技术原理
1、消息协议体设计得非常简单。只有一个header_length和body_length。header里面存数据长度。数据长度不能超过512字节
2、服务端使用一个std::deque数据结构管理历史消息。在聊天室中管理历史消息。当有新用户加入时,先把历史消息发给新用户。
3、服务端读到数据时,使用聊天室对象,转发给各个客户
4、聊天室对象使用std::set管理客户
程序代码如下,
server.cpp
#include "chat_message.h"
#include
#include
#include
#include
#include
#include
#include
#include
using boost::asio::ip::tcp;
using chat_message_queue = std::deque;
class chat_session;
using chat_session_ptr = std::shared_ptr;
// 聊天室类的声明
class chat_room {
public:
void join(chat_session_ptr);
void leave(chat_session_ptr);
void deliver(const chat_message&);
private:
std::set participants_;
enum { max_recent_msgs = 100 };
chat_message_queue recent_msgs_;
};
class chat_session: public std::enable_shared_from_this {
public:
chat_session(tcp::socket socket, chat_room& room): socket_(std::move(socket)), room_(room) {}
void start() {
room_.join(shared_from_this());
// 启动服务时开始读取消息头
do_read_header();
}
void deliver(const chat_message& msg) {
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
// 为了保护do_write线程里面的deque,避免两个线程同时写
if(!write_in_progress) {
do_write();
}
}
private:
// 读取消息头
void do_read_header() {
auto self(shared_from_this());
boost::asio::async_read(
socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
[this, self] (boost::system::error_code ec, std::size_t length) {
// 头部解析成功,获取到body_length
if(!ec && read_msg_.decode_header()) {
do_read_body();
} else {
room_.leave(shared_from_this());
}
}
);
}
void do_read_body() {
auto self(shared_from_this());
boost::asio::async_read(
socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
[this, self] (boost::system::error_code ec, std::size_t length) {
// 如果读取消息成功,没有error
if(!ec) {
// room_的deliver msg,会先更新recent_message queue,
// 然后调用各个Session的Deliver message
// 将消息发给对应的client
room_.deliver(read_msg_);
// 接着读头,形成事件循环
do_read_header();
}else {
room_.leave(shared_from_this());
}
}
);
}
void do_write() {
auto self(shared_from_this());
boost::asio::async_write(
socket_,
boost::asio::buffer(write_msgs_.front().data(), write_msgs_.front().length()),
[this, self] (boost::system::error_code ec, std::size_t length) {
// 如果写队头信息成功,没有错误
if(!ec) {
write_msgs_.pop_front();
// 如果还有得写,就接着写
if(!write_msgs_.empty()) {
do_write();
}
}else {
room_.leave(shared_from_this());
}
}
);
}
tcp::socket socket_;
// room的生命周期必须长于session的生命周期,
// 否则会因为持有无效的引用而翻车
chat_room& room_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
void chat_room::join(chat_session_ptr participant) {
participants_.insert(participant);
// 给新加入者广播一遍历史消息
for(const auto& msg: recent_msgs_) {
participant->deliver(msg);
}
}
void chat_room::leave(chat_session_ptr participant) {
participants_.erase(participant);
}
// 消息分发函数
void chat_room::deliver(const chat_message& msg) {
recent_msgs_.push_back(msg);
// recent_msgs_调整到最大值
while(recent_msgs_.size() > max_recent_msgs) {
recent_msgs_.pop_front();
}
// 给每个群聊参与者群发消息
for(auto & participant: participants_) {
participant->deliver(msg);
}
}
class chat_server {
public:
chat_server(boost::asio::io_service& io_service,
const tcp::endpoint& endpoint): acceptor_(io_service, endpoint),
socket_(io_service){
do_accept();
}
// 接收来自客户端的连接的函数
void do_accept() {
acceptor_.async_accept(
socket_,
[this] (boost::system::error_code ec) {
// 如果接收连接成功,没有错误
if(!ec) {
auto session = std::make_shared(std::move(socket_),
room_
);
session->start();
}
// 无论成功或失败,都继续接收连接
do_accept();
}
);
}
private:
tcp::acceptor acceptor_;
tcp::socket socket_;
chat_room room_;
};
int main(int argc, char* argv[]) {
try {
if(argc < 2) {
std::cerr << "Usage: chat_server [ ...]" << std::endl;
return 1;
}
boost::asio::io_service io_service;
std::list servers;
for(int i=1; i
tcp::endpoint endpoint(tcp::v4(), std::atoi(argv[i]));
servers.emplace_back(io_service, endpoint);
}
io_service.run();
}catch(std::exception& e) {
std::cerr << "Exception: " << e.what() << std::endl;
}
return 0;
}
client.cpp
#include "chat_message.h"
#include
#include
#include
#include
#include
using boost::asio::ip::tcp;
using chat_message_queue = std::deque;
class chat_client {
public:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator
): io_service_(io_service), socket_(io_service) {
do_connect(endpoint_iterator);
}
void write(const chat_message& msg) {
// write是由主线程往子线程写东西
// 所以需要使用post提交到子线程运行
// 使得所有io操作都由io_service的子线程掌握
io_service_.post(
[this, msg] () {
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if(!write_in_progress) {
do_write();
}
}
);
}
void close() {
io_service_.post(
[this] () {
socket_.close();
}
);
}
private:
void do_connect(tcp::resolver::iterator endpoint_iterator) {
boost::asio::async_connect(
socket_,
endpoint_iterator,
[this] (boost::system::error_code ec, tcp::resolver::iterator it) {
if(!ec) {
// 如果连接成功,读取消息头
do_read_header();
}
}
);
}
void do_read_header() {
boost::asio::async_read(
socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
[this] (boost::system::error_code ec, std::size_t length) {
if(!ec && read_msg_.decode_header()) {
// 如果没有错误,并且Decode_header成功,成功读取到body_length
do_read_body();
}else {
// 读取失败时关闭与服务端的连接,退出事件循环
socket_.close();
}
}
);
}
void do_read_body() {
boost::asio::async_read(
socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
[this] (boost::system::error_code ec, std::size_t length) {
if(!ec) {
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
// 调用do_read_header函数串联起事件链,接着读
do_read_header();
}else {
socket_.close();
}
}
);
}
// 向服务端真正发送消息的函数
void do_write() {
boost::asio::async_write(
socket_,
boost::asio::buffer(
write_msgs_.front().data(),
write_msgs_.front().length()
),
[this] (boost::system::error_code ec, std::size_t length) {
if(!ec) {
// 一直写直到写完
write_msgs_.pop_front();
if(!write_msgs_.empty()) {
do_write();
}
}else {
socket_.close();
}
}
);
}
// 注意使用了引用类型,
// io_service对象的生命周期必须要大于chat_client对象的生命周期
// 否则会出现引用失效,导致异常
boost::asio::io_service& io_service_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[]) {
try {
if(argc != 3) {
std::cerr << "Usage: chat_client " << std::endl;
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
auto endpoint_iterator = resolver.resolve({argv[1], argv[2]});
chat_client c(io_service, endpoint_iterator);
std::thread t([&io_service]() {io_service.run(); });
char line[chat_message::max_body_length + 1];
// Ctrl + D 正常退出一个应用程序
while(std::cin.getline(line, chat_message::max_body_length+1)) {
chat_message msg;
msg.body_length(std::strlen(line));
std::memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
c.close();
t.join();
}catch(std::exception& ex) {
std::cerr << "Exception: " << ex.what() << std::endl;
}
return 0;
}
chat_message.h
#ifndef _CHAT_MESSAGE_H_
#define _CHAT_MESSAGE_H_
#include
#include
#include
class chat_message {
public:
enum { header_length = 4 };
enum { max_body_length = 512 };
chat_message():body_length_(0) {}
// 这里返回的data不可以修改
const char* data() const { return data_; }
char* data() { return data_; }
std::size_t length() const { return header_length + body_length_; }
// body为 data_往后面移动 head_length个字节
const char* body() const { return data_ + header_length; }
char* body() { return data_ + header_length; }
std::size_t body_length() const { return body_length_; }
// 这里会有问题,默认只让读512字节,如果我要读513字节怎么办?
void body_length(std::size_t new_length) {
body_length_ = new_length;
if(body_length_ > max_body_length) {
body_length_ = max_body_length;
}
}
bool decode_header() {
char header[header_length + 1] = "";
std::strncat(header, data_, header_length);
body_length_ = std::atoi(header);
if(body_length_ > max_body_length) {
body_length_ = 0;
return false;
}
return true;
}
void encode_header() {
char header[header_length + 1] = "";
std::sprintf(header, "%4d", static_cast(body_length_));
std::memcpy(data_, header, header_length);
}
private:
char data_[header_length+max_body_length];
std::size_t body_length_;
};
#endif
CMakeLists.txt
cmake_minimum_required(VERSION 2.6)
project(chat_room)
add_definitions(-std=c++14)
find_package(Boost REQUIRED COMPONENTS
system
filesystem
)
include_directories(${Boost_INCLUDE_DIRS})
file( GLOB APP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp )
foreach( sourcefile ${APP_SOURCES} )
file(RELATIVE_PATH filename ${CMAKE_CURRENT_SOURCE_DIR} ${sourcefile})
string(REPLACE ".cpp" "" file ${filename})
add_executable(${file} ${sourcefile})
target_link_libraries(${file} ${Boost_LIBRARIES})
target_link_libraries(${file} pthread)
endforeach( sourcefile ${APP_SOURCES} )
程序输出如下,
图片.png
图片.png
图片.png