java setrefreshdelay_Java Player.setResourcePack方法代碼示例

import org.bukkit.entity.Player; //導入方法依賴的package包/類

@EventHandler(priority = EventPriority.LOWEST)

public void onJoin(PlayerJoinEvent event)

{

final Player player = event.getPlayer();

if (forceUrl != null)

{

currentlyDownloading.add(player.getUniqueId());

sendPack(player, forceUrl);

//Kick if still downloading after 1 minute

Bukkit.getScheduler().runTaskLater(SamaGamesAPI.get().getPlugin(),

() -> {

if(currentlyDownloading.contains(player.getUniqueId()) && player.isOnline())

{

if (callback == null || callback.automaticKick(player))

{

player.kickPlayer(rejectMessage);

}

currentlyDownloading.remove(player.getUniqueId());

APIPlugin.getInstance().getLogger().info("Player " + player.getName() + " timed out resource pack");

}

}, 1200L);//20*60

} else

{

Jedis jedis = api.getBungeeResource();

Long l = jedis.srem("playersWithPack", player.getUniqueId().toString());

jedis.close();

if (l > 0)

{

//Better to check than force resourcepack

player.setResourcePack(resetUrl);

APIPlugin.getInstance().getLogger().info("Sending pack to " + player.getName() + " : " + resetUrl);

}

}

}

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