java可自由移动方块_为什么方块不能移动

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package snake;

import java.awt.*;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.border.EmptyBorder;

import javax.swing.JLabel;

import javax.swing.JButton;

import java.awt.event.ActionListener;

import java.awt.event.ActionEvent;

import java.awt.event.KeyEvent;

import java.awt.event.KeyListener;

import java.awt.Graphics;

import java.util.ArrayList;

import java.util.List;

public class mainsnake extends JFrame implements KeyListener {

private JPanel contentPane;

private JButton btnStart;

int rx=0,ry=0;

boolean start=false;

List list=new ArrayList();

public static void main(String[] args) {

EventQueue.invokeLater(new Runnable() {

public void run() {

try {

mainsnake frame = new mainsnake();

frame.setVisible(true);

} catch (Exception e) {

e.printStackTrace();

}

}

});

}

public mainsnake() {

setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

setBounds(100, 100, 494, 416);

contentPane = new JPanel();

contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));

setContentPane(contentPane);

contentPane.setLayout(null);

final JButton btnStart = new JButton("开始");

btnStart.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent arg0) {

start=true;

repaint();

snakeAct temAct= new snakeAct();

temAct.setX(50);

temAct.setY(150);

list.add(temAct);

requestFocus(true);

}

});

btnStart.addKeyListener(this);

btnStart.setBounds(385, 296, 93, 23);

contentPane.add(btnStart);

JButton btnExit = new JButton("退出");

btnExit.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

System.exit(0);

}

});

btnExit.setBounds(385, 352, 93, 23);

contentPane.add(btnExit);

JLabel lblScore = new JLabel("分数:");

lblScore.setBounds(385, 245, 83, 23);

contentPane.add(lblScore);

JLabel lblTime = new JLabel("时间:");

lblTime.setBounds(385, 207, 83, 23);

contentPane.add(lblTime);

JPanel GamePane = new JPanel();

GamePane.setBackground(Color.GRAY);

GamePane.setBounds(10, 10, 365, 365);

contentPane.add(GamePane);

GamePane.setLayout(null);

}

public void paint(Graphics g){

super.paint(g);

//绘制蛇身

if(start){

for(int i=0; i

g.setColor(Color.black);

g.fillRect(10+list.get(i).getX()+10, 10+list.get(i).getY()+10, 10, 10);

}

}

private int Random(int x){

for(int k=0;k<1;k++){

x=((int)(10+375*Math.random()));

}

return x;

}

public void move(int x,int y){

list.get(0).setX(list.get(0).getX()+x);

list.get(0).setY(list.get(0).getY()+y);

repaint();

}

public void keyPressed(KeyEvent e) {

// TODO Auto-generated method stub

if(start){

switch(e.getKeyCode()){

case KeyEvent.VK_UP:

move(0,-1);

break;

case KeyEvent.VK_DOWN:

move(0,1);

break;

case KeyEvent.VK_LEFT:

move(-1,0);

break;

case KeyEvent.VK_RIGHT:

move(1,0);

break;

default:

break;

}

}

}

public void keyReleased(KeyEvent arg0) {

// TODO Auto-generated method stub

}

public void keyTyped(KeyEvent arg0) {

// TODO Auto-generated method stub

}

}

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