文献 || Towards Quantifying Multiple View Layouts in Visualisation

Title:

Towards Quantifying Multiple View Layouts in Visualisation as Seen from Research Publications

 

Research questions:

How many views a developer should use, or what would be the best layout?

  • (Q1)how many views
  • (Q2) what are their arrangements?

 

Key Findings:

  1. What is the most common layout? : The most common layout is a 3-view system. Four-view systems are next, followed by one-view systems and dual-views. Six view systems are slightly more frequent than five view systems. There is a clear division between 6-view and 7-view (and more) systems. In fact 84:68% of the systems are 6-view or less. These results are important. They say that the majority of developers use 6-views or less, and most of them choose a 3-view system. The also suggest that (in general) fewer views are used more often, which supports the rule of parsimony by Baldonado et al. [24].
  2. What is the average quantity of views used? We can demonstrate this situation by modelling a normal distribution from 1 to 20, with an average of 3 (as per the most frequent occurrence), and comparing our observations with this model. In fact we get statistically similar results to our coding observations: a Pearson correlation is calculated as0:960 with a t test p(0:885).
  3. VIEW ARRANGEMENTS: From Table 2 we notice the higher ranking layouts such as 2A , 3A , 3B .

summary:

  • More authors present systems with fewer views. The most frequent view was a 3-view system.
  •  Authors prefer symmetrical over non-symmetrical layouts.
  • Dual view and four-view layouts are popular, see Table 2.
  • 84:68% of the layouts are 6-view or less.

Limitation:

  • 为什么左右要列为一种,感觉这是一个设计参考很重要的点。
  • 没有总结运用这些layout的设备,比如是竖直打的大屏幕还是水平的,是展示类的大屏幕还是探索型的。
  • 有些结果显而易见

 

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