python中什么时候用_什么时候最好使用Python中的类?

我的怪物呢?他可以和另一个怪物战斗!想必你的功能性怪物做不到;-)class Monster(object):

def __init__(self, level, damage, duration):

self.level = level

self.damage = damage

self.duration = duration

def fight(self, enemy):

if not isinstance(enemy, Monster) :

print "The enemy is not a monster, so I can't fight it."

return None

else :

print "Starting fighting"

print "My monster's level is ", self.level

print "My monster's damage is ", self.damage

print "My monster's attack duration is ", self.duration

print "The enemy's level is ", enemy.level

print "The enemy's damage is ", enemy.damage

print "The enemy's attack duration is ", enemy.duration

result_of_fight = 3.*(self.level - enemy.level) + \

2.*(self.damage - enemy.damage) + \

1.*(self.duration - enemy.duration)

if result_of_fight > 0 :

print "My monster wins the brutal battle"

elif result_of_fight < 0 :

print "My monster is defeated by the enemy"

else :

print "The two monsters both retreat for a draw"

return result_of_fight

def sleep(self, days):

print "The monster is tired and decides to rest for %3d days" % days

self.level += 3.0 * days

self.damage += 2.0 * days

self.duration += 2.0 * days

x = Monster(1, 2, 3)

y = Monster(2, 3, 4)

x.fight(y)

x.sleep(10)

所以:

^{pr2}$

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