一、简单的实例
1、编写界面描述文件
android:layout_width="fill_parent"
android:orientation="vertical"
android:layout_height="fill_parent" >
android:id="@+id/simplehandler"
android:layout_width="fill_parent"
android:text="简单的Handler"
android:layout_height="wrap_content">
android:id="@+id/stop"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="结束" />
2、编写活动程序Main.java
package com.yazhou.activity;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.view.View;
import android.widget.Button;
import android.view.View.OnClickListener;
public class Main extends Activity {
/** Called when the activity is first created. */
private Button star;
private Button stop;
//创建Handler对象,用于操作线程
private Handler hanlder = new Handler ();
private Runnable updateRunnable;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
start = (Button)findViewById(R.id.simplehandler);
start.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//调用线程
handler.post(updateRunnable);
}
});
stop = (Button)findViewById(R.id.stop);
stop.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//把线程从Handler对象中移除
handler.removeCallbacks(updateRunnable);
}
});
}
//通过实现Runnable对象创建线程
updateRunnable = new Runnable() {
@Override
public void run() {
System.out.println("updateRunnable");
//每个3秒调用线程
handler.postDelayed(updateRunnable, 3000);
}
};
}
二、Handler操作线程来完成进度条
1、编写界面描述文件
android:layout_width="fill_parent"
android:orientation="vertical"
android:layout_height="fill_parent" >
android:id="@+id/start_handler"
android:layout_width="fill_parent"
android:text="简单的Handler"
android:layout_height="wrap_content">
android:id="@+id/bar"
style = "?android:attr/progressBarStyleHorizontal"
android:layout_width="200dp"
android:layout_height="wrap_content"
android:visibility="gone">
2、编写活动程序Main.java
package com.yazhou.activity;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.widget.Button;
import android.widget.ProgressBar;
import android.view.View.OnClickListener;
public class Main extends Activity {
private ProgressBar bar;
private int i = 0;
private Runnable runnable;
private Handler handler;
private Button btn_start;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//获取进度条控件
bar = (ProgressBar) findViewById(R.id.bar);
btn_start = (Button) findViewById(R.id.start_handler);
btn_start.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//设置进度条状态为可见
bar.setVisibility(View.VISIBLE);
//调用线程
handler.post(runnable);
}
});
}
handler = new Handler() {
//读取消息
public void handleMessage(Message msg) {
//设置进度条的进度
bar.setProgress(msg.arg1);
//调用线程
handler.post(runnable);
}
};
runnable = new Runnable() {
@Override
public void run() {
System.out.println("begin Thread");
i += 10;
//获取消息
Message msg = handler.obtainMessage();
msg.arg1 = i;
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
//发送消息
handler.sendMessage(msg);
if (i == 100) {
//如果进度为100%,结束线程
handler.removeCallbacks(runnable);
}
}
};
}
三、Handler操作线程的介绍
1、Handler操作线程并不是真正启动线程,而是直接调用线程的run方法,跟主线程是同一个线程,没有起到线程的作用
2、测试Handler是否跟所处线程为同一个线程
package mars.handler;
import android.app.Activity;
import android.os.Handler;
import android.os.SystemClock;
public class HandlerTest extends Activity {
private Handler handler = new Handler();
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Handler加入线程,如果不为同一线程,会立刻显示下面的界面
handler.post(r);
setContentView(R.layout.main);
//输出当前线程的id
System.out.println("activity--->" + Thread.currentThread().getId());
//输出当前线程的name
System.out.println("activityname--->" + Thread.currentThread().getName());
}
Runnable r = new Runnable(){
@Override
public void run() {
//输出当前线程的id,用于判断是否跟主线程一直
System.out.println("handler--->" + Thread.currentThread().getId());
//输出当前线程的name,用于判断是否跟主线程一直
System.out.println("handlername--->" + Thread.currentThread().getName());
try {
//让程序睡眠10秒
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
四、让Handler对象重起一个线程和Bundle对象传值
package com.yazhou.activity;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.Looper;
import android.os.Message;
public class Test_Thread extends Activity{
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//输出当前线程的id
System.out.println("activity--->"+Thread.currentThread().getId());
//输出当前线程的name
System.out.println("activity--->"+Thread.currentThread().getName());
//获取HandlerThread对象,实现使用Looper来处理消息队列,这个类由Android应用框架提供
HandlerThread handlerThread = new HandlerThread("handler_thread");
//让线程等待得到cpu使用权
handlerThread.start();
//创建myhandler对象
MyHandler myhandler = new MyHandler(handlerThread.getLooper());
//得到消息
Message msg = myhandler.obtainMessage();
//使用Bundle对象传递数据
Bundle bundle = new Bundle();
bundle.putInt("id",1);
bundle.putString("name","yazhou");
//使用消息的setData方法设值
msg.setData(bundle);
//发送消息到目标对象,也就是生成msg的对象
msg.sendToTarget();
}
class MyHandler extends Handler{
public MyHandler(){}
public MyHandler(Looper looper){
super(looper);
}
public void handlerMessage(Message msg){
super.handleMessage(msg);
//取出消息传过来的数据
Bundle bundle = msg.getData();
int id = bundle.getInt("id");
String name = bundle.getString("name");
//输出数据
System.out.println("id = "+id+" name = "+name);
//输出当前线程id,用于和所在线程对比是否一直
System.out.println("myhandler--->"+Thread.currentThread().getId());
//输出当前县城的name,用于和所在线程对比是否一直
System.out.println("myhandler--->"+Thread.currentThread().getName());
}
}
}