我想要实现的目标:
径向渐变,开始和结束颜色随着时间的推移从一种定义的颜色到另一种颜色的平滑变化.
到目前为止我尝试过的:
像这样使用ObjectAnimator:
searchAnimator = ObjectAnimator.ofFloat(drawThread, new Property(Float.TYPE, "fraction") {
@Override
public Float get(DrawThread object) {
return object.fraction;
}
@Override
public void set(DrawThread object, Float value) {
object.setFraction(value);
}
}, 0, 1);
searchAnimator.setDuration(maxSearchDuration);
searchAnimator.setInterpolator(new LinearInterpolator());
这将调用DrawThread.setFraction(value);随着时间的推移.在线程内部,我使用SurfaceView执行Canvas绘图,如下所示:
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setDither(true);
mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
radius = (int) Math.sqrt(canvas.getWidth() / 2 * canvas.getWidth() / 2 + canvas.getHeight() / 2 * canvas.getHeight() / 2);
//calculating colors for current fraction using ARGBEvaluator
int start = (int) argbEvaluator.evaluate(fraction, colors[0].start, colors[1].start);
int end = (int) argbEvaluator.evaluate(fraction, colors[0].end, colors[1].end);
//end
mPaint.setShader(new RadialGradient(canvas.getWidth() / 2, canvas.getHeight() / 2,
radius, start, end, Shader.TileMode.CLAMP));
canvas.drawCircle(canvas.getWidth() / 2, canvas.getHeight() / 2, radius, mPaint);
问题:
>渐变不平滑.图像看起来像低色
>性能非常低.我在FullHD Snapdragon 801设备上得到aprox 16 FPS.
所以我想问的是提高性能(甚至是完全不同的方式)以及提高最终图像质量的任何帮助.
解决方法:
您可以像这样设置渐变中的颜色变化:
int colorFrom = ContextCompat.getColor(this, R.color.red);
int colorTo = ContextCompat.getColor(this, R.color.blue);
ValueAnimator colorAnimation = ValueAnimator.ofObject(new ArgbEvaluator(), colorFrom, colorTo);
colorAnimation.setDuration(2000);
int color1 = ContextCompat.getColor(this, R.color.red);
int color2 = ContextCompat.getColor(this, R.color.green);
GradientDrawable gradientDrawable = new GradientDrawable(
GradientDrawable.Orientation.TOP_BOTTOM, new int[]{color1, color2});
gradientDrawable.setGradientType(GradientDrawable.RADIAL_GRADIENT);
colorAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animator) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
gradientDrawable.setColors(new int[]{(int) animator.getAnimatedValue(), color2});
viewWithGradientBg.setBackground(gradientDrawable);
}
}
});
colorAnimation.start();
标签:android,gradient,animation,performance
来源: https://codeday.me/bug/20190708/1399780.html