没有开发修改模型位置的功能,所以就用笨办法,根据两个点取中心点,最后调节模型角度就行了
忘了当时怎么取的模型的右上角、左下角,好像是根据做模型的地形
// 模型的右上角、左下角2个点(忘了是怎么取得2个点了),根据turf分析,取中间点当模型的中心点
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(94.885058999, 29.841307998, 2000),
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.RED,
outlineWidth: 3
}
});
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(94.995276332, 29.6946277879, 2000),
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.RED,
outlineWidth: 3
}
});
console.log(turf)
var point1 = turf.point([94.885058999, 29.841307998]);
var point2 = turf.point([94.995276332, 29.6946277879]);
var midpoint = turf.midpoint(point1, point2);
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(midpoint.geometry.coordinates[0],midpoint.geometry.coordinates[1], 4000),
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.RED,
outlineWidth: 3
}
});
console.log(midpoint)