Handler线程操作

一、简单的实例
  1、编写界面描述文件
<?xml version="1.0" encoding="UTF-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="fill_parent"
        android:orientation="vertical"
        android:layout_height="fill_parent" >
        <Button
            android:id="@+id/simplehandler"
            android:layout_width="fill_parent"
            android:text="简单的Handler"
            android:layout_height="wrap_content">
        </Button>
        <Button
            android:id="@+id/stop"
            android:layout_width="fill_parent"
            android:layout_height="wrap_content"
            android:text="结束" />

    </LinearLayout>

2、编写活动程序Main.java
  package com.yazhou.activity;
  
  import android.app.Activity;
  import android.os.Bundle;
  import android.os.Handler;
  import android.view.View;
  import android.widget.Button;
  import android.view.View.OnClickListener;
  
  public class Main extends Activity {
      /** Called when the activity is first created. */

           private Button star;

           private Button stop;

           //创建Handler对象,用于操作线程
            private  Handler hanlder = new Handler ();

            private Runnable updateRunnable;

      @Override
      public void onCreate(Bundle savedInstanceState) {
          super.onCreate(savedInstanceState);
          setContentView(R.layout.main);
         
          start = (Button)findViewById(R.id.simplehandler);
          start.setOnClickListener(new OnClickListener() {
   @Override
   public void onClick(View v) {
   //调用线程
   handler.post(updateRunnable);
   }
   });
          stop = (Button)findViewById(R.id.stop);
          stop.setOnClickListener(new OnClickListener() {
   @Override
   public void onClick(View v) {
   //把线程从Handler对象中移除
   handler.removeCallbacks(updateRunnable);
   }
   });
      }
     
      //通过实现Runnable对象创建线程
      updateRunnable = new Runnable() {
   @Override
   public void run() {
   System.out.println("updateRunnable");
   //每个3秒调用线程
   handler.postDelayed(updateRunnable, 3000);
   }
   };
  }

二、Handler操作线程来完成进度条
  1、编写界面描述文件


<?xml version="1.0" encoding="UTF-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="fill_parent"
        android:orientation="vertical"
        android:layout_height="fill_parent" >
        <Button
            android:id="@+id/start_handler"
            android:layout_width="fill_parent"
            android:text="简单的Handler"
            android:layout_height="wrap_content">
        </Button>
                  <ProgressBar
                  
            android:id="@+id/bar"
   style = "?android:attr/progressBarStyleHorizontal"
   android:layout_width="200dp"   
            android:layout_height="wrap_content"
            android:visibility="gone">
                  </ProgressBar>
    </LinearLayout>  
  2、编写活动程序Main.java
  package com.yazhou.activity;
  
  import android.app.Activity;
  import android.os.Bundle;
  import android.os.Handler;
  import android.os.Message;
  import android.view.View;
  import android.widget.Button;
  import android.widget.ProgressBar;
  import android.view.View.OnClickListener;
  
  public class Main extends Activity {
   private ProgressBar bar;

        private int i = 0;

        private Runnable runnable;

        private Handler handler;

        private Button btn_start;
  
   @Override
   public void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   setContentView(R.layout.main);
   //获取进度条控件
   bar = (ProgressBar) findViewById(R.id.bar);
   btn_start = (Button) findViewById(R.id.start_handler);
   btn_start.setOnClickListener(new OnClickListener() {
   @Override
   public void onClick(View v) {
   //设置进度条状态为可见
   bar.setVisibility(View.VISIBLE);
   //调用线程
   handler.post(runnable);
   }
   });
   }
  
   handler = new Handler() {
   //读取消息
   public void handleMessage(Message msg) {
   //设置进度条的进度
   bar.setProgress(msg.arg1);
   //调用线程
   handler.post(runnable);
   }
   };
 
   runnable = new Runnable() {
   @Override
   public void run() {
   System.out.println("begin Thread");
   i += 10;
   //获取消息
   Message msg = handler.obtainMessage();
   msg.arg1 = i;
   try {
   Thread.sleep(1000);
   } catch (InterruptedException e) {
   e.printStackTrace();
   }
   //发送消息
   handler.sendMessage(msg);
   if (i == 100) {
   //如果进度为100%,结束线程
   handler.removeCallbacks(runnable);
   }
   }
   };
  }

三、Handler操作线程的介绍
  1、Handler操作线程并不是真正启动线程,而是直接调用线程的run方法,跟主线程是同一个线程,没有起到线程的作用
  2、测试Handler是否跟所处线程为同一个线程
  package mars.handler;
  import android.app.Activity;
  import android.os.Handler;
  import android.os.SystemClock;
  public class HandlerTest extends Activity {
   private Handler handler = new Handler();
   public void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   //Handler加入线程,如果不为同一线程,会立刻显示下面的界面
   handler.post(r);
   setContentView(R.layout.main);
   //输出当前线程的id
  System.out.println("activity--->" + Thread.currentThread().getId());
  //输出当前线程的name
  System.out.println("activityname--->" + Thread.currentThread().getName());
   }
   Runnable r = new Runnable(){
   @Override
   public void run() {
   //输出当前线程的id,用于判断是否跟主线程一直
  System.out.println("handler--->" + Thread.currentThread().getId());
  //输出当前线程的name,用于判断是否跟主线程一直
  System.out.println("handlername--->" + Thread.currentThread().getName());
   try {
   //让程序睡眠10秒
   Thread.sleep(10000);
   } catch (InterruptedException e) {
   e.printStackTrace();
   }
   }
   }
  }
  四、让Handler对象重起一个线程和Bundle对象传值
  package com.yazhou.activity;
  
  import android.app.Activity;
  import android.os.Bundle;
  import android.os.Handler;
  import android.os.HandlerThread;
  import android.os.Looper;
  import android.os.Message;
  
  public class Test_Thread extends Activity{
  
   @Override
   protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   setContentView(R.layout.main);
  
   //输出当前线程的id
   System.out.println("activity--->"+Thread.currentThread().getId());
   //输出当前线程的name
   System.out.println("activity--->"+Thread.currentThread().getName());
  
   //获取HandlerThread对象,实现使用Looper来处理消息队列,这个类由Android应用框架提供
   HandlerThread handlerThread = new HandlerThread("handler_thread");
   //让线程等待得到cpu使用权
   handlerThread.start();
   //创建myhandler对象
   MyHandler myhandler = new MyHandler(handlerThread.getLooper());
   //得到消息
   Message msg = myhandler.obtainMessage();
   //使用Bundle对象传递数据
   Bundle bundle = new Bundle();
   bundle.putInt("id",1);
   bundle.putString("name","yazhou");
   //使用消息的setData方法设值
   msg.setData(bundle);
   //发送消息到目标对象,也就是生成msg的对象
   msg.sendToTarget();
   }
  
   class MyHandler extends Handler{
   public MyHandler(){}
   public MyHandler(Looper looper){
   super(looper);
   }
   public void handlerMessage(Message msg){

        super.handleMessage(msg);
   //取出消息传过来的数据
   Bundle bundle = msg.getData();
   int id = bundle.getInt("id");
   String name = bundle.getString("name");
   //输出数据
   System.out.println("id = "+id+" name = "+name);
   //输出当前线程id,用于和所在线程对比是否一直
   System.out.println("myhandler--->"+Thread.currentThread().getId());
   //输出当前县城的name,用于和所在线程对比是否一直
   System.out.println("myhandler--->"+Thread.currentThread().getName());
   }
   }
  
  }

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