-(IBAction)buttonPressed1:(id)sender {
NSLog(@"1");
UIButton*button = (UIButton *)sender;
NSInteger tag=button.tag;
CATransition*animation =[CATransition animation];
animation.delegate =self;
animation.duration=kDuration;
animation.timingFunction=UIViewAnimationCurveEaseInOut;switch(tag) {case 101:
animation.type=kCATransitionFade;break;case 102:
animation.type=kCATransitionPush;break;case 103:
animation.type=kCATransitionReveal;break;case 104:
animation.type=kCATransitionMoveIn;break;case 201:
animation.type= @"cube";break;case 202:
animation.type= @"suckEffect";break;case 203:
animation.type= @"oglFlip";break;case 204:
animation.type= @"rippleEffect";break;case 205:
animation.type= @"pageCurl";break;case 206:
animation.type= @"pageUnCurl";break;case 207:
animation.type= @"cameraIrisHollowOpen";break;case 208:
animation.type= @"cameraIrisHollowClose";break;default:break;
}switch(self.typeId) {case 0:
animation.subtype=kCATransitionFromLeft;break;case 1:
animation.subtype=kCATransitionFromBottom;break;case 2:
animation.subtype=kCATransitionFromRight;break;case 3:
animation.subtype=kCATransitionFromTop;break;default:break;
}
self.typeId+= 1;if (self.typeId > 3) {
self.typeId= 0;
}
NSUInteger green=[[self.view subviews] indexOfObject:self.greenView];
NSUInteger blue=[[self.view subviews] indexOfObject:self.blueView];
[self.view exchangeSubviewAtIndex:green withSubviewAtIndex:blue];
[[self.view layer] addAnimation:animation forKey:@"animation"];
}