public class Vector3
{
public float [] vector;
private const float E = 0.0000001f;
public Vector3(float x,float y, float z)
{
vector = new float[3]{x,y,z};
}
public Vector3(Vector3 vct)
{
vector = new float[3];
vector[0] = vct.x;
vector[1] = vct.y;
vector[2] = vct.z;
}
public float x
{
get{return vector[0];}
set{vector[0] = value;}
}
public float y
{
get{return vector[1];}
set{vector[1] = value;}
}
public float z
{
get{return vector[2];}
set{vector[2] = value;}
}
public override string ToString()
{
return "("+x+","+y+","+z+")&#