skew()
The skew() CSS function is a shear mapping, or transvection, distorting each point of an element by a certain angle in each direction. It is done by increasing each coordinate by a value proportionate to the specified angle and to the distance to the origin. The more far from the origin, the more away the point is, the greater will be the value added to it.
Syntax skew(ax) or
skew(ax, ay)
Values ax Is an representing the angle to use to distort the element along the abscissa. ay Is an representing the angle to use to distort the element along the ordinate. Cartesian coordinates on ℝ2 Homogeneous coordinates on ℝℙ2 Cartesian coordinates on ℝ3 Homogeneous coordinates on ℝℙ3 1tan(ax)tan(ay)1 1tan(ax)0tan(ay)10001 1tan(ax)0tan(ay)10001 1tan(ax)00tan(ay)10000100001
[1 tan(ay) tan(ax) 1 0 0]
Examples
Using a single x-angle
HTML
foo
bar
CSS p {
width: 50px;
height: 50px;
background-color: teal;
}
.transformed {
/* the same as skewX(10deg); */
transform: skew(10deg);
background-color: blue;
}
Result
Using two angles
HTML
foo
bar
CSS p {
width: 50px;
height: 50px;
background-color: teal;
}
.transformed {
transform: skew(10deg, 10deg);
background-color: blue;
}
Result
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/CSS/transform-function/skew