java游戏服务器寻路代码_Java版A星寻路算法 - 游戏Demo演示

1.[代码][Java]代码

public List findPath(Location start,Location dest,int[][] map){

List path = new ArrayList();

openList.add(start);

Location current = null;

do{

current = getLowestFscoreLocation(openList);

//System.out.println(current.toString());

closeList.add(current);

openList.remove(current);

if(closeList.contains(dest)){

break;

}

List adjacentLocations = getWalkableAdjacentLocations(current, map);

for(Location lo : adjacentLocations){

if(closeList.contains(lo)){

continue;

}

if(!openList.contains(lo)){

lo.setMovedSteps(current.getMovedSteps()+1);

lo.setEvalRemainSteps(evalRemainSteps(current,dest));

lo.setTotalEvalSteps(evalRemainSteps(current,dest)+lo.getMovedSteps());

openList.add(lo);

}else{

if(current.getMovedSteps()+1 < lo.getMovedSteps()){

lo.setMovedSteps(current.getMovedSteps()+1 );

lo.setPrevious(current);

}

}

}

}while(!openList.isEmpty());

Location destination = null;

if(closeList.contains(dest)){

destination = current;

path.add(destination);

while(destination.getPrevious() != null){

destination = destination.getPrevious();

path.add(destination);

}

}

return path;

}

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