在您的情况下,您正在使用线程。因此,不能从除UI线程之外的线程更新UI。所以你用runOnUithread..我建议你用倒计时器或者手。
1.CountDownTimer
这是另一个例子的链接。建议您检查该链接的计数下计时器。
例子:public class MainActivity extends Activity {Button b; TextView tv;@Overrideprotected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tv = (TextView) findViewById(R.id.textView1);
b= (Button) findViewById(R.id.button1);
b.setOnClickListener(new OnClickListener()
{
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
startTimer(200000);
}
});}private void startTimer(long time){
CountDownTimer counter = new CountDownTimer(30000, 1000){
public void onTick(long millisUntilDone){
Log.d("counter_label", "Counter text should be changed");
tv.setText("You have " + millisUntilDone + "ms");
}
public void onFinish() {
tv.setText("DONE!");
}
}.start();}
}
2.您可以使用Handler
例子:Handler m_handler;Runnable m_handlerTask ; int timeleft=100;m_handler = new Handler(); m_handlerTask = new Runnable() { @Overridepublic void run() {if(timeleft>=0){
// do stuff
Log.i("timeleft",""+timeleft);
timeleft--; } else{
m_handler.removeCallbacks(m_handlerTask); // cancel run}
m_handler.postDelayed(m_handlerTask, 1000);
}
};
m_handlerTask.run();
3.Timer
计时器运行在不同的线程上。您应该更新UI线程上的UI。使用runOnUiThread
例子:int timeleft=100;
Timer _t = new Timer();
_t.scheduleAtFixedRate( new TimerTask() {
@Override
public void run() {
runOnUiThread(new Runnable() //run on ui thread
{
public void run()
{
Log.i("timeleft",""+timeleft);
//update ui
}
});
if(timeleft>==0)
{
timeleft--;
}
else
{
_t.cancel();
}
}
}, 1000, 1000 );