ppython
Implementation of processing.org's processing in pure python (processing.py runs on jython, this one runs on pure python). No dependency, no import and no run().
Info
Release name: omri
Stability: alpha, highly volatile, more to be completed
Running
cd ppython/ppython
python ppython.py /file.py
History
Had this project lying around. Removed it from the fossils graveyard when Dr. Omri Har-Shemesh came to our Python meetup. I was inspired by his high physics background, I was reminded of this in my cupboard and decided to open it to the world.
Please don't see the source code (ppython.py) else you'll chase me out of the Python kingdom.
Why a pure python version?
To simply take advantage of the huge number of machine learning, data science and normal packages available.
How is this different from p5py?
no dependency
requires only tkinter
no imports
you only run your code as it should. no from x import *
no run()
no need to call run() at the end
Dependencies
>>> dependencies is None
True
Absolutely no dependency.
Gallery
Here are some snippets:
Sound Bars
python ppython.py snippets/soundbars.py
code:
def setup():
pass
def draw():
background(255, 255, 255)
for i in range(20):
ry = random(2, 10)*10
fill(i*10, 100, 20)
rect(10 + i*10, 150-ry, 10, ry)
fill(255, 0, 0)
Microsoft Logo
python ppython.py snippets/winlogo.py
code:
def setup():
size = 100
noStroke()
fill(245, 80, 35)
rect(10, 10, size, size)
fill(125, 185, 0)
rect(120, 10, size, size)
fill(0, 160, 240)
rect(10, 120, size, size)
fill(255, 185, 0)
rect(120, 120, size, size)
def draw():
pass
Paint
python ppython.py snippets/paint.py
code:
def setup():
pass
def draw():
fill(255, 0, 0)
ellipse(mouseX, mouseY, 20, 20)
Line Graph
python ppython.py snippets/line_graph.py
code:
coords = [
(20, 30),
(50, 35),
(80, 40),
(110, 50),
(130, 70),
(150, 90),
(180, 110),
(210, 120),
(240, 150),
(270, 200)
]
def setup():
global coords
noStroke()
for coord in coords:
x = coord[0]; y = coord[1]
fill(255, 175, 150)
ellipse(x-5, y-5, 10, 10)
stroke(255, 175, 150)
strokeSize(3)
for i, coord in enumerate(coords):
if i+1 < len(coords):
x = coord[0]; y = coord[1]
x2 = coords[i+1][0]; y2 = coords[i+1][1]
line(x, y, x2, y2)
def draw():
pass
Brownian Motion
python ppython.py snippets/brownian_motion.py
code:
class Particle:
def __init__(self, x, y, r=10, vx=1, vy=1, randv=False):
self.x = x
self.y = y
self.r = r
self.vx = vx
self.vy = vy
if randv:
rand1 = random(0, 1)
rand2 = random(0, 1)
if rand1:
self.vx *= -1
if rand2:
self.vy *= -1
def draw(self):
noStroke()
fill(140,70,20)
ellipse(self.x, self.y, self.r, self.r)
def update(self):
self.x += self.vx
self.y += self.vy
def check_bounds(self):
global width
if self.x > width-self.r or self.x-self.r < 0:
self.vx *= -1
if self.y > height-self.r or self.y-self.r < 0:
self.vy *= -1
def run(self):
self.update()
self.check_bounds()
self.draw()
particles = [Particle(
random(0, width), random(0, width), vx=2, vy=2, randv=True)
for i in range(200)]
def setup():
pass
def draw():
global particles
background(255, 255, 255)
for p in particles:
p.run()
Grid Triangles
python ppython.py snippets/rand_triangles.py
code:
def triangle(x1, y1, x2, y2, x3, y3):
beginShape()
vertex(x1, y1)
vertex(x2, y2)
vertex(x3, y3)
endShape()
def setup():
background(255)
noStroke()
for x in range(0, width, 50):
for y in range(0, width, 50):
fill(random(0, 255), random(0, 255), random(0, 255))
triangle(
random(x, x+50),
random(y, y+50),
random(x, x+50),
random(y, y+50),
random(x, x+50),
random(y, y+50)
)
def draw():
pass
Docs
constants
mouseX
position of x-coord of mouse
mouseY
position of y-coord of mouse
width
width of the canvas
height
height of the canvas
main functions
setup()
Used to initialise what will be used only once
draw()
code to be looped is placed in it
graphics
line()
line(x1, y1, x2, y2)
rect()
rect(x, y, width, height)
ellipse()
ellipse(x, y, width, height)
beginShape()
beginShape()
vertex(x1, y1)
vertex(x2, y2)
vertex(x3, y3)
endShape()
fill control
background()
background(r, g, b)
background(r, g, b, a)
background(grayness) # background(100) equals background(100, 100, 100)
fill()
fill(r, g, b)
fill(r, g, b, a)
fill(grayness) # fill(100) equals fill(100, 100, 100)
Used to colour shapes
stroke()
stroke(r, g, b)
stroke(r, g, b, a)
stroke(grayness) # stroke(100) equals stroke(100, 100, 100)
Used to colour lines and boarders of shapes
strokeSize()
strokeSize(thickness)
Used to define borders of shapes
noFill()
noFill()
Removes filling
noStroke()
noStroke()
Removes strokes
utility
random()
random(end) # same as random(0, end)
random(start, end)
random() # returns arbitrary value from 0 to 1
Returns integer inclusive of start, exclusive of end
dist
dist(x1, x2, y1, y2)
Returns 2D distance between 2 coordinates.