Widget::Widget(QWidget *parent)
: QWidget(parent)
{
button = new QPushButton("OK");
button->setDefault(true); //默认按钮:当按下enter键时,会默认选中[点击]button
button->setParent(this);
connect(button, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
}
void Widget::slotButtonClicked()
{
static int i = 0; //局部静态变量
qDebug() << "slotButtonClicked" << i++;
}
一般情况下,焦点在主窗口上,但是如果我们需要处理子窗口,需要设置
#include "widget.h"
#include <QPainter>
#include <QDebug>
#include <QVBoxLayout>
Widget::Widget(QWidget *parent)
: QWidget(parent)
{
QVBoxLayout *layout = new QVBoxLayout(this);
QPushButton *button2, *button3;
button = new QPushButton("OK");
layout->addWidget(button);
layout->addWidget(button2 = new QPushButton("cancel"));
layout->addWidget(button3 = new QPushButton("quit"));
button->setDefault(true); //默认按钮:当按下enter键时,会默认选中[点击]button
button2->setDefault(true); //根据上下箭头切换焦点[V],默认焦点为第一个设置的setDefault
button3->setDefault(true);
connect(button, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
connect(button2, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
connect(button3, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
}
void Widget::slotButtonClicked()
{
QPushButton *button = (QPushButton *)sender();
qDebug() << button->text();
}