// threadpool.h
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
typedef struct ThreadPool ThreadPool;
// 创建线程池并初始化
ThreadPool* threadPoolCreate(int min, int max, int queueSize);
// 销毁线程池
int threadPoolDestroy(ThreadPool* pool);
// 给线程池添加任务
void threadPoolAdd(ThreadPool* pool, void(*func)(void*), void* arg);
// 获取线程池中工作的线程个数
int threadPoolBusyNum(ThreadPool* pool);
// 获取线程池中活着的线程个数
int threadPoolLiveNum(ThreadPool* pool);
void* worker(void* arg);
void* manager(void* arg);
void threadExit(ThreadPool* pool);
void threaPollAdd(TreadPool* pool, void(*func)(void*), void* arg);
//threadpool.c
#include "threadpool.h"
const int NUMBER = 2; // 添加线程一次添加两个
// 任务结构体
typedef struct Task
{
void (*function)(void* arg);
void* arg;
}Task;
// 线程池结构体
struct ThreadPool
{
// 任务队列
Task* taskQ; // 任务队列为一个数组
int quequeCapacity; // 容量
int queueSize; // 当前任务个数
int queueFront; // 队头->取数据
int queueRear; // 队尾->放数据
pthread_t managerID; // 管理者线程ID
pthread_t* threadIDs; // 工作的线程ID
int minNum; // 最小线程数
int maxNum; // 最大线程数
int busyNum; // 忙的线程数
int liveNum; // 存活的线程的个数
int exitNum; // 要杀死的线程的个数
pthread_mutex_t mutexPool; // 锁整个线程池
pthread_mutex_t mutexBusy; // 锁busyNum变量,单独加锁是因为可以提高速度,可以不用锁整个线程池
pthread_cond_t notFull; // 任务队列是不是满了
pthread_cond_t notEmpty; // 任务对垒是不是空了
int shutdown; // 是否要销毁线程池,销毁为1,不销毁为0
};
ThreadPool* threadPoolCreate(int min, int max, int queueSize)
{
ThreadPool* pool = (ThreadPool*)malloc(sizeof(ThreadPool));
// 使用do while的好处 1是 while(0)只循环一次,2是在循环体内部可以是用break
do
{
if (pool == NULL)
{
printf("malloc threadpool fail...\n");
break;
}
pool->threadIDs = (pthread_t*)malloc(sizeof(pthread_t) * max);
if (pool->threadIDs == NULL)
{
printf("malloc threadIDs fail...\n");
break;
}
memset(pool->threadIDs, 0, sizeof(pthread_t) * max);
pool->minNum = min;
pool->maxNum = max;
pool->busyNum = 0;
pool->liveNum = min;
pool->exitNum = 0;
if (pthread_mutex_init(&pool->mutexPool, NULL) != 0 ||
pthread_mutex_init(&pool->mutexBusy, NULL) != 0 ||
pthread_cond_init(&pool->notEmpty, NULL) != 0 ||
pthread_cond_init(&pool->notFull, NULL))
{
printf("mutex or cond init fail...");
break;
}
// 任务队列
pool->taskQ = (Task*)malloc(sizeof(Task) * queueSize);
pool->quequeCapacity = queueSize;
pool->queueSize = 0;
pool->queueRear = 0;
pool->queueFront = 0;
pool->shutdown = 0;
// 创建线程
pthread_create(&pool->managerID, NULL, manager, pool);
int i;
for (i = 0; i < min; i++)
{
pthread_create(&pool->threadIDs[i], NULL, worker, pool);
}
return pool;
} while (0);
// 释放资源
if (pool && pool->threadIDs) free(pool->threadIDs);
if (pool && pool->taskQ) free(pool->taskQ);
if(pool) free(pool);
return NULL;
}
int threadPoolDestroy(ThreadPool* pool)
{
if (pool == NULL)
{
return -1;
}
// 关闭线程池
pool->shutdown = 1;
// 阻塞回收管理者线程
pthread_join(pool->managerID, NULL);
// 唤醒阻塞的消费者线程
int i;
for (i = 0; i < pool->liveNum; i++)
{
pthread_cond_signal(&pool->notEmpty);
}
// 释放堆内存
if (pool->taskQ)
{
free(pool->taskQ);
pool->taskQ = NULL;
}
if (pool->threadIDs)
{
free(pool->threadIDs);
pool->managerID = NULL;
}
pthread_mutex_destroy(&pool->mutexBusy);
pthread_mutex_destroy(&pool->mutexPool);
pthread_cond_destroy(&pool->notEmpty);
pthread_cond_destroy(&pool->notFull);
free(pool);
pool = NULL;
return 0;
}
void threadPoolAdd(ThreadPool* pool, void(*func)(void*), void* arg)
{
pthread_mutex_lock(&pool->mutexPool);
while (pool->queueSize == pool->quequeCapacity && !pool->shutdown)
{
// 阻塞生产者线程
pthread_cond_wait(&pool->notFull, &pool->mutexPool);
}
if (pool->shutdown)
{
pthread_mutex_unlock(&pool->mutexPool);
return;
}
// 添加任务
pool->taskQ[pool->queueRear].function = func;
pool->taskQ[pool->queueRear].arg = arg;
pool->queueRear = (pool->queueRear + 1) % pool->quequeCapacity;
pool->queueSize++;
pthread_cond_signal(&pool->notEmpty);
pthread_mutex_unlock(&pool->mutexPool);
}
int threadPoolBusyNum(ThreadPool* pool)
{
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);
return busyNum;
}
int threadPoolLiveNum(ThreadPool* pool)
{
pthread_mutex_lock(&pool->mutexPool);
int liveNum = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);
return liveNum;
}
void* worker(void* arg)
{
ThreadPool* pool = (ThreadPool*)arg;
while (1)
{
pthread_mutex_lock(&pool->mutexPool);
// 当前任务队列是否为空
while (pool->queueSize == 0 && !pool->shutdown)
{
// 阻塞工作线程
pthread_cond_wait(&pool->notEmpty, &pool->mutexPool);
// 判断是否要销毁线程
if (pool->exitNum > 0)
{
pool->exitNum--;
if (pool->liveNum > pool->minNum)
{
pool->liveNum--;
pthread_mutex_unlock(&pool->mutexPool);
threadExit(pool);
}
}
}
// 判断线程池是否被关闭了
if (pool->shutdown)
{
pthread_mutex_unlock(&pool->mutexPool);
threadExit(pool);
}
// 正式干活,从任务队列中取出一个任务
Task task;
task.function = pool->taskQ[pool->queueFront].function;
task.arg = pool->taskQ[pool->queueFront].arg;
// 移动头节点
pool->queueFront = (pool->queueFront + 1) % pool->quequeCapacity;
pool->queueSize--;
// 解锁
pthread_cond_signal(&pool->notFull);
pthread_mutex_unlock(&pool->mutexPool);
printf("thread %ld start working...\n", pthread_self());
pthread_mutex_lock(&pool->busyNum);
pool->busyNum++;
pthread_mutex_unlock(&pool->busyNum);
// 执行函数
task.function(task.arg); // 函数指针的方式调用函数
free(task.arg);
task.arg = NULL;
printf("thread %ld end working...\n", pthread_self());
pthread_mutex_lock(&pool->busyNum);
pool->busyNum--;
pthread_mutex_unlock(&pool->busyNum);
}
return NULL;
}
void* manager(void* arg)
{
ThreadPool* pool = (ThreadPool*)arg;
while (!pool->shutdown)
{
// 每隔3秒钟检查一次
sleep(3);
// 取出线程池中任务的数量和当前线程的数量
pthread_mutex_lock(&pool->mutexPool);
int queueSize = pool->queueSize;
int liveSize = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);
// 取出忙的线程的数量
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);
// 添加线程
// 任务的个数>存活的线程个数 && 存活的线程个数<最大线程数
if (busyNum > liveSize && liveSize < pool->maxNum)
{
int counter = 0;
pthread_mutex_lock(&pool->mutexPool);
int i;
for (i = 0; i < pool->maxNum && counter < NUMBER && pool->liveNum < pool->maxNum;++i)
{
if (pool->threadIDs[i] == 0)
{
pthread_create(&pool->threadIDs[i], NULL, worker, pool);
}
counter++;
pool->liveNum++;
}
pthread_mutex_unlock(&pool->mutexPool);
}
// 销毁线程
// 忙的线程 * 2 < 存活的线程数 && 存活的线程>最小线程数(自定义的销毁规则)
if (busyNum * 2 < liveSize && liveSize > pool->minNum)
{
pthread_mutex_lock(&pool->mutexPool);
pool->exitNum = NUMBER;
pthread_mutex_unlock(&pool->mutexPool);
// 让工作的线程自杀
pthread_cond_signal(&pool->notEmpty);
}
}
return NULL;
}
void threadExit(ThreadPool* pool)
{
pthread_t tid = pthread_self();
int i;
for (i = 0; i < pool->minNum; ++i)
{
if (pool->threadIDs[i] == tid)
{
pool->threadIDs[i] = 0;
printf("threadExit() called, %ld exiting...\n", tid);
break;
}
}
pthread_exit(NULL);
}