在minmax算法中,如何确定函数何时到达树尾并中断递归调用.
我做了一个max函数,其中我调用了min函数.在min函数中,我应该做什么?对于最大功能,我只是返回最佳成绩.
def maxAgent(gameState, depth):
if (gameState.isWin()):
return gameState.getScore()
actions = gameState.getLegalActions(0);
bestScore = -99999
bestAction = Directions.STOP
for action in actions:
if (action != Directions.STOP):
score = minAgent(gameState.generateSuccessor(0, action), depth, 1)
if (score > bestScore):
bestScore = score
bestAction = action
return bestScore
def minvalue(gameState,depth,agentIndex):
if (gameState.isLose()):
return gameState.getScore()
else:
finalstage = False
number = gameState.getNumAgents()
if (agentIndex == number-1):
finalstage = True
bestScore = 9999
for action in gameState.getLegalActions(agentIndex):
if(action != Directions.STOP
我现在不知道如何进行?不允许设置树的深度限制.它必须是任意的.