我尝试使用OpenSl ES的示例代码,它包含在Android Studio中的NDK中。 它不起作用,因为您稍后会看到。所以我需要帮助来使用Android Studio中的代码。该代码是为Eclipse编写的,但我使用Android Studio的导入功能来包含它。我试了一下还Eclipse和它工作得很好,但尝试运行Android Studio中的代码,我得到的时候下面的错误代码Android ndk示例原生音频错误
/home/flex/AndroidStudioProjects/native-audio1/app/src/main/jni/native-audio-jni.c
Error:(155) undefined reference to `slCreateEngine'
Error:(165) undefined reference to `SL_IID_ENGINE'
Error:(165) undefined reference to `SL_IID_ENGINE'
Error:(170) undefined reference to `SL_IID_ENVIRONMENTALREVERB'
Error:(170) undefined reference to `SL_IID_ENVIRONMENTALREVERB'
Error:(215) undefined reference to `SL_IID_BUFFERQUEUE'
Error:(215) undefined reference to `SL_IID_EFFECTSEND'
Error:(215) undefined reference to `SL_IID_VOLUME'
Error:(215) undefined reference to `SL_IID_BUFFERQUEUE'
...
collect2: error: ld returned 1 exit status
make: *** [/home/flex/AndroidStudioProjects/native-audio1/app/build/intermediates/ndk/debug/obj/local/arm64-v8a/libnative-audio-jni.so] Error 1
Error:Execution failed for task ':app:compileDebugNdk'.
> com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command '/home/flex/android-ndk-r10e/ndk-build'' finished with non-zero exit value 2
Information:BUILD FAILED
Information:Total time: 2.942 secs
Information:38 errors
Information:0 warnings
Information:See complete output in console
我迄今所做的: 我改变 的build.gradle(APP)以
apply plugin: 'com.android.application'
android {
compileSdkVersion 21
buildToolsVersion "21.1.2"
defaultConfig {
applicationId "com.example.nativeaudio"
minSdkVersion 19
targetSdkVersion 19
ndk {
moduleName "native-audio-jni" //I included this one
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}
}
而且对我改变local.properties到
sdk.dir=/home/flex/Android/Sdk
ndk.dir=/home/flex/android-ndk-r10e
我Android.mk看起来像这样
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := native-audio-jni
LOCAL_SRC_FILES := native-audio-jni.c
# for native audio
LOCAL_LDLIBS += -lOpenSLES
# for logging
LOCAL_LDLIBS += -llog
# for native asset manager
LOCAL_LDLIBS += -landroid
include $(BUILD_SHARED_LIBRARY)
我apllication.mk:
APP_ABI := all