递归走迷宫,练手。
23下午就写好的,可是测试几种不同的迷宫后,发现有个Bug,我以为算法有问题,今早才发现,原来是isDest函数里r和c都写成r了,拷贝out函数的语句再改写造成的悲剧。
#!/usr/bin/env python
# author: @nixzhu
# date: 2012.02.25
# description: Maze, use recursive.
#Door is (7, 7), as follow shows
# license: GPL
maze = [
[1,1,0,0,0,0,1,0],
[0,1,0,0,0,1,1,0],
[0,1,1,1,1,1,0,0],
[1,1,0,0,0,1,0,0],
[1,0,0,0,0,1,1,1],
[1,1,1,1,1,1,0,0],
[0,0,0,1,0,1,1,1],
[0,0,0,1,0,1,0,1]
]
maze_ = [
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0]
]
def showMaze(maze):
print '-----------------S'
for line in maze:
for l in line:
print l,
print ''
print '-----------------E'
def findDest(p={'r':0, 'c':0}):
if out(p):
#print '>> ++ out\t', p['r'], p['c']
return False
#print '>> -- out\t', p['r'], p['c']
if isWall(p):
return False
if wasVisited(p):
return False
visit(p)
if isDest(p):
print '('+str(p['r'])+', '+str(p['c'])+')'
maze_[p['r']][p['c']] = '#'
return True
else:
if findDest(p=left(p)):
print '('+str(p['r'])+', '+str(p['c'])+')'
maze_[p['r']][p['c']] = '#'
return True
if findDest(p=up(p)):
print '('+str(p['r'])+', '+str(p['c'])+')'
maze_[p['r']][p['c']] = '#'
return True
if findDest(p=right(p)):
print '('+str(p['r'])+', '+str(p['c'])+')'
maze_[p['r']][p['c']] = '#'
return True
if findDest(p=down(p)):
print '('+str(p['r'])+', '+str(p['c'])+')'
maze_[p['r']][p['c']] = '#'
return True
return False
def out(p={'r':0, 'c':0}):
if p['r'] < 0 or p['r'] > 7:
return True
if p['c'] < 0 or p['c'] > 7:
return True
return False
def isWall(p={'r':0, 'c':0}):
if maze[p['r']][p['c']] == 0:
return True
else:
return False
def wasVisited(p={'r':0, 'c':0}):
if maze[p['r']][p['c']] == 2:
return True
else:
return False
def isDest(p={'r':0, 'c':0}):
if p['r'] == 7 and p['c'] == 7:
return True
else:
return False
def visit(p={'r':0, 'c':0}):
maze[p['r']][p['c']] = 2
def left(p={'r':0, 'c':0}):
return {'r':p['r'], 'c':p['c']-1}
def right(p={'r':0, 'c':0}):
return {'r':p['r'], 'c':p['c']+1}
def up(p={'r':0, 'c':0}):
return {'r':p['r']-1, 'c':p['c']}
def down(p={'r':0, 'c':0}):
return {'r':p['r']+1, 'c':p['c']}
if __name__=='__main__':
showMaze(maze)
if not findDest(p={'r':0, 'c':0}):# Enter is (0, 0)
print "No, can't find destination"
else:
print "Yes, find destination"
showMaze(maze)
showMaze(maze_)
基本上没什么说的,主要是递归的思想。
迷宫的形式:0是墙,1是可走路径,2代表被走过的路。maze_用来显示路径,直观些。
如果我早些在最后调用findDest函数时加上条件判断来确认findDest的返回值,我应该能早些发现isDest里字符的错误。开始检查了几遍函数,居然都没发现,眼神不行了。今早还以为是visit函数的调用位置有问题,胡乱试是不会有结果的。