python算术编写_用Python实现一个简单的算术游戏

#!/usr/bin/env python

from operator import add, sub

from random import randint, choice

ops = {'+': add, '-':sub}

#定义一个字典

MAXTRIES = 2

def doprob():

op = choice('+-')

#用choice从'+-'中随意选择操作符

nums = [randint(1,10) for i in range(2)]

#用randint(1,10)随机生成一个1到10的数,随机两次使用range(2)

nums.sort(reverse=True)

#按升序排序

ans = ops[op](*nums)

#利用函数

pr = '%d %s %d = ' % (nums[0], op, nums[1])

oops = 0

#oops用来计算failure测试,当三次时自动给出答案

while True:

try:

if int(raw_input(pr)) == ans:

print 'correct'

break

if oops == MAXTRIES:

print 'answer\n %s%d' % (pr, ans)

break

else:

print 'incorrect... try again'

oops += 1

except (KeyboardInterrupt, EOFError, ValueError):

print 'invalid ipnut... try again'

def main():

while True:

doprob()

try:

opt = raw_input('Again? [y]').lower()

if opt and opt[0] == 'n':

break

except (KeyboardInterrupt, EOFError):

break

if __name__ == '__main__':

main()

开心洋葱 , 版权所有丨如未注明 , 均为原创丨未经授权请勿修改 , 转载请注明用Python实现一个简单的算术游戏!

可以使用 Python 的 Tkinter 模块来编写 GUI 计算器应用程序。以下是一个简单的例子: ```python from tkinter import * # 创建主窗口 root = Tk() root.title("计算器") # 创建显示屏 display = Entry(root, width=35, borderwidth=5) display.grid(row=0, column=0, columnspan=4, padx=10, pady=10) # 定义按钮点击事件 def button_click(number): current = display.get() display.delete(0, END) display.insert(0, str(current) + str(number)) def button_clear(): display.delete(0, END) def button_add(): first_number = display.get() global f_num global math math = "addition" f_num = int(first_number) display.delete(0, END) def button_subtract(): first_number = display.get() global f_num global math math = "subtraction" f_num = int(first_number) display.delete(0, END) def button_multiply(): first_number = display.get() global f_num global math math = "multiplication" f_num = int(first_number) display.delete(0, END) def button_divide(): first_number = display.get() global f_num global math math = "division" f_num = int(first_number) display.delete(0, END) def button_equal(): second_number = display.get() display.delete(0, END) if math == "addition": display.insert(0, f_num + int(second_number)) elif math == "subtraction": display.insert(0, f_num - int(second_number)) elif math == "multiplication": display.insert(0, f_num * int(second_number)) elif math == "division": display.insert(0, f_num / int(second_number)) # 创建按钮 button_1 = Button(root, text="1", padx=40, pady=20, command=lambda: button_click(1)) button_2 = Button(root, text="2", padx=40, pady=20, command=lambda: button_click(2)) button_3 = Button(root, text="3", padx=40, pady=20, command=lambda: button_click(3)) button_4 = Button(root, text="4", padx=40, pady=20, command=lambda: button_click(4)) button_5 = Button(root, text="5", padx=40, pady=20, command=lambda: button_click(5)) button_6 = Button(root, text="6", padx=40, pady=20, command=lambda: button_click(6)) button_7 = Button(root, text="7", padx=40, pady=20, command=lambda: button_click(7)) button_8 = Button(root, text="8", padx=40, pady=20, command=lambda: button_click(8)) button_9 = Button(root, text="9", padx=40, pady=20, command=lambda: button_click(9)) button_0 = Button(root, text="0", padx=40, pady=20, command=lambda: button_click(0)) button_add = Button(root, text="+", padx=39, pady=20, command=button_add) button_subtract = Button(root, text="-", padx=41, pady=20, command=button_subtract) button_multiply = Button(root, text="*", padx=40, pady=20, command=button_multiply) button_divide = Button(root, text="/", padx=41, pady=20, command=button_divide) button_equal = Button(root, text="=", padx=91, pady=20, command=button_equal) button_clear = Button(root, text="Clear", padx=79, pady=20, command=button_clear) # 将按钮放置到主窗口中 button_1.grid(row=3, column=0) button_2.grid(row=3, column=1) button_3.grid(row=3, column=2) button_4.grid(row=2, column=0) button_5.grid(row=2, column=1) button_6.grid(row=2, column=2) button_7.grid(row=1, column=0) button_8.grid(row=1, column=1) button_9.grid(row=1, column=2) button_0.grid(row=4, column=0) button_clear.grid(row=4, column=1, columnspan=2) button_add.grid(row=5, column=0) button_subtract.grid(row=6, column=0) button_multiply.grid(row=6, column=1) button_divide.grid(row=6, column=2) button_equal.grid(row=5, column=1, columnspan=2) # 运行主窗口 root.mainloop() ``` 运行程序后,会出现一个简单的 GUI 计算器应用程序,可以进行加、减、乘、除等基本算术运算。
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