python设计石头剪刀布游戏_用python制作剪刀石头布游戏

1

由于需要电脑随机出拳,所以我们这里导入随机数模块,具体代码:

import random

然后用input 代码和用户交互,让用户选择出 剪刀 石头或者布

player = input("请输入要出的选项:剪刀(1)/石头(2)/布(3)")

777f3fc2bbd6e1d00185e1d40d254193cfe8afc6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

2

对玩家出拳进行判断,我们这里用 1 代表了 剪刀 2 代表石头 3 代表布 所以我们限制玩家只能出 这三个数字,输入其他字符 则提示玩家出拳错误

if player.isdigit() and int(player) >= 1 and int(player) <= 3:

else:

print("出拳有误")

40d2d0e8b004541ba2628993869a310e1699a6c6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

3

下面在用户输入正确的情况下 写入判断代码,首先把用户输入的数字转换成整数类型,以及将电脑随机数代码完善

player = int(player)

cpu = random.randint(1, 3)

16d8f72abab842401193b8a17ac595ee40c19ec6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

4

继续用if判断,将电脑和用户输入的数字判断成拳头,代码如下:

if player == 1:

player1 = "剪刀"

if player == 2:

player1 = "石头"

if player == 3:

player1 = "布"

if cpu == 1:

cpu1 = "剪刀"

if cpu == 2:

cpu1 = "石头"

if cpu == 3:

cpu1 = "布"

print("玩家出拳为:", player1, "电脑出拳为:", cpu1)

判断最后打印出双方出拳的结果

4080a927ac5306881241de7f57e8904801fc96c6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

5

然后我们进行胜负条件的判断,我们先写上当用户胜利时候的情况,具体代码如下:

if (player == 1 and cpu == 3) \

or (player == 2 and cpu == 1) \

or (player == 3 and cpu == 2):

print("玩家胜利")

dda98e4800fc77f711632495c8715fdb372090c6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

6

按照同样的判断方法,判断出电脑胜利和平局的结果:

if (player == 1 and cpu == 2) \

or (player == 2 and cpu == 3) \

or (player == 3 and cpu == 1):

print("电脑胜利")

if (player == 1 and cpu == 1) \

or (player == 2 and cpu == 2) \

or (player == 3 and cpu == 3):

print("平局")

994f412043715fdbbb4dc28f468920c5270f8cc6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

7

经过以上代码,我们基本完成了整个游戏的过程,下面运行一下看效果:

3761a73acd8920c5b762f380568a59de440788c6.jpg?x-bce-process=image%2Fresize%2Cm_lfit%2Cw_500%2Climit_1

8

整体代码总结:

import random

player = input("请输入要出的选项:剪刀(1)/石头(2)/布(3)")

if player.isdigit() and int(player) >= 1 and int(player) <= 3:

player = int(player)

cpu = random.randint(1, 3)

if player == 1:

player1 = "剪刀"

if player == 2:

player1 = "石头"

if player == 3:

player1 = "布"

if cpu == 1:

cpu1 = "剪刀"

if cpu == 2:

cpu1 = "石头"

if cpu == 3:

cpu1 = "布"

print("玩家出拳为:", player1, "电脑出拳为:", cpu1)

#

if (player == 1 and cpu == 3) \

or (player == 2 and cpu == 1) \

or (player == 3 and cpu == 2):

print("玩家胜利")

if (player == 1 and cpu == 2) \

or (player == 2 and cpu == 3) \

or (player == 3 and cpu == 1):

print("电脑胜利")

if (player == 1 and cpu == 1) \

or (player == 2 and cpu == 2) \

or (player == 3 and cpu == 3):

print("平局")

else:

print("出拳有误")

END

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