public class mathRandom {
public static void main(String[] args) {
// TODO Auto-generated method stub
double a = 4;
double b = -3;
System.out.println("-3的绝对值"+Math.abs(b));
System.out.println("4和3的最大值:"+Math.max(a, b));
System.out.println("4和-3的最小值"+Math.min(a, b));
System.out.println("-3的4次幂"+Math.pow(b, a));
System.out.println("4的开方"+Math.sqrt(a));
System.out.println("4的对数"+Math.log(a));
System.out.println("4的正玄值"+Math.sin(a));
System.out.println("4的反玄值:"+Math.asin(a));
System.out.println("随机数"+Math.random());
}
}
random用法
import java.util.Random;
public class mathRandom {
public static void main(String[] args) {
// TODO Auto-generated method stub
/*用math取随机数的话 不太方便 我们用random取随机数*/
// System.out.println("随机数"+Math.random());
// ran.nextInt(10)设定取值范围是10以内
Random ran = new Random();
for(int i = 0; i < 6; i++)//取6个随机数
{
System.out.print( ran.nextInt(10)+" ");
}
}
}