单线程的reactor模式并没有解决IO和CPU处理速度不匹配问题,所以多线程的reactor模式引入线程池的概念,把耗时的IO操作交由线程池处理,处理完了之后再同步到selectionkey中,服务器架构图如下
上文(reactor模式:单线程的reactor模式)提到,以read和send阶段IO最为频繁,所以多线程的reactor版本里,把这2个阶段单独拎出来。
下面看看代码实现
1 //Reactor線程 (该类与单线程的处理基本无变动)
2 packageserver;3
4 importjava.io.IOException;5 importjava.net.InetSocketAddress;6 importjava.nio.channels.SelectionKey;7 importjava.nio.channels.Selector;8 importjava.nio.channels.ServerSocketChannel;9 importjava.util.Iterator;10 importjava.util.Set;11
12 public class TCPReactor implementsRunnable {13
14 private finalServerSocketChannel ssc;15 private finalSelector selector;16
17 public TCPReactor(int port) throwsIOException {18 selector =Selector.open();19 ssc =ServerSocketChannel.open();20 InetSocketAddress addr = newInetSocketAddress(port);21 ssc.socket().bind(addr); //在ServerSocketChannel綁定監聽端口
22 ssc.configureBlocking(false); //設置ServerSocketChannel為非阻塞
23 SelectionKey sk = ssc.register(selector, SelectionKey.OP_ACCEPT); //ServerSocketChannel向selector註冊一個OP_ACCEPT事件,然後返回該通道的key
24 sk.attach(new Acceptor(selector, ssc)); //給定key一個附加的Acceptor對象
25 }26
27 @Override28 public voidrun() {29 while (!Thread.interrupted()) { //在線程被中斷前持續運行
30 System.out.println("Waiting for new event on port: " + ssc.socket().getLocalPort() + "...");31 try{32 if (selector.select() == 0) //若沒有事件就緒則不往下執行
33 continue;34 } catch(IOException e) {35 //TODO Auto-generated catch block
36 e.printStackTrace();37 }38 Set selectedKeys = selector.selectedKeys(); //取得所有已就緒事件的key集合
39 Iterator it =selectedKeys.iterator();40 while(it.hasNext()) {41 dispatch((SelectionKey) (it.next())); //根據事件的key進行調度
42 it.remove();43 }44 }45 }46
47 /*
48 * name: dispatch(SelectionKey key)49 * description: 調度方法,根據事件綁定的對象開新線程50 */
51 private voiddispatch(SelectionKey key) {52 Runnable r = (Runnable) (key.attachment()); //根據事件之key綁定的對象開新線程
53 if (r != null)54 r.run();55 }56
57 }
1 //接受連線請求線程
2 packageserver;3
4 importjava.io.IOException;5 importjava.nio.channels.SelectionKey;6 importjava.nio.channels.Selector;7 importjava.nio.channels.ServerSocketChannel;8 importjava.nio.channels.SocketChannel;9
10 public class Acceptor implementsRunnable {11
12 private finalServerSocketChannel ssc;13 private finalSelector selector;14
15 publicAcceptor(Selector selector, ServerSocketChannel ssc) {16 this.ssc=ssc;17 this.selector=selector;18 }19
20 @Override21 public voidrun() {22 try{23 SocketChannel sc= ssc.accept(); //接受client連線請求
24 System.out.println(sc.socket().getRemoteSocketAddress().toString() + " is connected.");25
26 if(sc!=null) {27 sc.configureBlocking(false); //設置為非阻塞
28 SelectionKey sk = sc.register(selector, SelectionKey.OP_READ); //SocketChannel向selector註冊一個OP_READ事件,然後返回該通道的key
29 selector.wakeup(); //使一個阻塞住的selector操作立即返回
30 sk.attach(new TCPHandler(sk, sc)); //給定key一個附加的TCPHandler對象
31 }32
33 } catch(IOException e) {34 //TODO Auto-generated catch block
35 e.printStackTrace();36 }37 }38
39
40 }
1 //Handler線程
2 packageserver;3
4 importjava.io.IOException;5 importjava.nio.channels.SelectionKey;6 importjava.nio.channels.SocketChannel;7 importjava.util.concurrent.LinkedBlockingQueue;8 importjava.util.concurrent.ThreadPoolExecutor;9 importjava.util.concurrent.TimeUnit;10
11 public class TCPHandler implementsRunnable {12
13 private finalSelectionKey sk;14 private finalSocketChannel sc;15 private static final int THREAD_COUNTING = 10;16 private static ThreadPoolExecutor pool = newThreadPoolExecutor(17 THREAD_COUNTING, THREAD_COUNTING, 10, TimeUnit.SECONDS,18 new LinkedBlockingQueue()); //線程池
19
20 HandlerState state; //以狀態模式實現Handler
21
22 publicTCPHandler(SelectionKey sk, SocketChannel sc) {23 this.sk =sk;24 this.sc =sc;25 state = new ReadState(); //初始狀態設定為READING
26 pool.setMaximumPoolSize(32); //設置線程池最大線程數
27 }28
29 @Override30 public voidrun() {31 try{32 state.handle(this, sk, sc, pool);33
34 } catch(IOException e) {35 System.out.println("[Warning!] A client has been closed.");36 closeChannel();37 }38 }39
40 public voidcloseChannel() {41 try{42 sk.cancel();43 sc.close();44 } catch(IOException e1) {45 e1.printStackTrace();46 }47 }48
49 public voidsetState(HandlerState state) {50 this.state =state;51 }52 }53
54
1 packageserver;2
3 importjava.io.IOException;4 importjava.nio.channels.SelectionKey;5 importjava.nio.channels.SocketChannel;6 importjava.util.concurrent.ThreadPoolExecutor;7
8 public interfaceHandlerState {9
10 public voidchangeState(TCPHandler h);11
12 public voidhandle(TCPHandler h, SelectionKey sk, SocketChannel sc,13 ThreadPoolExecutor pool) throwsIOException ;14 }
1 packageserver;2
3 importjava.io.IOException;4 importjava.nio.ByteBuffer;5 importjava.nio.channels.SelectionKey;6 importjava.nio.channels.SocketChannel;7 importjava.util.concurrent.ThreadPoolExecutor;8
9 public class ReadState implementsHandlerState{10
11 privateSelectionKey sk;12
13 publicReadState() {14 }15
16 @Override17 public voidchangeState(TCPHandler h) {18 //TODO Auto-generated method stub
19 h.setState(newWorkState());20 }21
22 @Override23 public voidhandle(TCPHandler h, SelectionKey sk, SocketChannel sc,24 ThreadPoolExecutor pool) throws IOException { //read()
25 this.sk =sk;26 //non-blocking下不可用Readers,因為Readers不支援non-blocking
27 byte[] arr = new byte[1024];28 ByteBuffer buf =ByteBuffer.wrap(arr);29
30 int numBytes = sc.read(buf); //讀取字符串
31 if(numBytes == -1)32 {33 System.out.println("[Warning!] A client has been closed.");34 h.closeChannel();35 return;36 }37 String str = new String(arr); //將讀取到的byte內容轉為字符串型態
38 if ((str != null) && !str.equals(" ")) {39 h.setState(new WorkState()); //改變狀態(READING->WORKING)
40 pool.execute(new WorkerThread(h, str)); //do process in worker thread
41 System.out.println(sc.socket().getRemoteSocketAddress().toString()42 + " > " +str);43 }44
45 }46
47 /*
48 * 執行邏輯處理之函數49 */
50 synchronized voidprocess(TCPHandler h, String str) {51 //do process(decode, logically process, encode)..52 //..
53 h.setState(new WriteState()); //改變狀態(WORKING->SENDING)
54 this.sk.interestOps(SelectionKey.OP_WRITE); //通過key改變通道註冊的事件
55 this.sk.selector().wakeup(); //使一個阻塞住的selector操作立即返回
56 }57
58 /*
59 * 工作者線程60 */
61 class WorkerThread implementsRunnable {62
63 TCPHandler h;64 String str;65
66 publicWorkerThread(TCPHandler h, String str) {67 this.h =h;68 this.str=str;69 }70
71 @Override72 public voidrun() {73 process(h, str);74 }75
76 }77 }
1 packageserver;2
3 importjava.io.IOException;4 importjava.nio.channels.SelectionKey;5 importjava.nio.channels.SocketChannel;6 importjava.util.concurrent.ThreadPoolExecutor;7
8 public class WorkState implementsHandlerState {9
10 publicWorkState() {11 }12
13 @Override14 public voidchangeState(TCPHandler h) {15 //TODO Auto-generated method stub
16 h.setState(newWriteState());17 }18
19 @Override20 public voidhandle(TCPHandler h, SelectionKey sk, SocketChannel sc,21 ThreadPoolExecutor pool) throwsIOException {22 //TODO Auto-generated method stub
23
24 }25
26 }
1 packageserver;2
3 importjava.io.IOException;4 importjava.nio.ByteBuffer;5 importjava.nio.channels.SelectionKey;6 importjava.nio.channels.SocketChannel;7 importjava.util.concurrent.ThreadPoolExecutor;8
9 public class WriteState implementsHandlerState{10
11 publicWriteState() {12 }13
14 @Override15 public voidchangeState(TCPHandler h) {16 //TODO Auto-generated method stub
17 h.setState(newReadState());18 }19
20 @Override21 public voidhandle(TCPHandler h, SelectionKey sk, SocketChannel sc,22 ThreadPoolExecutor pool) throws IOException { //send()23 //get message from message queue
24
25 String str = "Your message has sent to "
26 + sc.socket().getLocalSocketAddress().toString() + "\r\n";27 ByteBuffer buf = ByteBuffer.wrap(str.getBytes()); //wrap自動把buf的position設為0,所以不需要再flip()
28
29 while(buf.hasRemaining()) {30 sc.write(buf); //回傳給client回應字符串,發送buf的position位置 到limit位置為止之間的內容
31 }32
33 h.setState(new ReadState()); //改變狀態(SENDING->READING)
34 sk.interestOps(SelectionKey.OP_READ); //通過key改變通道註冊的事件
35 sk.selector().wakeup(); //使一個阻塞住的selector操作立即返回
36 }37 }
1 packageserver;2
3 importjava.io.IOException;4
5 public classMain {6
7
8 public static voidmain(String[] args) {9 //TODO Auto-generated method stub
10 try{11 TCPReactor reactor = new TCPReactor(1333);12 reactor.run();13 } catch(IOException e) {14 //TODO Auto-generated catch block
15 e.printStackTrace();16 }17 }18
19 }
总的来说,多线程版本的reactor是为了解决单线程reactor版本的IO和CPU处理速度不匹配问题,从而达到高效处理的目的
参考文章:
https://blog.csdn.net/yehjordan/article/details/51017025