好的,以下是一个简单的示例代码,用于C++调用安卓中mediacode方法将数据编码生成一个新的MP4文件:
```cpp
#include <jni.h>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <android/native_window.h>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <unistd.h>
#define LOG_TAG "H264Encoder"
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
extern "C" JNIEXPORT jint JNICALL
Java_com_example_h264encoder_MainActivity_encodeH264ToMP4(
JNIEnv *env,
jobject /* this */,
jobject surface) {
// 1. 初始化MediaCodec编码器
jclass mediaCodecClass = env->FindClass("android/media/MediaCodec");
jmethodID createEncoderMethodID = env->GetStaticMethodID(mediaCodecClass, "createEncoderByType", "(Ljava/lang/String;)Landroid/media/MediaCodec;");
jobject mediaCodecObject = env->CallStaticObjectMethod(mediaCodecClass, createEncoderMethodID, env->NewStringUTF("video/avc"));
// 2. 配置编码器
// 首先,需要创建一个编码器参数的Bundle对象,并设置一些参数
jclass bundleClass = env->FindClass("android/os/Bundle");
jmethodID createBundleMethodID = env->GetMethodID(bundleClass, "<init>", "()V");
jobject bundleObject = env->NewObject(bundleClass, createBundleMethodID);
// 设置编码器参数
jmethodID putIntMethodID = env->GetMethodID(bundleClass, "putInt", "(Ljava/lang/String;I)V");
env->CallVoidMethod(bundleObject, putIntMethodID, env->NewStringUTF("color-format"), 19);
env->CallVoidMethod(bundleObject, putIntMethodID, env->NewStringUTF("bitrate"), 2000000);
env->CallVoidMethod(bundleObject, putIntMethodID, env->NewStringUTF("frame-rate"), 25);
env->CallVoidMethod(bundleObject, putIntMethodID, env->NewStringUTF("i-frame-interval"), 5);
// 然后,将参数传递给编码器
jmethodID configureMethodID = env->GetMethodID(mediaCodecClass, "configure", "(Landroid/media/MediaFormat;Landroid/view/Surface;Landroid/media/MediaCrypto;I)V");
jmethodID createVideoFormatMethodID = env->GetStaticMethodID(mediaFormatClass, "createVideoFormat", "(Ljava/lang/String;II)Landroid/media/MediaFormat;");
jobject mediaFormatObject = env->CallStaticObjectMethod(mediaFormatClass, createVideoFormatMethodID, env->NewStringUTF("video/avc"), 1280, 720);
env->CallVoidMethod(mediaCodecObject, configureMethodID, mediaFormatObject, surface, NULL, 0);
// 3. 启动编码器
jmethodID startMethodID = env->GetMethodID(mediaCodecClass, "start", "()V");
env->CallVoidMethod(mediaCodecObject, startMethodID);
// 4. 编码数据
// 首先,需要从Surface中获取原始数据
ANativeWindow* window = ANativeWindow_fromSurface(env, surface);
ANativeWindow_acquire(window);
ANativeWindow_Buffer buffer;
ANativeWindow_lock(window, &buffer, NULL);
// 然后,将原始数据送到编码器中进行编码
jmethodID getInputBufferMethodID = env->GetMethodID(mediaCodecClass, "getInputBuffer", "(I)Ljava/nio/ByteBuffer;");
jmethodID queueInputBufferMethodID = env->GetMethodID(mediaCodecClass, "queueInputBuffer", "(IIIJI)V");
jobject inputBufferObject = env->CallObjectMethod(mediaCodecObject, getInputBufferMethodID, 0);
jbyteArray inputByteArray = env->NewByteArray(buffer.width * buffer.height * 3 / 2);
env->SetByteArrayRegion(inputByteArray, 0, buffer.width * buffer.height * 3 / 2, (jbyte*)buffer.bits);
env->CallVoidMethod(inputBufferObject, putMethodID, 0, buffer.width * buffer.height * 3 / 2);
env->CallVoidMethod(mediaCodecObject, queueInputBufferMethodID, 0, 0, buffer.width * buffer.height * 3 / 2, 0, 0);
// 最后,需要从编码器中获取编码后的数据
jmethodID dequeueOutputBufferMethodID = env->GetMethodID(mediaCodecClass, "dequeueOutputBuffer", "(Landroid/media/MediaCodec$BufferInfo;J)I");
jmethodID getOutputBufferMethodID = env->GetMethodID(mediaCodecClass, "getOutputBuffer", "(I)Ljava/nio/ByteBuffer;");
jmethodID releaseOutputBufferMethodID = env->GetMethodID(mediaCodecClass, "releaseOutputBuffer", "(IZ)V");
jobject outputBufferObject;
jint outputBufferIndex;
while ((outputBufferIndex = env->CallIntMethod(mediaCodecObject, dequeueOutputBufferMethodID, NULL, 0)) >= 0) {
outputBufferObject = env->CallObjectMethod(mediaCodecObject, getOutputBufferMethodID, outputBufferIndex);
env->CallVoidMethod(mediaCodecObject, releaseOutputBufferMethodID, outputBufferIndex, true);
}
// 5. 停止编码器
jmethodID stopMethodID = env->GetMethodID(mediaCodecClass, "stop", "()V");
env->CallVoidMethod(mediaCodecObject, stopMethodID);
// 6. 释放资源
ANativeWindow_unlockAndPost(window);
ANativeWindow_release(window);
return 0;
}
```
请注意,此代码仅为示例,可能需要根据您的具体需求进行修改。此外,您还需要在Java代码中调用此函数,并将Surface对象作为参数传递给它。