java getkeycode_Java KeyEvent.getKeyCode方法代碼示例

这篇文章汇总了Java中KeyEvent类的getKeyCode方法的常见用法。通过20个示例代码,帮助开发者理解如何使用getKeyCode方法处理键盘事件,包括按键响应、移动操作、游戏控制等场景。

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本文整理匯總了Java中java.awt.event.KeyEvent.getKeyCode方法的典型用法代碼示例。如果您正苦於以下問題:Java KeyEvent.getKeyCode方法的具體用法?Java KeyEvent.getKeyCode怎麽用?Java KeyEvent.getKeyCode使用的例子?那麽恭喜您, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類java.awt.event.KeyEvent的用法示例。

在下文中一共展示了KeyEvent.getKeyCode方法的20個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於我們的係統推薦出更棒的Java代碼示例。

示例1: keyPressed

​點讚 5

import java.awt.event.KeyEvent; //導入方法依賴的package包/類

@Override

public void keyPressed(KeyEvent ke) {

int key = ke.getKeyCode();

if (key == KeyEvent.VK_UP) {

// projectionModificationBegin();

bDragging = true;

dragAnim.animWithVelocity(0, DragAnim.MAX_VELOCITY*.7);

} else if (key == KeyEvent.VK_DOWN) {

// projectionModificationBegin();

bDragging = true;

dragAnim.animWithVelocity(0, -DragAnim.MAX_VELOCITY*.7);

} else if (key == KeyEvent.VK_LEFT) {

// projectionModificationBegin();

bDragging = true;

dragAnim.animWithVelocity(DragAnim.MAX_VELOCITY*.7,0);

} else if (key == KeyEvent.VK_RIGHT) {

// projectionModificationBegin();

dragAnim.animWithVelocity(-DragAnim.MAX_VELOCITY*.7,0);

}

}

開發者ID:iapafoto,項目名稱:DicomViewer,代碼行數:22,

示例2: processKeyEvent

​點讚 3

import java.awt.event.KeyEvent; //導入方法依賴的package包/類

@Override

public void processKeyEvent(ExecutionUnit process, KeyEventType type, KeyEvent e) {

// ignore if not active

if (!isActive()) {

return;

}

if (type == KeyEventType.KEY_PRESSED) {

if (KeyEvent.VK_ESCAPE == e.getKeyCode()) {

SHOW_ORDER_TOGGLEBUTTON.doClick();

}

}

// no matter what, while flow visualizer is active we consume all events

e.consume();

}

開發者ID:transwarpio,項目名稱:rapidminer,代碼行數:17,

示例3: keyPressed

​點讚 3

import java.awt.event.KeyEvent; //導入方法依賴的package包/類

/**

* Notification from AWT that a key has been pressed. Note that

* a key being pressed is equal to being pushed down but *NOT*

* released. Thats where keyTyped() comes in.

*

* @param e

* The details of the key that was pressed

*/

@Override

public void keyPressed(KeyEvent e) {

switch (e.getKeyCode()) {

// Jump

case KeyEvent.VK_W:

// climb e jump

case KeyEvent.VK_SPACE:

game.player.startClimb();

break;

// move left

case KeyEvent.VK_A:

game.player.startLeft(e.isShiftDown());

break;

// move right

case KeyEvent.VK_D:

game.player.startRight(e.isShiftDown());

break;

}

}

開發者ID:DreamBlocks,項目名稱:DreamBlocks,代碼行數:28,

示例4: keyPressed

​點讚 3

import java.awt.event.KeyEvent; //導入方法依賴的package包/類

public void keyPressed(KeyEvent event) {

synchronized (lock) {

tempPress = true;

lock.notifyAll();

if (! startTest) {

return;

}

for (int x = 0; x < inputMasks.length; x++) {

if ((event.getModifiers() & inputMasks[x]) != 0) {

System.out.println("Modifier set: " +

event.getKeyModifiersText(inputMasks[x]));

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