#define CONNECT_HUD_SERVERS_ADDR "127.0.0.1"
#define CONNECT_HUD_SERVERS_PORT 4333
//HUD client_hud
client_hud = new QTcpSocket();
client_hud->setParent(this);
client_hud->connectToHost(CONNECT_HUD_SERVERS_ADDR, CONNECT_HUD_SERVERS_PORT); // local
connect(client_hud, SIGNAL(connected()), this, SLOT(connHUDSuccess()));
//connect(client_hud, SIGNAL(disconnected()), this, SLOT(disConnected()));
client_hudCTL = new QTcpSocket();
client_hudCTL->setParent(this);
client_hudCTL->connectToHost(CONNECT_HUD_SERVERS_ADDR, CONNECT_HUD_SERVERS_PORT+1); // local
connect(client_hudCTL, SIGNAL(connected()), this, SLOT(connHUDSmallSuccess()));
client_hudSmall = new QTcpSocket();
client_hudSmall->setParent(this);
client_hudSmall->connectToHost(CONNECT_HUD_SERVERS_ADDR, CONNECT_HUD_SERVERS_PORT+2); // local
connect(client_hudSmall, SIGNAL(connected()), this, SLOT(connHUDCTLSuccess()));
#define HOSTPORT 4333
socketData = new QTcpSocket(this);
socketCtrl = new QTcpSocket(this);
socketDataSmall = new QTcpSocket(this);
server.setParent(this);
server.listen(QHostAddress::Any,HOSTPORT);
serverCTL.setParent(this);
serverCTL.listen(QHostAddress::Any,HOSTPORT+1);
serverSmall.setParent(this);
serverSmall.listen(QHostAddress::Any,HOSTPORT+2);
//connect(socketData,SIGNAL(connected()),this,SLOT(proEstablished()));
connect(&server,SIGNAL(newConnection()),this,SLOT(proConnectRequest()));
connect(&serverCTL,SIGNAL(newConnection()),this,SLOT(proConnectRequestCTL()));
connect(&serverSmall,SIGNAL(newConnection()),this,SLOT(proConnectRequestSmall()));