====================
1.多线程
工人吃馒头的问题
public class t1 {
public static void main(String[] args){
Basket basket = new Basket();
for(int i = 0; i <= 40 ; i ++){
new Worker("Worlk-" + i , basket).start();
}
}
}
class Worker extends Thread{
private String name;
private static int MAX = 3;//定义工人最多吃几个馒头
private int count;
private Basket basket;
public Worker(String name,Basket basket){
this.name = name;
this.basket = basket;
// this.count = count;
}
public void run(){
while (true){
//条件1:判断是否已经吃饱
if(count >= MAX){
return;
}
//2.去取馒头
int no = basket.getMantou();
if(no == 0){
return ;
}
//拿到了馒头
count ++ ;
System.out.println(name + " : " + no);
}
}
}
//篮子
class Basket{
private int count = 100;
//同步方法,以当前对象作为锁旗标
public synchronized int getMantou(){
int temp = count;
count -- ;
return temp > 0 ? temp : 0 ;
}
}
=========================
2.
蜜蜂和熊的问题
蜂蜜罐子存储
蜜蜂一次生产1个
熊一次吃20个
public class t2 {
public static void main(String[] args){
Box box = new Box();
for(int i = 1;i <= 100 ; i ++){
new Bee("Bee-" + i ,box).start();
}
new Bear("x1",box).start();
new Bear("x2", box).start();
}
}
//蜜蜂
class Bee extends Thread{
private String name;
private Box box;
public Bee(String name,Box box){
this.box = box;
this.name = name;
}
public void run(){
while (true){
box.add();
System.out.println(name + "生产了蜂蜜");
}
}
}
//熊
class Bear extends Thread{
private String name;
private Box box;
public Bear(String name,Box box){
this.box = box;
this.name = name;
}
public void run(){
while (true){
box.remove();
System.out.println(name + "吃掉了蜂蜜");
}
}
}
//蜜罐
class Box{
private int MAX = 20;
private int count;
//添加蜂蜜 +1
public synchronized void add(){
while (count >= MAX){
try{
this.wait();
}catch (Exception e){}
}
count ++ ;
}
//移除蜂蜜 - MAX
public synchronized void remove(){
while (count < MAX) {
try {
this.wait();
}catch (Exception e){
}
count = 0;
this.notify();
}
}
}
====================================================
java. lang.Runnable
Runnable接口
1.接口
2.public void run()
3.提供现有类实现线程功能
4.使用runnable对象创建线程
new Thread(Runnable r).start()
================================
class Car implements Runnable{
...
}
new Thread(Runnable r ).start();
s.start();
s.run();
===============================================
创建线程方法二
**实现Runnable接口
1.自雷覆盖接口中的run方法
2.通过Thread类创建线程,并将实现了Runnable接口的子类对象作为参数传递给Thread类的构造函数
3.Thread类调用start方法开启线程
**
============================
Runnable和Thread的区别
在java中可有两种方式实现多线程,一种是继承Thread类,一种是实现Runnable接口;Thread类是在java.lang包中定义的。一个类只要继承了Thread类同时覆写了本类中的run()方法就可以实现多线程操作了,但是一个类只能继承一个父类,这是此方法的局限,
package org.thread.demo;
class MyThread extends Thread{
private String name;
public MyThread(String name) {
super();
this.name = name;
}
public void run(){
for(int i=0;i<10;i++){
System.out.println("线程开始:"+this.name+",i="+i);
}
}
}
package org.thread.demo;
public class ThreadDemo01 {
public static void main(String[] args) {
MyThread mt1=new MyThread("线程a");
MyThread mt2=new MyThread("线程b");
mt1.run();
mt2.run();
}
}
在JDK的安装路径下,src.zip是全部的java源程序,通过此代码找到Thread中的start()方法的定义,可以发现此方法中使用了private native void start0();其中native关键字表示可以调用操作系统的底层函数,那么这样的技术成为JNI技术
public interface Runnable{
public void run();
}
例子:
package org.runnable.demo;
class MyThread implements Runnable{
private String name;
public MyThread(String name) {
this.name = name;
}
public void run(){
for(int i=0;i<100;i++){
System.out.println("线程开始:"+this.name+",i="+i);
}
}
};
=========================
线程状态
============================================
1.NEW
尚未运行
2.RUNNABLE
正在运行的状态
3.BLOCKED
//等待等待检视器的锁定权
synchronized(this)
4.WAITING
//等待状态(无线等待)
一个线程在等待另一个线程特定的操作
5.TIMED WAITING
//时限等待
//等待指定的时间
6.TERMINATED
//线程退出