c++socket如何将客户端计数_socket怎么才能同时连接多个客户端

C/C++ codeBOOL CSocketTestDlg::OnInitDialog()

{

CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.

ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);

if (pSysMenu != NULL)

{

CString strAboutMenu;

strAboutMenu.LoadString(IDS_ABOUTBOX);

if (!strAboutMenu.IsEmpty())

{

pSysMenu->AppendMenu(MF_SEPARATOR);

pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

}

}

// Set the icon for this dialog. The framework does this automatically

// when the application's main window is not a dialog

SetIcon(m_hIcon, TRUE); // Set big icon

SetIcon(m_hIcon, FALSE); // Set small icon

// TODO: Add extra initialization here

sock = socket(AF_INET,SOCK_STREAM,0);

SOCKADDR_IN addr_in;

addr_in.sin_addr.S_un.S_addr = htonl(INADDR_ANY);

addr_in.sin_family = AF_INET;

addr_in.sin_port = 6001;

int length = sizeof(addr_in);

if(INVALID_SOCKET == sock)

{

m_edit.SetWindowTextA(_T("create socket failed!"));

}

if(bind(sock,(LPSOCKADDR)&addr_in,length))

{

m_edit.SetWindowTextA(_T("bind failed"));

closesocket(sock);

}

if(SOCKET_ERROR == listen(sock,5))

{

m_edit.SetWindowTextA(_T("Error listening!"));

}

else

m_list.InsertItem(listNum,"listening......");

return TRUE; // return TRUE unless you set the focus to a control

}

void CSocketTestDlg::CreateSocket()

{

//sockcnnNum++;

int len=sizeof(SOCKADDR);

while(1)

{

sockcnn = accept(sock,(SOCKADDR*)&addrClient,&len);

if(INVALID_SOCKET != sockcnn)

{

m_list.InsertItem(listNum++,"one client has been connected!");

AfxBeginThread(ListenProc,this);

//sockcnnNum++;

}

}

}

UINT CSocketTestDlg::ListenProc(LPVOID pParam)

{

CSocketTestDlg * p=(CSocketTestDlg*)pParam;

char bufMessage[300];

while(1)

{

CString str;

int relt;

if(-1 != (relt=recv(p->sockcnn,bufMessage,sizeof(bufMessage)-1,0)))//注意:少接受一个字符,留给0结束符

{

bufMessage[relt]='\0';

str+=bufMessage;

if(str.GetLength() == 0)

{

break;

}

int i=0;

//p->m_edit.SetWindowText(str);

p->m_list.InsertItem(p->listNum++,str);

/*SetDlgItemText(0,str);*/

bufMessage[0]='\0';

str = "";

//p->m_ctrText.LineScroll(p->m_ctrText.GetLineCount());

//p->UpdateData(FALSE);

}

}

return 1;

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值