kbengine源码_kbengine+cocos2djs的mmorpg游戏demo(全套源码)

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Releases

sources : https://github.com/kbengine/kbengine_cocos2d_js_demo/releases/latest

binarys : https://sourceforge.net/projects/kbengine/files/

KBE-Plugins docs

https://github.com/kbengine/kbengine_js_plugins/blob/master/README.md

Start:

1. Download KBEngine(a MMOG engine of server):

Download(KBEngine):

https://github.com/kbengine/kbengine/releases/latest

Build(KBEngine):

http://www.kbengine.org/docs/build.html

Installation(KBEngine):

http://www.kbengine.org/docs/installation.html

2. Use git to get the plugin(client) and demo-assets(server):

In the kbengine_cocos2d_js_demo directory:

* Git command: git submodule update --init --remote

gitbash_submodule.png

* Or use TortoiseGit(menu): TortoiseGit -> Submodule Update:

unity3d_plugins_submodule_update.jpg

* Or manually get the plugin(client) and demo-assets(server)

Download plugin(client):

https://github.com/kbengine/kbengine_js_plugins/releases/latest

unzip and copy to "kbengine_cocos2d_js_demo/cocos2d-js-client/plugins/"

(Note: the need to modify the folder name as "kbengine_js_plugins")

Download demo-assets(server):

https://github.com/kbengine/kbengine_demos_assets/releases/latest

unzip and copy to "kbengine/" (The root directory server engine, such as $KBE_ROOT)

3. Copy "kbengine_cocos2d_js_demo\kbengine_demos_assets" to "kbengine\" root directory

demo_copy_kbengine.jpg

Configure Demo(Optional):

Change the login address(Clear browser cache):

kbengine_cocos2d_js_demo\cocos2d-js-client\main.js

args.ip = "127.0.0.1";

args.port = 20013;

Start the Servers:

Ensure that the "kbengine_cocos2d_js_demo\kbengine_demos_assets" has been copied to the "kbengine\" directory

Reference:Start

Check the startup status:

If successful will find log "Components::process(): Found all the components!".

Otherwise, please search the "ERROR" keyword in logs, according to the error description to try to solve.

(More: http://www.kbengine.org/docs/startup_shutdown.html)

Start server:

Windows:

kbengine\kbengine_demos_assets\start_server.bat

Linux:

kbengine\kbengine_demos_assets\start_server.sh

(More: http://www.kbengine.org/docs/startup_shutdown.html)

Start the Client:

1. We simply use python to build web service

Download and Install http://www.python.org/ftp/python/3.3.4/python-3.3.4.msi

2. Excute the start_http_service.bat

3. Enter the game

http://127.0.0.1

Screenshots:

cocos_js_demo1.jpgcocos_js_demo2.jpgcocos_js_demo3.jpgcocos_js_demo4.jpg

https://github.com/kbengine/kbengine_cocos2d_js_demo

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