1、拍击UITapGestureRecognizer (任意次数的拍击)2、向里或向外捏UIPinchGestureRecognizer (用于缩放)3、摇动或者拖拽UIPanGestureRecognizer4、擦碰UISwipeGestureRecognizer (一般用以左右切换滑动)5、旋转UIRotationGestureRecognizer (手指朝相反方向移动)6、长按UILongPressGestureRecognizer
override func viewDidLoad() {
super.viewDidLoad()
var v = UIView(frame: CGRect(x: 0, y: 0, width: screenWidth, height: screenHeight));
//点击事件
let handTap = UITapGestureRecognizer(target: self, action: #selector(funTap))
v.addGestureRecognizer(handTap)
//拖动事件, 任意方向
let handDrag = UIPanGestureRecognizer(target: self, action: #selector(funDrag))
//v.addGestureRecognizer(handDrag)
//左右滑动,不可与拖动事件UIPanGestureRecognizer并存 , 默认只支持向右
let handLeftRight = UISwipeGestureRecognizer(target: self, action: #selector(funLeftRight))
handLeftRight.direction = .left //支持向左
v.addGestureRecognizer(handLeftRight)
self.view.addSubview(v)
}
func funTap(sender: UIPanGestureRecognizer){
print("funTap_"+String(arc4random()));
}
func funDrag(sender: UIPanGestureRecognizer){
var Point = sender.translation(in: self.view);//现对于起始点的移动位置
Point = sender.location(in: self.view);//在整个self.view 中的位置
print("funDrag_"+String(describing: Point.x)+","+String(describing:Point.y))
}
func funLeftRight(sender: UIPanGestureRecognizer){
print("funLeftRight_"+String(arc4random()));
}