以下是在 C 语言中实现 BMP 图像反色处理的代码示例:
#include <stdio.h> #include <stdlib.h>
// 定义 BMP 图像文件头结构体 typedef struct { unsigned short int type; unsigned int size; unsigned short int reserved1; unsigned short int reserved2; unsigned int offset; } BITMAPFILEHEADER;
// 定义 BMP 图像信息头结构体 typedef struct { unsigned int size; int width; int height; unsigned short int planes; unsigned short int bits; unsigned int compression; unsigned int imagesize; int xresolution; int yresolution; unsigned int ncolours; unsigned int importantcolours; } BITMAPINFOHEADER;
// 定义像素结构体,用于存储 BMP 图像的像素数据 typedef struct { unsigned char blue; unsigned char green; unsigned char red; } PIXEL;
int main(int argc, char *argv[]) { // 确保命令行参数正确 if (argc != 3) { printf("Usage: invertbmp
// 打开原始 BMP 图像文件 FILE *infile = fopen(argv[1], "rb"); if (infile == NULL) { printf("Error opening file %s\n", argv[1]); return 1; }
// 打开用于存储反色处理后的图像的文件 FILE *outfile = fopen(argv[2], "wb"); if (outfile == NULL) { printf("Error opening file %s\n", argv[2]); return 1; }
// 读取 BMP 图像文件头 BITMAPFILEHEADER bf; fread(&bf, sizeof(BITMAPFILEHEADER), 1, infile);
// 读取 BMP 图像信息头 BITMAPINFOHEADER bi; fread(&bi, sizeof(BITMAPINFOHEADER), 1, infile);
// 确保输入文件是 BMP 图像 if (bf.type != 0x4d42 || bi.bits != 24) { printf("Not a 24-bit bitmap\n"); return 1;