C/C++ codestatic inline MS_U16 _getMP3random(MS_U8 id)
{
static MS_U16 y[8]={0};
if(id==0xff)
{
MS_U16 x[8]={0};
MS_U8 c=7;
for(id=0;id<8;id++)
{
MS_U16 random = 0;
random = rand() % 101;
x[id]=((random >= 100) ? 100 : random);
}
#if 0
randomvalue[0]=(5*trandomvalue[0]+2*trandomvalue[1]-trandomvalue[2])/6;
randomvalue[7]=(2*trandomvalue[7-2]-trandomvalue[7-3]+5*trandomvalue[7-1])/6;
for( id=1;id<7;id++)
randomvalue[id]=(trandomvalue[id-1]+trandomvalue[id]+trandomvalue[id+1])/3;
#else
y[0]=(3*x[0]+2*x[1]+x[2]-x[4])/5;
y[1]=(4*x[0]+3*x[1]+2*x[2]+x[3])/10;
y[c-2]=(x[c-4]+2*x[c-3]+3*x[c-2]+4*x[c-1])/10;
y[c-1]=(x[c-3]-x[c-5]+2*x[c-2]+3*x[c-1])/5;
for(id=2;id
y[id]=(x[id-2]+x[id-1]+x[id]+x[id+1]+x[id+2])/5;
#endif
/*//平滑算法0
y[0]=(5*x[0]+2*x[1]-x[2])/6;
y[c-1]=(2*x[c-2]-x[c-3]+5*x[c-1])/6;
for(int i=1;i
y[i]=(x[i-1]+x[i]+x[i+1])/3;
*/
/*//平滑算法1
y[0]=(3*x[0]+2*x[1]+x[2]-x[4])/5;
y[1]=(4*x[0]+3*x[1]+2*x[2]+x[3])/10;
y[c-2]=(x[c-4]+2*x[c-3]+3*x[c-2]+4*x[c-1])/10;
y[c-1]=(x[c-3]-x[c-5]+2*x[c-2]+3*x[c-1])/5;
for(int i=2;i
y[i]=(x[i-2]+x[i-1]+x[i]+x[i+1]+x[i+2])/5;
*/
/*//平滑算法2
ThrptFivetmSmooth(float* x, float* y, int n)//五点三次平滑算法
{
y[0]=(69*x[0]+4*(x[1]+x[3])-6*x[3]-x[5])/70;
y[1]=(2*(x[0]+x[4])+27*x[1]+12*x[2]-8*x[3])/35;
y[n-2]=(2*(x[n-5]+x[n-1])-8*x[n-4]+12*x[n-3]+27*x[n-2])/35;
y[n-1]=(4*(x[n-4]+x[n-2])-x[n-5]+6*x[n-3]+69*x[n-1])/70;
for(int i=2;i
y[i]=(12*(x[i-1]+x[i+1])-3*(x[i-2]+x[i+2])+17*x[i])/35;
}
*/
}
return y[id];
}