java如何调用repaint_java – 在另一个类中调用的Repaint()方法

超级工作正常,但你对它的作用的解释是错误的.您的问题是您正在尝试使用继承来解决未通过继承解决的问题.你需要在实际可视化和使用的Ball实例上调用repaint(),而不是在一个完全不同的类Key的实例上调用,它不适当地从Ball扩展.首先,让Key不延伸Ball,将一个真正的Ball引用传递给Key,解决方案就会从中掉下来.

也许做这样的事情:

f.addKeyListener(new Key(b));

public class Key implements KeyListener {

private Ball ball;

public Key(Ball ball) {

this.ball = ball;

}

public void keyPressed(KeyEvent e) {

if(e.getKeyCode() == KeyEvent.VK_W){

b.incrX(10); // give Ball a public method for this

b.repaint();

// System.out.println("x: " + super.x);

}

}

// .... etc...

注意,我自己,我会使用Key Bindings,而不是KeyListener,因为那时我不需要键盘焦点.

例如:

import java.awt.Color;

import java.awt.Dimension;

import java.awt.Graphics;

import java.awt.Graphics2D;

import java.awt.Point;

import java.awt.RenderingHints;

import java.awt.event.*;

import javax.swing.AbstractAction;

import javax.swing.ActionMap;

import javax.swing.InputMap;

import javax.swing.JComponent;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.KeyStroke;

import javax.swing.SwingUtilities;

public class MoveBall {

private static final int PREF_W = 500;

private static final int PREF_H = PREF_W;

private static void createAndShowGui() {

BallPanel ballPanel = new BallPanel(PREF_W, PREF_H);

MyMouse myMouse = new MyMouse(ballPanel);

ballPanel.addMouseListener(myMouse);

ballPanel.addMouseMotionListener(myMouse);

new CreateKeyBindings(ballPanel);

JFrame frame = new JFrame("MoveBall");

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

frame.getContentPane().add(ballPanel);

frame.pack();

frame.setLocationByPlatform(true);

frame.setVisible(true);

}

public static void main(String[] args) {

SwingUtilities.invokeLater(() -> {

createAndShowGui();

});

}

}

@SuppressWarnings("serial")

class BallPanel extends JPanel {

private static final Color ELLIPSE_COLOR = Color.RED;

private static final Color SQUARE_COLOR = Color.GREEN;

private static final int BALL_WIDTH = 40;

private int prefW;

private int prefH;

private boolean isEllipse = true;

private int ballX;

private int ballY;

public BallPanel(int prefW, int prefH) {

this.prefW = prefW;

this.prefH = prefH;

}

public boolean isEllipse() {

return isEllipse;

}

public void setEllipse(boolean isEllipse) {

this.isEllipse = isEllipse;

}

public int getBallX() {

return ballX;

}

public void setBallX(int ballX) {

this.ballX = ballX;

}

public void setXY(int x, int y) {

ballX = x;

ballY = y;

repaint();

}

public void setXYCenter(int x, int y) {

ballX = x - BALL_WIDTH / 2;

ballY = y - BALL_WIDTH / 2;

repaint();

}

public void setXYCenter(Point p) {

setXYCenter(p.x, p.y);

}

public int getBallY() {

return ballY;

}

public void setBallY(int ballY) {

this.ballY = ballY;

}

public void incrementBallX(int x) {

ballX += x;

repaint();

}

public void incrementBallY(int y) {

ballY += y;

repaint();

}

@Override

protected void paintComponent(Graphics g) {

super.paintComponent(g);

Graphics2D g2 = (Graphics2D) g;

g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

if (isEllipse) {

g2.setColor(ELLIPSE_COLOR);

g2.fillOval(ballX, ballY, BALL_WIDTH, BALL_WIDTH);

} else {

g2.setColor(SQUARE_COLOR);

g2.fillOval(ballX, ballY, BALL_WIDTH, BALL_WIDTH);

}

}

@Override

public Dimension getPreferredSize() {

if (isPreferredSizeSet()) {

return super.getPreferredSize();

}

return new Dimension(prefW, prefH);

}

}

class MyMouse extends MouseAdapter {

private BallPanel ballPanel;

public MyMouse(BallPanel ballPanel) {

this.ballPanel = ballPanel;

}

@Override

public void mousePressed(MouseEvent e) {

ballPanel.setXYCenter(e.getPoint());

}

@Override

public void mouseDragged(MouseEvent e) {

ballPanel.setXYCenter(e.getPoint());

}

@Override

public void mouseReleased(MouseEvent e) {

ballPanel.setXYCenter(e.getPoint());

}

}

enum Direction {

UP(KeyEvent.VK_UP), DOWN(KeyEvent.VK_DOWN), LEFT(KeyEvent.VK_LEFT), RIGHT(KeyEvent.VK_RIGHT);

private int key;

private Direction(int key) {

this.key = key;

}

public int getKey() {

return key;

}

}

// Actions for the key binding

@SuppressWarnings("serial")

class MyKeyAction extends AbstractAction {

private static final int STEP_DISTANCE = 5;

private BallPanel ballPanel;

private Direction direction;

public MyKeyAction(BallPanel ballPanel, Direction direction) {

this.ballPanel = ballPanel;

this.direction = direction;

}

@Override

public void actionPerformed(ActionEvent e) {

switch (direction) {

case UP:

ballPanel.incrementBallY(-STEP_DISTANCE);

break;

case DOWN:

ballPanel.incrementBallY(STEP_DISTANCE);

break;

case LEFT:

ballPanel.incrementBallX(-STEP_DISTANCE);

break;

case RIGHT:

ballPanel.incrementBallX(STEP_DISTANCE);

break;

default:

break;

}

}

}

class CreateKeyBindings {

private BallPanel ballPanel;

public CreateKeyBindings(BallPanel ballPanel) {

this.ballPanel = ballPanel;

int condition = JComponent.WHEN_IN_FOCUSED_WINDOW;

InputMap inputMap = ballPanel.getInputMap(condition);

ActionMap actionMap = ballPanel.getActionMap();

for (Direction direction : Direction.values()) {

KeyStroke keyStroke = KeyStroke.getKeyStroke(direction.getKey(), 0);

String keyString = keyStroke.toString();

inputMap.put(keyStroke, keyString);

actionMap.put(keyString, new MyKeyAction(ballPanel, direction));

}

}

}

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