UDP服务器判断客户端是否掉线

该博客主要探讨了UDP通信中客户端获取公网IP的实现方式,通过调用批处理获取IP,并展示了如何使用C++进行UDP套接字编程,实现服务器监听客户端连接并记录在线状态。此外,还包含了客户端离线检测的线程函数,用于监测超过10秒无消息的客户端。
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client.cpp

#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include<stdlib.h>
#include<string>


#include<winsock.h>

#pragma comment(lib,"ws2_32.lib")
using namespace std;

void getPub_ip(char *ip)//获取IP
{
	//system("curl -L ip.tool.lu  >ip.txt");
	ShellExecute(NULL, "open", "getip.bat", NULL, NULL, SW_HIDE);
	FILE *fp;
	fopen_s(&fp, "ip.dat", "r");
	wchar_t line[512];
	wchar_t line1[512];
	fgets(ip, 512, fp);
	//fgetws(line, 512, fp);
	fclose(fp);
	//remove("ip.dat");// 删除文件

}

//获取本机IP及名称
bool GetLocalIP(char * ip, char * hostname)
{
	//1.初始化wsa  
	WSADATA wsaData;
	int ret = WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (ret != 0) {
		return false;
	}
	//2.获取主机名
	//char hostname[256];
	ret = gethostname(hostname, 250);
	if (ret == SOCKET_ERROR)
	{
		return false;
	}
	//3.获取主机ip 

	HOSTENT * host = gethostbyname(hostname);
	if (host == NULL)
	{
		return false;
	}
	//4.转化为char*并拷贝返回  
	strcpy_s(ip, 250, inet_ntoa(*(in_addr*)*host->h_addr_list));
	return true;
}


void main()
{
	char localIp[250] = {0};
	char localName[250] = { 0 };
	char netIp[250] = { 0 };
	getPub_ip(netIp);//获取IP
	string nip(&netIp[10], strlen(netIp) - 10);
	GetLocalIP(localIp, localName);//获取主机名
	SOCKET server, client;
	char  sendstr[128] = { 0 };
	int lenght;
	SOCKADDR_IN server_add;//定义serverIP及端口
	WSADATA wsadata;
	//判断版本号
	int error = WSAStartup(MAKEWORD(2, 2), &wsadata);
	if (error != 0)
	{
		printf("error");
		return;
	}
	//设置服务器IP
	server_add.sin_family = AF_INET;
	server_add.sin_addr.S_un.S_addr = inet_addr("111.111.111.111");
	server_add.sin_port = htons(8898);
	server = socket(AF_INET, SOCK_DGRAM, 0);//创建套接字
	int reclen = -1;
	GetLocalIP(localIp, localName);//获取主机名
	while (1)
	{
		char recstr[250];
		lenght = sizeof(SOCKADDR);
		GetLocalIP(localIp, localName);//获取主机名
		sendto(server, nip.c_str(), sizeof(netIp) + 1, 0, (SOCKADDR*)&server_add, lenght);
		Sleep(2000);
	}
	closesocket(server);
	WSACleanup();
}

server.cpp

#include <stdio.h>
#include<stdlib.h>
#include<string.h>
#include<map>
#include<ctime>

#include<winsock.h>

#pragma comment(lib,"ws2_32.lib")

using namespace std;
map<string, time_t> mapClientMessage;//客户端信息+时间

UINT offLine(LPVOID Param)
{
	while (1)
	{
		Sleep(1000);
		string clientMessage;
		time_t t;

		auto n = mapClientMessage.begin();
		for (; n != mapClientMessage.end(); n++)
		{
			if (time(0) - n->second>10)
			{
				printf("%s离开服务器\n", n->first.c_str());
				mapClientMessage.erase(n->first);
			}
		}
	}
}


void main()
{
	CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)offLine, NULL, NULL, NULL);//判断是否掉线
	
	SOCKET server,client;
	char  recstr[256] = { 0 };
	int reclen = 0;
	int lenght;
	SOCKADDR_IN server_add;//定义serverIP及端口
	WSADATA wsadata;
	//判断版本号
	int error = WSAStartup(MAKEWORD(2, 2), &wsadata);
	if (error != 0)
	{
		printf("error");
		return;
	}

	//设置服务器IP
	server_add.sin_family = AF_INET;
	server_add.sin_addr.S_un.S_addr = inet_addr("111.111.111.111");//指定IP htonl(INADDR_ANY)本机IP
	server_add.sin_port = htons(8898);
	server = socket(AF_INET, SOCK_DGRAM, 0);//创建套接字
											//绑定
	bind(server, (SOCKADDR*)&server_add, sizeof(SOCKADDR));

	while (1)
	{
		//printf("11\n");
		lenght = sizeof(SOCKADDR);
		reclen = recvfrom(server, recstr, sizeof(recstr) + 1, 0, (SOCKADDR*)&server_add, &lenght);
		if (reclen != -1)
		{
			string clientMessage;
			time_t t;
			auto n = mapClientMessage.begin();
			for (;n!=mapClientMessage.end();n++)
			{	
				if (n->first.compare(recstr)==0)//如果链表中有则,插入当前时间
				{
					n->second = time(0);//获取当前时间,存入
					break;
				}
				if (time(0) - n->second>100)
				{
					printf("%s离开服务器\n",n->first.c_str());
				}
			}
			if (n == mapClientMessage.end())//如果到末尾,则插入
			{
				mapClientMessage.insert(make_pair(recstr, time(0)));
				printf("%s访问服务器\n", recstr);
			}
			Sleep(1000);
		}
	}
	closesocket(server);
	WSACleanup();
}
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