt throws exception
if (mayInterruptIfRunning) {
try {
Thread t = runner;
if (t != null)
t.interrupt();
} finally { // final state
U.putOrderedInt(this, STATE, INTERRUPTED);
}
}
} finally {
finishCompletion();
}
return true;
}
/**
* @throws CancellationException {@inheritDoc}
*/
public V get() throws InterruptedException, ExecutionException {
int s = state;
if (s <= COMPLETING)
s = awaitDone(false, 0L);
return report(s);
}
/**
* @throws CancellationException {@inheritDoc}
*/
public V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException {
if (unit == null)
throw new NullPointerException();
int s = state;
if (s <= COMPLETING &&
(s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING)
throw new TimeoutException();
return report(s);
}
/**
* Protected method invoked when this task transitions to state
* {@code isDone} (whether normally or via cancellation). The
* default implementation does nothing. Subclasses may override
* this method to invoke completion callbacks or perform
* bookkeeping. Note that you can query status inside the
* implementation of this method to determine whether this task
* has been cancelled.
*/
protected void done() { }
/**
* Sets the result of this future to the given value unless
* this future has already been set or has been cancelled.
*
* <p>This method is invoked internally by the {@link #run} method
* upon successful completion of the computation.
*
* @param v the value
*/
protected void set(V v) {
if (U.compareAndSwapInt(this, STATE, NEW, COMPLETING)) {
outcome = v;
U.putOrderedInt(this, STATE, NORMAL); // final state
finishCompletion();
}
}
/**
* Causes this future to report an {@link ExecutionException}
* with the given throwable as its cause, unless this future has
* already been set or has been cancelled.
*
* <p>This method is invoked internally by the {@link #run} method
* upon failure of the computation.
*
* @param t the cause of failure
*/
protected void setException(Throwable t) {
if (U.compareAndSwapInt(this, STATE, NEW, COMPLETING)) {
outcome = t;
U.putOrderedInt(this, STATE, EXCEPTIONAL); // final state
finishCompletion();
}
}
public void run() {
if (state != NEW ||
!U.compareAndSwapObject(this, RUNNER, null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call();
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex);
}
if (ran)
set(result);
}
} finally {
// runner must be non-null until state is settled to
// prevent concurrent calls to run()
runner = null;
// state must be re-read after nulling runner to prevent
// leaked interrupts
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
/**
* Executes the computation without setting its result, and then
* resets this future to initial state, failing to do so if the
* computation encounters an exception or is cancelled. This is
* designed for use with tasks that intrinsically execute more
* than once.
*
* @return {@code true} if successfully run and reset
*/
protected boolean runAndReset() {
if (state != NEW ||
!U.compareAndSwapObject(this, RUNNER, null, Thread.currentThread()))
return false;
boolean ran = false;
int s = state;
try {
Callable<V> c = callable;
if (c != null && s == NEW) {
try {
c.call(); // don't set result
ran = true;
} catch (Throwable ex) {
setException(ex);
}
}
} finally {
// runner must be non-null until state is settled to
// prevent concurrent calls to run()
runner = null;
// state must be re-read after nulling runner to prevent
// leaked interrupts
s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
return ran && s == NEW;
}
/**
* Ensures that any interrupt from a possible cancel(true) is only
* delivered to a task while in run or runAndReset.
*/
private void handlePossibleCancellationInterrupt(int s) {
// It is possible for our interrupter to stall before getting a
// chance to interrupt us. Let's spin-wait patiently.
if (s == INTERRUPTING)
while (state == INTERRUPTING)
Thread.yield(); // wait out pending interrupt
// assert state == INTERRUPTED;
// We want to clear any interrupt we may have received from
// cancel(true). However, it is permissible to use interrupts
// as an independent mechanism for a task to communicate with
// its caller, and there is no way to clear only the
// cancellation interrupt.
//
// Thread.interrupted();
}
/**
* Simple linked list nodes to record waiting threads in a Treiber
* stack. See other classes such as Phaser and SynchronousQueue
* for more detailed explanation.
*/
static final class WaitNode {
volatile Thread thread;
volatile WaitNode next;
WaitNode() { thread = Thread.currentThread(); }
}
/**
* Removes and signals all waiting threads, invokes done(), and
* nulls out callable.
*/
private void finishCompletion() {
// assert state > COMPLETING;
for (WaitNode q; (q = waiters) != null;) {
if (U.compareAndSwapObject(this, WAITERS, q, null)) {
for (;;) {
Thread t = q.thread;
if (t != null) {
q.thread = null;
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null; // unlink to help gc
q = next;
}
break;
}
}
done();
callable = null; // to reduce footprint
}
/**
* Awaits completion or aborts on interrupt or timeout.
*
* @param timed true if use timed waits
* @param nanos time to wait, if timed
* @return state upon completion or at timeout
*/
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
// The code below is very delicate, to achieve these goals:
// - call nanoTime exactly once for each call to park
// - if nanos <= 0L, return promptly without allocation or nanoTime
// - if nanos == Long.MIN_VALUE, don't underflow
// - if nanos == Long.MAX_VALUE, and nanoTime is non-monotonic
// and we suffer a spurious wakeup, we will do no worse than
// to park-spin for a while
long startTime = 0L; // Special value 0L means not yet parked
WaitNode q = null;
boolean queued = false;
for (;;) {
int s = state;
if (s > COMPLETING) {
if (q != null)
q.thread = null;
return s;
}
else if (s == COMPLETING)
// We may have already promised (via isDone) that we are done
// so never return empty-handed or throw InterruptedException
Thread.yield();
else if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
else if (q == null) {
if (timed && nanos <= 0L)
return s;
q = new WaitNode();
}
else if (!queued)
queued = U.compareAndSwapObject(this, WAITERS,
q.next = waiters, q);
else if (timed) {
final long parkNanos;
if (startTime == 0L) { // first time
startTime = System.nanoTime();
if (startTime == 0L)
startTime = 1L;
parkNanos = nanos;
} else {
long elapsed = System.nanoTime() - startTime;
if (elapsed >= nanos) {
removeWaiter(q);
return state;
}
parkNanos = nanos - elapsed;
}
// nanoTime may be slow; recheck before parking
if (state < COMPLETING)
LockSupport.parkNanos(this, parkNanos);
}
else
LockSupport.park(this);
}
}
/**
* Tries to unlink a timed-out or interrupted wait node to avoid
* accumulating garbage. Internal nodes are simply unspliced
* without CAS since it is harmless if they are traversed anyway
* by releasers. To avoid effects of unsplicing from already
* removed nodes, the list is retraversed in case of an apparent
* race. This is slow when there are a lot of nodes, but we don't
* expect lists to be long enough to outweigh higher-overhead
* schemes.
*/
private void removeWaiter(WaitNode node) {
if (node != null) {
node.thread = null;
retry:
for (;;) { // restart on removeWaiter race
for (WaitNode pred = null, q = waiters, s; q != null; q = s) {
s = q.next;
if (q.thread != null)
pred = q;
else if (pred != null) {
pred.next = s;
if (pred.thread == null) // check for race
continue retry;
}
else if (!U.compareAndSwapObject(this, WAITERS, q, s))
continue retry;
}
break;
}
}
}
// Unsafe mechanics
private static final sun.misc.Unsafe U = sun.misc.Unsafe.getUnsafe();
private static final long STATE;
private static final long RUNNER;
private static final long WAITERS;
static {
try {
STATE = U.objectFieldOffset
(FutureTask.class.getDeclaredField("state"));
RUNNER = U.objectFieldOffset
(FutureTask.class.getDeclaredField("runner"));
WAITERS = U.objectFieldOffset
(FutureTask.class.getDeclaredField("waiters"));
} catch (ReflectiveOperationException e) {
throw new Error(e);
}
// Reduce the risk of rare disastrous classloading in first call to
// LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773
Class<?> ensureLoaded = LockSupport.class;
}
}
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