// tryFire()
// 1、(d = dep) == null : 若上一阶段是异步的,completion放入堆栈后,上一阶段完成了,然后此线程
// 执行tryFire() 就可能和上一阶段执行的线程产生竞争(上一阶段的线程调用postCompletion()方法,执行
// 该completion的 tryFire()方法)。因此,此时dep可能为 null。
// 2、如果将 completion放入上一阶段的堆栈时,刚好上一个阶段已经完成了,则压入堆栈会失败,但是由于上一阶段
// 已经完成了,因此d.uniApply() 一定可以成功调用
public class CompletableFuture<T> implements Future<T>, CompletionStage<T> {
/*
* 概述
* Overview:
*
* CompletableFuture可能有依赖的完成动作,收集在一个链接的堆栈中。
* A CompletableFuture may have dependent completion actions,
* collected in a linked stack. It atomically completes by CASing
* 通过CAS一个result字段原子地完成,然后弹出并运行那些操作。
* a result field, and then pops off and runs those actions. This
* 这适用于普通和异常结果、同步和异步操作、二进制触发器以及各种形式的完成。
* applies across normal vs exceptional outcomes, sync vs async
* actions, binary triggers, and various forms of completions.
*
* 非空的result字段(通过CAS设置)表示完成。
* Non-nullness of field result (set via CAS) indicates done. An
* AltResult用于包装null作为一个结果,并保留异常。
* AltResult is used to box null as a result, as well as to hold
* 使用单个字段使完成检测和触发变得简单。
* exceptions. Using a single field makes completion simple to
* 编码和解码很简单,但是增加了捕获异常和将异常与目标关联的复杂性。
* detect and trigger. Encoding and decoding is straightforward
* but adds to the sprawl of trapping and associating exceptions
* 次要的简化依赖于(静态)NIL(包装null结果)是唯一一个带有空异常字段的AltResult,
* 因此我们通常不需要显式比较。
* with targets. Minor simplifications rely on (static) NIL (to
* box null results) being the only AltResult with a null
* exception field, so we don't usually need explicit comparisons.
* 即使未检查某些泛型强制类型转换(请参阅SuppressWarnings注释),但即使检查了它们,
* 它们仍然是适当的。
* Even though some of the generics casts are unchecked (see
* SuppressWarnings annotations), they are placed to be
* appropriate even if checked.
*
* 依赖的操作由Completion对象表示,连接成Treiber堆栈,它们是由字段“stack”为首的。
* Dependent actions are represented by Completion objects linked
* as Treiber stacks headed by field "stack". There are Completion
* 每种操作都有Completion类,分为单输入(UniCompletion)、双输入(BiCompletion)、
* 投影(使用两个输入中的任何一个(而不是两个)的BiCompletions)、共享(CoCompletion,
* 由两个源中的第二个使用)、零输入源操作和释放等待者的Signallers。
* classes for each kind of action, grouped into single-input
* (UniCompletion), two-input (BiCompletion), projected
* (BiCompletions using either (not both) of two inputs), shared
* (CoCompletion, used by the second of two sources), zero-input
* source actions, and Signallers that unblock waiters. Class
* 类Completion扩展了ForkJoinTask来支持异步执行(没有增加空间开销,因为我们利用
* 它的“标签”方法来维护声明)。
* Completion extends ForkJoinTask to enable async execution
* (adding no space overhead because we exploit its "tag" methods
* 它也被声明为Runnable,以允许使用任意的执行器。
* to maintain claims). It is also declared as Runnable to allow
* usage with arbitrary executors.
*
* 对各种CompletionStage的支持依赖于一个单独的类,以及两个CompletableFuture方法:
* Support for each kind of CompletionStage relies on a separate
* class, along with two CompletableFuture methods:
*
* 一个名为X的Completion类,它对应于函数,以“Uni”、“Bi”或“or”为前缀。
* * A Completion class with name X corresponding to function,
* prefaced with "Uni", "Bi", or "Or". Each class contains
* 每个类包含源、操作和依赖项的字段。
* fields for source(s), actions, and dependent. They are
* 它们非常相似,只是在底层的功能形式上不同。
* boringly similar, differing from others only with respect to
* underlying functional forms. We do this so that users don't
* 我们这样做是为了让用户在通常情况下不会遇到适配器层。
* encounter layers of adaptors in common usages. We also
* 我们还包括不与用户方法对应的“Relay”类/方法;他们将结果从一个阶段复制到另一个阶段。
* include "Relay" classes/methods that don't correspond to user
* methods; they copy results from one stage to another.
*
* 布尔型CompletableFuture方法x(…)(例如uniApply)获取所有需要的参数来检查一个动作是否可
* 以触发,然后运行这个动作或者通过执行它的Completion参数来安排它的异步执行(如果存在的话)。
* * Boolean CompletableFuture method x(...) (for example
* uniApply) takes all of the arguments needed to check that an
* action is triggerable, and then either runs the action or
* arranges its async execution by executing its Completion
* 如果已知是完成的,则该方法返回true。
* argument, if present. The method returns true if known to be
* complete.
*
* Completion方法tryFire(int mode)调用关联的x方法及其持有的参数,并在成功时清除。
* * Completion method tryFire(int mode) invokes the associated x
* method with its held arguments, and on success cleans up.
* mode参数允许tryFire被调用两次(SYNC,然后ASYNC);第一次用于在安排执行时
* 筛选和捕获异常,第二次从任务中调用。
* The mode argument allows tryFire to be called twice (SYNC,
* then ASYNC); the first to screen and trap exceptions while
* arranging to execute, and the second when called from a
* (有几个类不使用异步,所以采用稍微不同的形式。)
* task. (A few classes are not used async so take slightly
* 如果另一个线程已经声明了claim()回调,则会取消函数调用。
* different forms.) The claim() callback suppresses function
* invocation if already claimed by another thread.
*
* 从CompletableFuture x的公共stage方法调用xStage(…)。
* * CompletableFuture method xStage(...) is called from a public
* stage method of CompletableFuture x. It screens user
* 它筛选用户参数并调用 和/或 创建stage对象。
* arguments and invokes and/or creates the stage object. If
* 如果不是异步,并且x已经完成,则立即运行操作。
* not async and x is already complete, the action is run
* 否则会创建一个Completion c,推入x的堆栈(除非完成),并通过c. tryfire启动或触发它。
* immediately. Otherwise a Completion c is created, pushed to
* x's stack (unless done), and started or triggered via
* 这可能也包括了x在push的时候完成的竞争。
* c.tryFire. This also covers races possible if x completes
* 具有两个输入的类(例如BiApply)在push动作时处理两个输入之间的竞争。
* while pushing. Classes with two inputs (for example BiApply)
* deal with races across both while pushing actions. The
* 第二个completion是指向第一个的CoCompletion,共享,这样最多只能执行一个动作。
* second completion is a CoCompletion pointing to the first,
* shared so that at most one performs the action. The
* 多重性方法allOf和anyOf将这两种方法进行配对,形成completions树。
* multiple-arity methods allOf and anyOf do this pairwise to
* form trees of completions.
*
* 注意,方法的泛型类型参数根据“this”是源、依赖项还是completion而不同。
* Note that the generic type parameters of methods vary according
* to whether "this" is a source, dependent, or completion.
*
* 方法postComplete在完成时被调用,除非目标被保证是不可观察的(例如。,尚未返回或链接)。
* Method postComplete is called upon completion unless the target
* is guaranteed not to be observable (i.e., not yet returned or
* 多个线程可以调用postComplete,它原子地弹出每个依赖的操作,并尝试通过
* NESTED模式的tryFire方法触发它。
* linked). Multiple threads can call postComplete, which
* atomically pops each dependent action, and tries to trigger it
* via method tryFire, in NESTED mode. Triggering can propagate
* 触发可以递归地传播,所以NESTED模式返回它完成的依赖项(如果存在的话),
* 以便调用者进一步处理(参见方法postFire)。
* recursively, so NESTED mode returns its completed dependent (if
* one exists) for further processing by its caller (see method
* postFire).
*
* 阻塞方法get()和join()依赖于Signaller Completions来唤醒等待的线程。
* Blocking methods get() and join() rely on Signaller Completions
* that wake up waiting threads. The mechanics are similar to
* 该机制类似于Treiber堆栈等待节点,用于FutureTask、Phaser和SynchronousQueue。
* 有关算法细节,请参阅他们的内部文档。
* Treiber stack wait-nodes used in FutureTask, Phaser, and
* SynchronousQueue. See their internal documentation for
* algorithmic details.
*
* 没有预防措施,随着Completions链的建立,每个都指向其源头,那么CompletableFutures
* 将容易出现垃圾堆积。
* Without precautions, CompletableFutures would be prone to
* garbage accumulation as chains of Completions build up, each
* pointing back to its sources. So we null out fields as soon as
* 因此,我们会尽可能快地空出字段(特别是方法complete.detach)。
* possible (see especially method Completion.detach). The
* 无论如何,筛选检查都需要无害地忽略null参数,这些参数可能是在线程设置字段为null
* 的竞争中获得的。
* screening checks needed anyway harmlessly ignore null arguments
* that may have been obtained during races with threads nulling
* 我们还尝试从可能永远不会弹出的堆栈中取消已触发的Completions链接(参见方法postFire)。
* out fields. We also try to unlink fired Completions from
* stacks that might never be popped (see method postFire).
* 不需要将Completion字段声明为final或volatile,因为它们只有在安全发布时才对其他线程可见。
* Completion fields need not be declared as final or volatile
* because they are only visible to other threads upon safe
* publication.
*/
// 要么是结果,要么是AltResult
volatile Object result; // Either the result or boxed AltResult
// 依赖操作的Treiber堆栈顶部
volatile Completion stack; // Top of Treiber stack of dependent actions
final boolean internalComplete(Object r) { // CAS from null to r
// 使用CAS把result 从null 改成r
return UNSAFE.compareAndSwapObject(this, RESULT, null, r);
}
// 使用CAS修改stack 的值。
final boolean casStack(Completion cmp, Completion val) {
return UNSAFE.compareAndSwapObject(this, STACK, cmp, val);
}
// 如果成功将c压入堆栈,则返回true。
/** Returns true if successfully pushed c onto stack. */
final boolean tryPushStack(Completion c) {
Completion h = stack;
// 设置c 的next 值为h (不需要立即可见,因为下一步使用CAS就能保证可见性)
lazySetNext(c, h);
// 设置 stack为 c
return UNSAFE.compareAndSwapObject(this, STACK, h, c);
}
// 无条件地将c压入堆栈,必要时重试
/** Unconditionally pushes c onto stack, retrying if necessary. */
final void pushStack(Completion c) {
do {} while (!tryPushStack(c));
}
/* ------------- Encoding and decoding outcomes -------------- */
static final class AltResult { // See above
final Throwable ex; // null only for NIL 只有NIL 是null
AltResult(Throwable x) { this.ex = x; }
}
// null值编码
/** The encoding of the null value. */
static final AltResult NIL = new AltResult(null);
// 使用null值完成,除非已经完成。
/** Completes with the null value, unless already completed. */
final boolean completeNull() {
// 使用CAS设置result 为NIL
return UNSAFE.compareAndSwapObject(this, RESULT, null,
NIL);
}
/** Returns the encoding of the given non-exceptional value. */
final Object encodeValue(T t) {
return (t == null) ? NIL : t;
}
// 以非异常结果完成,除非已经完成。
/** Completes with a non-exceptional result, unless already completed. */
final boolean completeValue(T t) {
// 设置 result 值, 如果 t = null,设置为 NIL (result 为null,表示CompletableFuture还没
// 执行过,所以如果执行结果为null,则使用NIL代替)
return UNSAFE.compareAndSwapObject(this, RESULT, null,
(t == null) ? NIL : t);
}
/**
* 返回给定(非空)异常的编码作为一个包装的CompletionException,除非它已经是了。
* Returns the encoding of the given (non-null) exception as a
* wrapped CompletionException unless it is one already.
*/
static AltResult encodeThrowable(Throwable x) {
// 如果异常不是CompletionException 类型的,则包装为 CompletionException
return new AltResult((x instanceof CompletionException) ? x :
new CompletionException(x));
}
// 以异常结果完成,除非已经完成。
/** Completes with an exceptional result, unless already completed. */
final boolean completeThrowable(Throwable x) {
// 使用AltResult包装异常
return UNSAFE.compareAndSwapObject(this, RESULT, null,
encodeThrowable(x));
}
/**
* 返回给定(非空)异常的编码作为一个包装的CompletionException,除非它已经是了。
* Returns the encoding of the given (non-null) exception as a
* wrapped CompletionException unless it is one already. May
* 可以返回给定的对象r(它必须是一个source future的结果),如果它是等价的,也就是说,
* 如果这是一个现有的CompletionException的简单中继。
* return the given Object r (which must have been the result of a
* source future) if it is equivalent, i.e. if this is a simple
* relay of an existing CompletionException.
*/
static Object encodeThrowable(Throwable x, Object r) {
// 如果 x不是CompletionException 类型的,则封装成 CompletionException
if (!(x instanceof CompletionException))
x = new CompletionException(x);
// 如果 x = r.ex,则直接返回
else if (r instanceof AltResult && x == ((AltResult)r).ex)
return r;
// 将CompletionException 封装到 AltResult
return new AltResult(x);
}
/**
* 使用给定的(非空)异常结果作为包装的CompletionException完成,除非它已经是一个CompletionException,
* 或者已经完成(result 不为null)。
* Completes with the given (non-null) exceptional result as a
* wrapped CompletionException unless it is one already, unless
* already completed. May complete with the given Object r
* 如果给定的对象r(它必须是一个源future的结果)是等价的,也就是说,如果这是一个
* 现有CompletionException的简单传播,则可以用它来完成。
* (which must have been the result of a source future) if it is
* equivalent, i.e. if this is a simple propagation of an
* existing CompletionException.
*/
// 使用CAS设置 result
final boolean completeThrowable(Throwable x, Object r) {
return UNSAFE.compareAndSwapObject(this, RESULT, null,
encodeThrowable(x, r));
}
/**
* 返回给定参数的编码:如果异常是非空的,则将其编码为AltResult。否则使用给定的值,如果null封装为NIL。
* Returns the encoding of the given arguments: if the exception
* is non-null, encodes as AltResult. Otherwise uses the given
* value, boxed as NIL if null.
*/
Object encodeOutcome(T t, Throwable x) {
return (x == null) ? (t == null) ? NIL : t
: encodeThrowable(x);
}
/**
* 返回复制结果的编码;如果异常,则重新包装为CompletionException,否则返回参数。
* Returns the encoding of a copied outcome; if exceptional,
* rewraps as a CompletionException, else returns argument.
*/
static Object encodeRelay(Object r) {
Throwable x;
// 如果执行异常了,并且异常类型不是 CompletionException类型的,则将异常包装成
// CompletionException,并封装到AltResult。否则直接返回r
return (((r instanceof AltResult) &&
(x = ((AltResult)r).ex) != null &&
!(x instanceof CompletionException)) ?
new AltResult(new CompletionException(x)) : r);
}
/**
* 用r或r的一个拷贝完成,除非已经完成。
* Completes with r or a copy of r, unless already completed.
* 如果异常,r首先被强制为CompletionException。
* If exceptional, r is first coerced to a CompletionException.
*/
final boolean completeRelay(Object r) {
// 设置result
return UNSAFE.compareAndSwapObject(this, RESULT, null,
encodeRelay(r));
}
/**
* 使用Future.get 约定报告结果
* Reports result using Future.get conventions.
*/
private static <T> T reportGet(Object r)
throws InterruptedException, ExecutionException {
// 根据下面的约定,null表示中断
if (r == null) // by convention below, null means interrupted
// 线程被中断,抛出 InterruptedException
throw new InterruptedException();
if (r instanceof AltResult) {
Throwable x, cause;
if ((x = ((AltResult)r).ex) == null)
// 执行结果为null
return null;
// 任务取消
if (x instanceof CancellationException)
throw (CancellationException)x;
if ((x instanceof CompletionException) &&
(cause = x.getCause()) != null)
x = cause;
// 任务执行异常,抛出ExecutionException
throw new ExecutionException(x);
}
// 返回结果
@SuppressWarnings("unchecked") T t = (T) r;
return t;
}
/**
* 解码结果以返回结果或抛出未检查的异常。
* Decodes outcome to return result or throw unchecked exception.
*/
// 和reportGet()不同的是:1、因为join()方法线程不接受中断,因此waitingGet() 不会返回null
// 2、任务执行异常reportGet()抛出的是ExecutionException异常,而reportJoin()抛出CompletionException
private static <T> T reportJoin(Object r) {
if (r instanceof AltResult) {
Throwable x;
if ((x = ((AltResult)r).ex) == null)
// 任务执行结果为null,返回null
return null;
// 任务取消
if (x instanceof CancellationException)
throw (CancellationException)x;
// 任务异常
if (x instanceof CompletionException)
throw (CompletionException)x;
// 重新创建异常,以提供准确的堆栈跟踪
throw new CompletionException(x);
}
// 返回结果
@SuppressWarnings("unchecked") T t = (T) r;
return t;
}
/* ------------- Async task preliminaries -------------- */
/**
* 一个标识符接口,标识由{@code async}方法产生的异步任务。
* A marker interface identifying asynchronous tasks produced by
* {@code async} methods. This may be useful for monitoring,
* 这对于监视、调试和跟踪异步活动可能很有用。
* debugging, and tracking asynchronous activities.
*
* @since 1.8
*/
public static interface AsynchronousCompletionTask {
}
// common池的目标并行度级别 是否大于1
private static final boolean useCommonPool =
(ForkJoinPool.getCommonPoolParallelism() > 1);
/**
* 默认执行器 -- ForkJoinPool.commonpool(),除非它不能支持并行。
* Default executor -- ForkJoinPool.commonPool() unless it cannot
* support parallelism.
*/
private static final Executor asyncPool = useCommonPool ?
ForkJoinPool.commonPool() : new ThreadPerTaskExecutor();
// 如果ForkJoinPool.commonPool()不能支持并行的应急计划
/** Fallback if ForkJoinPool.commonPool() cannot support parallelism */
static final class ThreadPerTaskExecutor implements Executor {
// 创建一个线程,执行给定的任务
public void execute(Runnable r) { new Thread(r).start(); }
}
/**
* 空值检查用户执行器参数,并在禁用并行的情况下将commonPool的使用转换为asyncPool。
* Null-checks user executor argument, and translates uses of
* commonPool to asyncPool in case parallelism disabled.
*/
// 筛选执行器
static Executor screenExecutor(Executor e) {
// 禁用并行的情况下若使用common池,则转换为asyncPool。
if (!useCommonPool && e == ForkJoinPool.commonPool())
return asyncPool;
// 若执行器为null,抛出 NullPointerException
if (e == null) throw new NullPointerException();
return e;
}
// Modes for Completion.tryFire. Signedness matters.
static final int SYNC = 0;
static final int ASYNC = 1;
static final int NESTED = -1;
/* ------------- Base Completion classes and operations -------------- */
@SuppressWarnings("serial")
abstract static class Completion extends ForkJoinTask<Void>
implements Runnable, AsynchronousCompletionTask {
volatile Completion next; // Treiber stack link
/**
* 如果触发,则执行完成操作,如果存在,则返回可能需要传播的依赖项。
* Performs completion action if triggered, returning a
* dependent that may need propagation, if one exists.
*
* @param mode SYNC, ASYNC, or NESTED
*/
// 根据模式运行postComplete 或 将this 返回给调用者。
abstract CompletableFuture<?> tryFire(int mode);
// 如果可能仍可触发,则返回true。由cleanStack使用。
/** Returns true if possibly still triggerable. Used by cleanStack. */
abstract boolean isLive();
// Runnable方法
public final void run() { tryFire(ASYNC); }
// ForkJoinTask方法
public final boolean exec() { tryFire(ASYNC); return true; }
public final Void getRawResult() { return null; }
public final void setRawResult(Void v) {}
}
static void lazySetNext(Completion c, Completion next) {
// 不会保证对变量的写立即可见,但能保证写入顺序
UNSAFE.putOrderedObject(c, NEXT, next);
}
/**
* pop并尝试触发所有可到达的依赖项。只有在已知已完成时才调用。
* Pops and tries to trigger all reachable dependents. Call only
* when known to be done.
*/
final void postComplete() {
/*
* 在每个步骤中,变量f保存当前依赖项以弹出和运行。
* On each step, variable f holds current dependents to pop
* 它一次只沿着一条路径扩展,其他路径放回堆栈以避免无界递归。 (不使用递归遍历二叉树)
* and run. It is extended along only one path at a time,
* pushing others to avoid unbounded recursion.
*/
// r r r
// / this = r / /
// s1 CAS修改stack为n1 s1 n1 s2
// / \ ======> / / \ ====> / \
// s2 n1 s2 s4 n2 s3 n1
// / \ / \ / \ / \
// s3 n3 s4 n2 s3 n3 s4 n2
// CAS修改stack为n1 ,相当于分割成了右边两棵树,同步执行完s1后,由于s1.stack != null,因此返回s1的 dep,f = s1.dep,
// h = s1.stack = s2,h.next = n3,n3 != null,f = s1 != this,因此s2放回r的堆栈中,然后执行n3。
CompletableFuture<?> f = this; Completion h;
while ((h = f.stack) != null ||
(f != this && (h = (f = this).stack) != null)) {
CompletableFuture<?> d; Completion t;
// 使用CAS修改stack 的值 next (可能会有多线程一起执行,所以需要使用CAS)
if (f.casStack(h, t = h.next)) {
if (t != null) {
if (f != this) {
// 将h 放到this 的堆栈中 (注意不是f)
pushStack(h);
continue;
}
h.next = null; // detach 分离
}
// 如果同步执行了h 的任务并且h.stack不为null,则返回h;其他情况返回null
f = (d = h.tryFire(NESTED)) == null ? this : d;
}
}
}
// 遍历stack 并解除过期的 Completions连接
/** Traverses stack and unlinks dead Completions. */
final void cleanStack() {
// p -> previous 表示前一个 Completion
for (Completion p = null, q = stack; q != null;) {
Completion s = q.next;
// q 还是有效的 (未执行过)
if (q.isLive()) {
p = q;
q = s;
}
// q 无效,进行删除
else if (p == null) {
// 使用CAS修改stack = s,即移除q
casStack(q, s);
// q = stack,重新开始 (因为CAS可能失败,所以不使用 q = s)
q = stack;
}
else {
// p.next = s,移除q
p.next = s;
// 判断上一个Completion是否还是有效的
if (p.isLive())
q = s;
else {
// 从stack重新开始
p = null; // restart
q = stack;
}
}
}
}
/* ------------- One-input Completions -------------- */
/** A Completion with a source, dependent, and executor. */
@SuppressWarnings("serial")
abstract static class UniCompletion<T,V> extends Completion {
// 要使用的执行器(如果没有,则为null)
Executor executor; // executor to use (null if none)
// 依赖完成
CompletableFuture<V> dep; // the dependent to complete
// 操作源
CompletableFuture<T> src; // source for action
UniCompletion(Executor executor, CompletableFuture<V> dep,
CompletableFuture<T> src) {
this.executor = executor;
this.dep = dep;
this.src = src;
}
/**
* 如果操作可以运行,则返回true。只有在已知可触发时才调用。
* Returns true if action can be run. Call only when known to
* 使用FJ标记位确保只有一个线程声明所有权。
* be triggerable. Uses FJ tag bit to ensure that only one
* thread claims ownership. If async, starts as task -- a
* 如果异步,作为任务启动——稍后调用tryFire将运行操作。
* later call to tryFire will run action.
*/
// 若线程可以同步执行任务返回true,否则返回false
final boolean claim() {
Executor e = executor;
// 设置 FrokJoinTask标记
if (compareAndSetForkJoinTaskTag((short)0, (short)1)) {
if (e == null)
// 没有执行器,返回true,使用调用用的线程执行
return true;
// executor 设置为null
executor = null; // disable
// 作为任务启动
e.execute(this);
}
// 没有获取到任务的执行权,或者任务已经进行异步执行了,返回false,表示操作不能再执行
return false;
}
// 判断此Completion是否还是有效的(未执行过)
final boolean isLive() { return dep != null; }
}
// 除非完成,否则将给定的 completion放入堆栈(如果存在)。
/** Pushes the given completion (if it exists) unless done. */
final void push(UniCompletion<?,?> c) {
if (c != null) {
// 若result = null (即source未完成),将c 压入栈顶
while (result == null && !tryPushStack(c))
// CAS失败,则清除 next
lazySetNext(c, null); // clear on failure
}
}
/**
* UniCompletion.tryFire 成功后dependent调用后置处理
* Post-processing by dependent after successful UniCompletion
* 尝试清除源a的堆栈,然后根据模式运行postComplete 或 将this 返回给调用者。
* tryFire. Tries to clean stack of source a, and then either runs
* postComplete or returns this to caller, depending on mode.
*/
// 根据模式运行postComplete 或 将this 返回给调用者
final CompletableFuture<T> postFire(CompletableFuture<?> a, int mode) {
if (a != null && a.stack != null) {
// SYNC
11 CompletableFuture 源码注释
最新推荐文章于 2024-05-07 23:14:01 发布
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