trinitycore MySQL模块_TrinityCore: TrinityCore 镜像,持续保持更新 TrinityCore is an MMORPG framework that's bu...

372162496429087fb0eea2443191f42d.png TrinityCore (3.3.5)

TrinityCore.svgTrinityCore.svg

Build Status

master

3.3.5

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TrinityCore.svg?branch=3.3.5

master?svg=true

3.3.5?svg=true

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Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is

based on the code of that project with extensive changes over time to optimize,

improve and cleanup the codebase at the same time as improving the in-game

mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code please visit our site linked below or

make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project

website at TrinityCore.org.

Requirements

Software requirements are available in the wiki for

Windows, Linux and OS X.

Install

Detailed installation guides are available in the wiki for

Windows, Linux and OS X.

Reporting issues

Issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to

prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure

your report contains the required information. Incorrect or poorly formed

reports are wasteful and are subject to deletion.

Submitting fixes

C++ fixes are submitted as pull requests via Github. For more information on how to

properly submit a pull request, read the how-to: maintain a remote fork.

For SQL only fixes open a ticket or if a bug report exists for the bug post on existing ticket.

Copyright

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file AUTHORS.

Links

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