c++socket如何将客户端计数_C++ 简单的 Tcp 实现[socket] 服务器端与客户端通信...

// Server.cpp : Defines the entry point for the console

application.

//

#include "stdafx.h"

#include "winsock2.h"

#pragma comment(lib, "ws2_32.lib")

#include

using namespace std;

int _tmain(int argc, char* argv[])

{

const int BUF_SIZE = 64;

WSADATA wsd; //WSADATA变量

SOCKET sServer; //服务器套接字

SOCKET sClient; //客户端套接字

SOCKADDR_IN addrServ;; //服务器地址

char buf[BUF_SIZE]; //接收数据缓冲区

char sendBuf[BUF_SIZE];//返回给客户端得数据

int retVal; //返回值

//初始化套结字动态库

if (WSAStartup(MAKEWORD(2,2), &wsd) !=

0)

{

cout << "WSAStartup failed!"

<< endl;

return 1;

}

//创建套接字

sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

if(INVALID_SOCKET == sServer)

{

cout << "socket failed!"

<< endl;

WSACleanup();//释放套接字资源;

return  -1;

}

//服务器套接字地址

addrServ.sin_family = AF_INET;

addrServ.sin_port = htons(4999);

addrServ.sin_addr.s_addr = INADDR_ANY;

//绑定套接字

retVal = bind(sServer, (LPSOCKADDR)&addrServ,

sizeof(SOCKADDR_IN));

if(SOCKET_ERROR == retVal)

{

cout << "bind failed!"

<< endl;

closesocket(sServer); //关闭套接字

WSACleanup(); //释放套接字资源;

return -1;

}

//开始监听

retVal = listen(sServer, 1);

if(SOCKET_ERROR == retVal)

{

cout << "listen failed!"

<< endl;

closesocket(sServer); //关闭套接字

WSACleanup(); //释放套接字资源;

return -1;

}

//接受客户端请求

sockaddr_in addrClient;

int addrClientlen = sizeof(addrClient);

sClient = accept(sServer,(sockaddr

FAR*)&addrClient,

&addrClientlen);

if(INVALID_SOCKET == sClient)

{

cout << "accept failed!"

<< endl;

closesocket(sServer); //关闭套接字

WSACleanup(); //释放套接字资源;

return -1;

}

while(true){

//接收客户端数据

ZeroMemory(buf, BUF_SIZE);

retVal = recv(sClient, buf, BUF_SIZE, 0);

if (SOCKET_ERROR == retVal)

{

cout << "recv failed!"

<< endl;

closesocket(sServer); //关闭套接字

closesocket(sClient); //关闭套接字

WSACleanup(); //释放套接字资源;

return -1;

}

if(buf[0] == '0')

break;

cout << "客户端发送的数据: "

<< buf

<

cout << "向客户端发送数据: " ;

cin >> sendBuf;

send(sClient, sendBuf, strlen(sendBuf), 0);

}

//退出

closesocket(sServer); //关闭套接字

closesocket(sClient); //关闭套接字

WSACleanup(); //释放套接字资源;

return 0;

}

// 客户端代码

// Client.cpp : Defines the entry point for the console

application.

//

#include "stdafx.h"

#include "winsock2.h"

#include

#pragma comment(lib, "ws2_32.lib")

using namespace std;

BOOL RecvLine(SOCKET s, char* buf); //读取一行数据

int main(int argc, char* argv[])

{

const int BUF_SIZE = 64;

WSADATA wsd; //WSADATA变量

SOCKET sHost; //服务器套接字

SOCKADDR_IN servAddr; //服务器地址

char buf[BUF_SIZE]; //接收数据缓冲区

char bufRecv[BUF_SIZE];

int retVal; //返回值

//初始化套结字动态库

if (WSAStartup(MAKEWORD(2,2), &wsd) !=

0)

{

cout << "WSAStartup failed!"

<< endl;

return -1;

}

//创建套接字

sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

if(INVALID_SOCKET == sHost)

{

cout << "socket failed!"

<< endl;

WSACleanup();//释放套接字资源

return  -1;

}

//设置服务器地址

servAddr.sin_family =AF_INET;

servAddr.sin_addr.s_addr = inet_addr("127.0.0.1");

servAddr.sin_port = htons((short)4999);

int nServAddlen  = sizeof(servAddr);

//连接服务器

retVal=connect(sHost,(LPSOCKADDR)&servAddr,

sizeof(servAddr));

if(SOCKET_ERROR == retVal)

{

cout << "connect failed!"

<< endl;

closesocket(sHost); //关闭套接字

WSACleanup(); //释放套接字资源

return -1;

}

while(true){

//向服务器发送数据

ZeroMemory(buf, BUF_SIZE);

cout << " 向服务器发送数据:

";

cin >> buf;

retVal = send(sHost, buf, strlen(buf), 0);

if (SOCKET_ERROR == retVal)

{

cout << "send failed!"

<< endl;

closesocket(sHost); //关闭套接字

WSACleanup(); //释放套接字资源

return -1;

}

//RecvLine(sHost, bufRecv);

recv(sHost, bufRecv,5 , 0); // 接收服务器端的数据, 只接收5个字符

cout << endl

<

<< bufRecv;

}

//退出

closesocket(sHost); //关闭套接字

WSACleanup(); //释放套接字资源

return 0;

}

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