Java画笔的简单实用方法
发布于 2020-8-13|
复制链接
摘记: Java中提供了画笔,可以使用画笔做出界面上的任何东西,接下来先熟悉一下画笔的使用过程,以画一条线为例。源码:
```java
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt. ..
Java中提供了画笔,可以使用画笔做出界面上的任何东西,接下来先熟悉一下画笔的使用过程,以画一条线为例。源码:
```java
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
/**
* 画笔的初始用
*
* @author M_WBCG
*
*/
public class paintBrush extends JFrame implements MouseListener {
// 画笔初始化
Graphics g;
// 坐标的起点和终点的初始化
int x1, y1, x2, y2;
public paintBrush() {
// TODO Auto-generated constructor stub
// 创建获得画笔的面板
JPanel drawPanel = new JPanel();
// 给窗体添加面板
add(drawPanel);
setTitle("画笔");
setSize(500, 500);
setVisible(true);
// 画笔获取要在可见之后,设置成全局属性
g = drawPanel.getGraphics();
drawPanel.addMouseListener(this);
}
public static void main(String[] args) {
new paintBrush();
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
x1 = e.getX();
y1 = e.getY();
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
x2 = e.getX();
y2 = e.getY();
g.drawLine(x1, y1, x2, y2);
x1 = x2 = y1 = y2 = 0;
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
}
```