这一篇,我们先讲一些跟ice有关的接口函数的设计
我们仿照icedemo写两个结构体
struct zktrans_nat_cfg
{
/** STUN srv */
const char *stun_srv;
int stun_port;
/** TURN srv */
const char *turn_srv;
int turn_port;
const char *turn_username;
const char *turn_passwd;
/** callback */
PFN_zktrans_nat_cb_rtp cb_rtp;
PFN_zktrans_nat_cb_rtcp cb_rtcp;
PFN_zktrans_nat_cb_state cb_state;
void *userptr;
};
struct zktrans_nat_t
{
zktrans_nat_cfg cfg;// 用户配置信息
pj_caching_pool cp;
pj_pool_t *pool;
pj_ice_strans_cfg ice_cfg;
pj_ice_strans *ice_strans;
/** 保存本地, 对方 sdp 字符串 */
char *local_sdp, *remote_sdp;
pj_thread_t *thread;
pj_bool_t thread_quit_flag;
char *stun_srv, *turn_srv, *turn_user, *turn_passwd;
PFN_zktrans_nat_cb_rtp rtp_cb;
PFN_zktrans_nat_cb_rtp rtcp_cb;
void *userptr;
pj_thread_t *th_rtp, *th_rtcp;
pj_thread_desc th_rtp_desc, th_rtcp_desc;
pj_sockaddr def_rtp, def_rtcp;
};
1 结构体配置及库初始化 这一步主要围绕zktrans_nat_t 结构体中的ice_cfg这个变量展开。
int zktrans_nat_send_rtp(zktrans_nat_t *trans,const char *data,int len)
{
static bool _inited = false;
if(!_inited)// lib initialize
{
pj_init();
pjlib_util_init();
pjnath_init();
_inited = true;
}
zktrans_nat_t *ins =new zktrans_nat_t;
ins->cfg =*cfg;
ins->ice_strans=0;
pj_cacing_pool_init(&init->cp,0,0);
//default ice stream trans cfg
pj_ice_strans_cfg_default(&ins->ice_cfg);
ins->ice_cfg.stun.cfg.pf=&ins->cp.factory;
//ins->pool=pj_pool_create(&ins->cp.factory,"zktrans_nathlp",512,512,0);
//time heap
pj_timer_heap_create(ins->pool,100,&ins->ice_cfg.stun.cfg.timer_heap);//创建定时器堆,最多可放入100个定时器
//ioqueue
pj_ioqueue_create(ins->pool,16,&ins->ice_cfg.stun_cfg.ioqueue);
ins->quit=false;
// start worker thread for timer & ioqueue
pj_thread_create(ins->pool,"zktrans_nathlp poll thread",_poll_worker_thread,ins,0,0,&ins->worker_thread);
ins->local_stun_server=0,ins->local_turn_server=0,ins->local_turn_user=0,ins->local_turn_passwd=0;
if(ins->cfg.stun_srv)
{
ins->local_stun_server=strdup(ins->cfg.stun_srv);
ins->ice_cfg.