java飞机大战流程图_JAVA课程设计——飞机大战(团队)

1.团队名称、团队成员介绍

黄力强(组长)

带带带带...带佬

陈汉煜(组员)

划水.gif

2.Gitee部分

3.项目功能架构图与主要功能流程图

游戏流程图:

面向对象设计

包图:

uml(关键类):

4.项目运行截图

5.项目关键代码

鼠标监听:

package com.listener;

import java.awt.event.MouseEvent;

import java.awt.event.MouseListener;

import java.awt.event.MouseMotionListener;

import java.util.ArrayList;

import com.view.BFrame;

public class FrameMouseListener implements MouseMotionListener{

public BFrame bFrame;

@Override

public void mouseDragged(MouseEvent e) {

// TODO Auto-generated method stub

}

@Override

public void mouseMoved(MouseEvent e) {

// TODO Auto-generated method stub

//开始后鼠标操控

if(this.bFrame.nPanel.isStart == true)

{

this.bFrame.nPanel.plane.x=e.getX()-this.bFrame.nPanel.plane.width/2-5;

this.bFrame.nPanel.plane.y=e.getY()-this.bFrame.nPanel.plane.height/2-15;

}

//死亡后按钮按压反馈

if(this.bFrame.nPanel.isDead == true)

{

if((e.getX()>67&&e.getX()<405&&e.getY()>500&&e.getY()<606))

{

this.bFrame.nPanel.dg.ispress = true;

}

else

{

this.bFrame.nPanel.dg.ispress = false;

}

}

//System.out.println(e.getX()+" "+e.getY());

}

}

界面绘制线程(每隔几毫秒绘制一次画面):

package com.thread;

import com.view.BPanel;

public class DrawableTread extends Thread{

public BPanel bPanel;

public DrawableTread(BPanel bPanel)

{

this.bPanel = bPanel;

}

@Override

public void run()

{

while(true)

{

this.bPanel.repaint();

try {

this.currentThread().sleep(1);

} catch (InterruptedException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

}

}

}

界面设计(需要绘制什么,绘制间隔):

package com.view;

import java.awt.Color;

import java.awt.Font;

import java.awt.Graphics;

import java.awt.Image;

import java.awt.Toolkit;

import java.lang.reflect.InvocationTargetException;

import java.util.ArrayList;

import javax.swing.JPanel;

import com.model.Background;

import com.model.Bullet;

import com.model.DeadDialog;

import com.model.Enemy;

import com.model.Enemy01;

import com.model.Item;

import com.model.MenuImage;

import com.model.Plane;

import com.thread.DrawableTread;

import com.thread.MusicThread;

public class BPanel extends JPanel{

public Image background;

public Background back;

public int i = 0;

public int j = 0;

public int time = 0;

public int top = 0;

public int flag = 1;

public DrawableTread dwtread;

public MenuImage menu;

public DeadDialog dg;

public Plane plane;

public Arr

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