我在python(threading)和kivy上遇到一些问题:
这是一些代码:
import kivy
import threading
import time
from kivy.app import App
from kivy.uix.button import Button
class Thread(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
self.counter = 0
def run(self):
while True:
print "Thread is running " str(self.counter)
app.button.text = self.set_button(self.counter)
app.button.text = str(self.counter)
time.sleep(0.5)
def count(self):
self.counter = 1
app.button.text = str(self.counter)
def set_button(self, value):
app.button.text = str(value)
class MyApp(App):
def __init__ (self, thread_object):
App.__init__(self)
self.thread_object = thread_object
def callback(self,instance):
print('The button is being pressed' % instance.text)
self.thread_object.count()
def build(self):
self.button = Button(text='Hello World')
self.button.bind(on_press=self.callback)
return self.button
thread = Thread()
thread.start()
app = MyApp(thread)
app.run()
现在-此代码只需一个按钮即可打开kivy应用程序.任务是:按下按钮,一些数据应显示在线程代码中(通过“ count”方法执行).
问题是相反的-线程代码应更改按钮的文本.我尝试了两种方法:
>直接编写:app.button.text = str(self.counter)
>通过“ set_button”方法编写:app.button.text = self.set_button(self.counter)
它们都显示错误“属性错误:’MyApp’对象没有属性’按钮’”.
有没有任何方法可以直接交换数据而无需请求,即使不使用“ thread_object”在此处进行指针操作
def __init__ (self, thread_object):
谢谢你的帮助.
解决方法:
这可能会解决您的所有问题.那就是我喜欢在处理线程和奇异语言时进行编码的方式.
这是thread.py文件
import threading
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.properties import NumericProperty
class Thread(BoxLayout):
counter = NumericProperty(0)
def Counter_function(self):
self.counter = 1
self.ids.lbl.text = "{}".format(self.counter)
def First_thread(self):
threading.Thread(target = self.Counter_function).start()
self.counter = 1
self.ids.lbl.text = "{}".format(self.counter)
class MyApp(App):
def build(self):
self.load_kv('thread.kv')
return Thread()
if __name__ == "__main__":
app = MyApp()
app.run()
这是thread.kv文件
:
Button:
text: "use thread"
on_release: root.First_thread()
Button:
text: "Hit me"
on_release: root.Counter_function()
Label:
id: lbl
text: "Numbers"
现在,您在评论中说,您在动态加载GUI方面遇到困难.所以,这是一个例子.
Builder.load_string('''
[SideBar@BoxLayout]:
content: content
orientation: 'vertical'
size_hint: .2,1
BoxLayout:
orientation: 'vertical'
# just add a id that can be accessed later on
id: content
:
Button:
center_x: root.center_x
text: 'press to add_widgets'
size_hint: .2, .2
on_press:
sb.content.clear_widgets()
root.load_content(sb.content)
SideBar:
id: sb
''')
class Root(BoxLayout):
def load_content(self, content):
for but in range(20):
content.add_widget(Button(text=str(but)))
class MyApp(App):
def build(self):
return Root()
来源:https://www.icode9.com/content-1-567301.html